Player Matchup

Danzaburou
Danzaburou
Silver III
Dmacc_11
Danzaburou
Silver III
Level 61
God Stats
1W - 2L
1,242 SR
Queue Stats
21W - 34L
1,217 MMR
Solo
Hercules
Hercules
Silver I
I-Am-IVIclovin
Hercules
Silver I
Level 145
God Stats
9W - 10L
1,462 SR
Queue Stats
508W - 515L
1,120 MMR
Solo
Merlin
Merlin
Gold V
Pеachy
Merlin
Gold V
Level 109
God Stats
7W - 10L
1,459 SR
Queue Stats
217W - 231L
1,301 MMR
Party 2
Jormungandr
Jormungandr
Silver I
Shocker24500
Jormungandr
Silver I
Level 155
God Stats
10W - 12L
1,550 SR
Queue Stats
161W - 179L
1,188 MMR
Solo
Thor
Thor
Gold IV
Trapdooo
Thor
Gold IV
Level 127
God Stats
15W - 15L
1,498 SR
Queue Stats
530W - 540L
1,358 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,442 SR
1,237 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,535 SR
1,296 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver III
Blockh3dd
Vamana
Silver III
Level 100
God Stats
0W - 1L
1,568 SR
Queue Stats
21W - 32L
1,030 MMR
Party 3
Hachiman
Hachiman
Gold V
IRSasquatch
Hachiman
Gold V
Level 103
God Stats
13W - 13L
1,532 SR
Queue Stats
24W - 26L
1,420 MMR
Party 3
Thanatos
Thanatos
Gold IV
MR MY SMURF
Thanatos
Gold IV
Level 163
God Stats
9W - 11L
1,552 SR
Queue Stats
361W - 367L
1,441 MMR
Party 1
Artio
Artio
Bronze V
zergo800
Artio
Bronze V
Level 86
God Stats
1W - 2L
1,521 SR
Queue Stats
1W - 18L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dmacc_11
Danzaburou
15
2 / 1 / 6
9,273
488
9,189
10,143
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
13
1 / 0 / 9
9,123
480
5,648
12,087
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Pеachy
Merlin
15
2 / 2 / 6
9,787
515
9,925
10,307
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Shocker24500
Jormungandr
16
1 / 4 / 7
10,429
549
9,612
14,473
12,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
17
8 / 3 / 4
10,982
578
12,141
18,220
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixSun WukongAnhurPoseidon

VS

Bans
RavanaKaliAtlasYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 3
9,817
517
10,911
9,660
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Blockh3dd
Vamana
13
2 / 0 / 3
8,379
441
8,936
12,888
10,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
IRSasquatch
Hachiman
14
1 / 4 / 0
8,671
456
7,171
15,665
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MR MY SMURF
Thanatos
15
5 / 4 / 1
9,432
496
9,342
16,112
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
zergo800
Artio
12
0 / 2 / 2
7,125
375
2,950
17,576
16,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
14
Kills
9
10
Deaths
14
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Vamana
Blockh3dd
Vamana
2
0
3
3.5
W
Danzaburou
Dmacc_11
Danzaburou
2
1
6
5
W
Hercules
1
0
9
5.5
L
Hachiman
IRSasquatch
Hachiman
1
4
0
0.25
L
Thanatos
MR MY SMURF
Thanatos
5
4
1
1.38
W
Merlin
Pеachy
Merlin
2
2
6
2.5
W
Jormungandr
Shocker24500
Jormungandr
1
4
7
1.13
W
Thor
8
3
4
3.33
L
Artio
zergo800
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
39,310
65,230
Taken
71,901
39,760
Mitigated
44,426
13,586
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,911
3,023
0
1,490
9,660
3,994
40
5,450
3,896
85,164
0
L
Vamana
Blockh3dd
Vamana
8,936
4,873
0
1,024
12,888
10,507
0
6,349
6,429
0
43,725
W
Danzaburou
Dmacc_11
Danzaburou
9,189
5,551
0
4,961
10,143
4,507
1,423
1,888
8,255
0
62,697
W
Hercules
5,648
1,888
0
3,751
12,087
11,667
85
2,683
9,404
0
30,874
L
Hachiman
IRSasquatch
Hachiman
7,171
3,439
0
5,932
15,665
6,544
845
260
15,405
0
74,133
L
Thanatos
MR MY SMURF
Thanatos
9,342
2,055
0
9,919
16,112
6,965
0
2,616
13,402
0
67,888
W
Merlin
Pеachy
Merlin
9,925
797
0
1,288
10,307
3,341
0
4,581
5,726
71,014
0
W
Jormungandr
Shocker24500
Jormungandr
9,612
2,868
0
1,577
14,473
12,327
400
2,003
12,470
84,738
421
W
Thor
12,141
3,459
0
2,009
18,220
7,918
0
3,180
15,040
0
96,056
L
Artio
zergo800
Artio
2,950
442
80
3,813
17,576
16,416
0
3,781
13,653
23,595
130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
43,424
498
Minions Killed
469
0
Camps Cleared
0
1,842,220
Distance Traveled
1,812,000
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,817
517
147
8
0
324,003
2
L
Vamana
8,379
441
72
4
0
403,847
1
W
Danzaburou
9,273
488
101
5
0
326,565
2
W
Hercules
9,123
480
32
2
0
395,432
3
L
Hachiman
8,671
456
132
7
0
331,234
2
L
Thanatos
9,432
496
88
5
0
373,458
2
W
Merlin
9,787
515
132
7
0
388,077
3
W
Jormungandr
10,429
549
132
7
0
325,567
5
W
Thor
10,982
578
101
5
0
406,579
4
L
Artio
7,125
375
30
2
0
379,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role