Player Matchup

Susano
Susano
CatTales2014
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,482 Elo+
Party 2
Fenrir
Fenrir
DiabolicalAce24
Fenrir
Level 124
God Stats
0W - 1L
1,503 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Cabrakan
Cabrakan
Lonsephine
Cabrakan
Level 231
God Stats
0W - 1L
1,459 SR
Queue Stats
58W - 78L
1,437 Elo+
Party 2
Chang'e
Chang'e
TankRatatoskr
Chang'e
Level 157
God Stats
0W - 3L
1,508 SR
Queue Stats
138W - 164L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheGingras9
Kumbhakarna
Level 139
God Stats
3W - 3L
1,712 SR
Queue Stats
218W - 192L
1,605 Elo+
Solo
Team Averages
Level 154
1,537 SR
1,530 Elo+

VS

Team Averages
Level 116
1,440 SR
1,522 Elo+
Xbalanque
Xbalanque
AVGlatina1
Xbalanque
Level 55
God Stats
2W - 1L
1,712 SR
Queue Stats
49W - 49L
1,545 Elo+
Party 1
Horus
Horus
Assassin King11
Horus
Level 153
God Stats
3W - 7L
1,248 SR
Queue Stats
406W - 408L
1,473 Elo+
Solo
Khepri
Khepri
NiiiCoX1006
Khepri
Level 98
God Stats
1W - 0L
1,374 SR
Queue Stats
50W - 49L
1,552 Elo+
Party 1
Zeus
Zeus
alesstone
Zeus
Level 147
God Stats
2W - 1L
1,624 SR
Queue Stats
43W - 46L
1,486 Elo+
Party 1
Hercules
Hercules
wibinichinime
Hercules
Level 127
God Stats
1W - 0L
1,243 SR
Queue Stats
54W - 49L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
0 / 5 / 3
6,971
634
4,832
10,545
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
7,032
639
3,700
13,150
9,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Lonsephine
Cabrakan
15
3 / 3 / 3
8,064
733
6,917
16,150
21,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
17
4 / 2 / 4
9,087
826
19,206
18,394
10,397
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TheGingras9
Kumbhakarna
15
2 / 3 / 4
8,528
775
11,068
19,754
26,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AVGlatina1
Xbalanque
16
8 / 3 / 8
9,727
884
20,996
10,543
6,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 12
8,806
801
11,534
12,652
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
0 / 1 / 12
8,858
805
7,340
10,029
9,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
15
4 / 3 / 11
9,150
832
18,839
7,890
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
wibinichinime
Hercules
16
5 / 0 / 12
9,186
835
10,746
20,264
21,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
10
Kills
19
19
Deaths
10
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AVGlatina1
Xbalanque
8
3
8
4
W
2
3
12
2.67
L
Susano
0
5
3
0.3
L
1
6
2
0.33
L
Cabrakan
Lonsephine
Cabrakan
3
3
3
1.5
W
Khepri
0
1
12
6
L
Chang'e
4
2
4
3
L
Kumbhakarna
TheGingras9
Kumbhakarna
2
3
4
1.33
W
Zeus
4
3
11
3.17
W
Hercules
wibinichinime
Hercules
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
69,455
77,993
Taken
61,378
74,311
Mitigated
56,582
29,152
Healing
31,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AVGlatina1
Xbalanque
20,996
7,565
1,396
1,973
10,543
6,071
798
6,352
4,191
0
37,809
W
11,534
3,109
4,156
3,593
12,652
15,213
298
6,976
5,676
4,651
14,123
L
Susano
4,832
926
0
0
10,545
5,749
0
3,748
6,710
0
12,001
L
3,700
1,744
329
2,223
13,150
9,664
0
4,640
8,334
0
8,730
L
Cabrakan
Lonsephine
Cabrakan
6,917
655
2,434
1,917
16,150
21,885
0
6,709
8,891
9,024
0
W
Khepri
7,340
832
5,168
2,778
10,029
9,655
159
6,720
3,309
12,771
0
L
Chang'e
19,206
2,388
7,861
9,890
18,394
10,397
0
7,257
11,053
37,612
0
L
Kumbhakarna
TheGingras9
Kumbhakarna
11,068
1,489
1,301
3,197
19,754
26,616
0
7,242
12,034
26,232
848
W
Zeus
18,839
1,259
870
315
7,890
4,276
946
4,358
3,532
37,326
0
W
Hercules
wibinichinime
Hercules
10,746
2,721
2,588
8,444
20,264
21,367
168
11,937
8,327
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
45,727
100
Minions Killed
120
0
Camps Cleared
0
1,017,576
Distance Traveled
1,070,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,727
884
37
3
0
223,944
0
W
Horus
8,806
801
17
2
0
192,037
0
L
Susano
6,971
634
20
2
0
183,480
0
L
Fenrir
7,032
639
13
1
0
197,280
0
L
Cabrakan
8,064
733
2
0
0
212,710
0
W
Khepri
8,858
805
9
1
0
213,561
0
L
Chang'e
9,087
826
40
4
0
212,214
0
L
Kumbhakarna
8,528
775
25
2
0
211,892
0
W
Zeus
9,150
832
47
4
0
188,458
0
W
Hercules
9,186
835
10
1
0
252,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role