Player Matchup

Kuzenbo
Kuzenbo
CAPOREGlME
Kuzenbo
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 163L
1,476 Elo+
Party 2
Nemesis
Nemesis
JiJis-Da-Menace
Nemesis
Level 157
God Stats
4W - 2L
1,497 SR
Queue Stats
369W - 335L
1,480 Elo+
Party 3
Horus
Horus
KemestN7
Horus
Level 109
God Stats
17W - 18L
1,772 SR
Queue Stats
317W - 262L
1,527 Elo+
Party 2
Izanami
Izanami
Lukenett11-_-
Izanami
Level 63
God Stats
3W - 1L
1,627 SR
Queue Stats
53W - 44L
1,493 Elo+
Solo
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 156
God Stats
125W - 94L
1,634 SR
Queue Stats
341W - 326L
1,518 Elo+
Party 3
Team Averages
Level 119
1,606 SR
1,499 Elo+

VS

Team Averages
Level 158
1,479 SR
1,511 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Magnati69
Mulan
Level 107
God Stats
13W - 14L
1,621 SR
Queue Stats
426W - 371L
1,588 Elo+
Solo
Cupid
Cupid
MidnightNovaStar
Cupid
Level 88
God Stats
20W - 13L
1,607 SR
Queue Stats
291W - 258L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Zeus-Jhon
Danzaburou
Level 157
God Stats
4W - 7L
1,167 SR
Queue Stats
140W - 141L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CAPOREGlME
Kuzenbo
9
0 / 0 / 3
6,076
467
2,030
7,212
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 1 / 1
7,376
567
6,499
10,667
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
KemestN7
Horus
12
0 / 1 / 1
6,592
507
5,689
10,460
10,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
11
0 / 0 / 1
6,736
518
2,900
9,237
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
7,337
564
7,361
3,038
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 1 / 0
6,610
508
3,097
6,280
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
 
Susano
10
0 / 3 / 1
5,926
456
3,726
9,099
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Magnati69
Mulan
14
1 / 1 / 0
7,804
600
6,167
12,833
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,380
414
3,717
4,827
2,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Zeus-Jhon
Danzaburou
12
1 / 1 / 0
6,901
531
6,238
6,004
2,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Susano
 
Susano
0
3
1
0.17
W
Kuzenbo
CAPOREGlME
Kuzenbo
0
0
3
1.5
W
5
1
1
5.5
W
Horus
KemestN7
Horus
0
1
1
0.5
W
Izanami
0
0
1
0.5
L
Mulan
Magnati69
Mulan
1
1
0
1
L
0
1
1
0.5
W
2
0
1
2.5
L
Danzaburou
Zeus-Jhon
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
22,945
40,614
Taken
39,043
24,513
Mitigated
16,749
13,436
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,097
0
0
2,160
6,280
1,994
0
4,937
1,195
65,194
0
L
Susano
 
Susano
3,726
726
0
1,052
9,099
3,272
0
1,056
7,983
0
34,715
W
Kuzenbo
CAPOREGlME
Kuzenbo
2,030
751
0
2,114
7,212
5,734
0
1,108
5,964
12,007
0
W
6,499
2,712
0
3,691
10,667
3,924
0
583
10,038
0
56,109
W
Horus
KemestN7
Horus
5,689
2,179
80
3,831
10,460
10,408
0
0
10,460
70
44,374
W
Izanami
2,900
1,729
0
2,772
9,237
3,435
0
0
9,237
0
52,265
L
Mulan
Magnati69
Mulan
6,167
682
0
6,221
12,833
7,155
0
569
12,226
0
68,027
L
3,717
1,492
515
1,087
4,827
2,196
0
1,190
3,605
0
24,288
W
7,361
3,458
0
948
3,038
1,012
39
1,120
1,818
55,830
0
L
Danzaburou
Zeus-Jhon
Danzaburou
6,238
2,352
0
3,298
6,004
2,132
584
1,379
4,573
0
52,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
32,621
375
Minions Killed
427
0
Camps Cleared
0
1,308,728
Distance Traveled
1,285,000
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,610
508
131
10
0
253,575
6
L
Susano
5,926
456
54
4
0
286,175
0
W
Kuzenbo
6,076
467
12
1
0
248,404
3
W
Nemesis
7,376
567
78
6
0
302,367
6
W
Horus
6,592
507
63
5
0
252,444
3
W
Izanami
6,736
518
107
8
0
237,666
4
L
Mulan
7,804
600
113
9
0
247,485
0
L
Cupid
5,380
414
39
3
0
247,916
9
W
Nu Wa
7,337
564
115
9
0
267,847
4
L
Danzaburou
6,901
531
90
7
0
249,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role