Player Matchup

Thor
Thor
UnholyWhispers
Thor
Level 137
God Stats
4W - 5L
1,614 SR
Queue Stats
78W - 71L
1,548 Elo+
Party 1
Nox
Nox
ddrroo
Nox
Level 116
God Stats
35W - 41L
1,576 SR
Queue Stats
377W - 374L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
eggnoring
Aphrodite
Level 122
God Stats
119W - 88L
1,674 SR
Queue Stats
214W - 223L
1,545 Elo+
Party 1
Skadi
Skadi
messyhearts
Skadi
Level 126
God Stats
19W - 11L
1,687 SR
Queue Stats
154W - 169L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
saggywithabaggy
Tsukuyomi
Level 127
God Stats
21W - 17L
1,712 SR
Queue Stats
462W - 399L
1,651 Elo+
Solo
Team Averages
Level 126
1,653 SR
1,564 Elo+

VS

Team Averages
Level 145
1,501 SR
1,551 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Donco2
Thor
Level 146
God Stats
1W - 1L
1,595 SR
Queue Stats
15W - 24L
1,478 Elo+
Party 2
Discordia
Discordia
ISmiteGankYoDad
Discordia
Level 149
God Stats
1W - 1L
1,565 SR
Queue Stats
20W - 24L
1,521 Elo+
Party 2
Medusa
Medusa
Mizitsune
Medusa
Level 43
God Stats
2W - 1L
1,344 SR
Queue Stats
65W - 20L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,385
492
6,469
15,168
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nox
ddrroo
Nox
10
2 / 7 / 1
6,841
456
9,733
13,019
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
eggnoring
Aphrodite
10
0 / 2 / 4
6,854
457
4,537
14,429
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 6 / 1
7,804
520
3,442
10,376
3,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
saggywithabaggy
Tsukuyomi
15
3 / 1 / 0
8,462
564
10,967
18,845
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 1 / 1
8,715
581
12,692
16,730
16,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
 
Ne Zha
12
3 / 3 / 8
8,111
541
9,034
16,183
14,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
Donco2
Thor
14
5 / 2 / 6
8,581
572
9,216
13,946
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ISmiteGankYoDad
Discordia
13
3 / 2 / 6
8,334
556
12,150
6,920
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mizitsune
Medusa
16
9 / 0 / 4
9,843
656
11,921
9,758
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
21
21
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Ne Zha
 
Ne Zha
3
3
8
2.33
W
Thor
Donco2
Thor
5
2
6
4
W
Discordia
ISmiteGankYoDad
Discordia
3
2
6
3
W
Medusa
Mizitsune
Medusa
9
0
4
11
L
2
5
0
0.4
L
Nox
ddrroo
Nox
2
7
1
0.36
L
Aphrodite
eggnoring
Aphrodite
0
2
4
1
L
1
6
1
0.25
L
Tsukuyomi
saggywithabaggy
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
55,013
71,837
Taken
63,537
36,065
Mitigated
43,768
16,117
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,692
2,408
0
4,355
16,730
16,451
0
0
16,730
229
75,406
W
Ne Zha
 
Ne Zha
9,034
1,512
0
3,754
16,183
14,534
0
6,057
10,126
0
34,154
W
Thor
Donco2
Thor
9,216
1,647
0
2,833
13,946
5,858
102
2,672
11,274
0
69,111
W
Discordia
ISmiteGankYoDad
Discordia
12,150
481
0
1,575
6,920
2,457
72
3,085
3,835
61,055
0
W
Medusa
Mizitsune
Medusa
11,921
5,025
0
2,462
9,758
4,468
570
2,785
6,973
0
88,908
L
6,469
1,573
0
847
15,168
5,588
0
2,547
12,491
0
64,818
L
Nox
ddrroo
Nox
9,733
1,071
0
750
13,019
5,119
0
4,524
8,115
44,150
0
L
Aphrodite
eggnoring
Aphrodite
4,537
668
2,862
5,300
14,429
9,124
0
3,399
10,754
19,178
0
L
3,442
2,021
0
2,078
10,376
3,775
15
189
10,181
0
56,267
L
Tsukuyomi
saggywithabaggy
Tsukuyomi
10,967
2,564
0
4,280
18,845
12,459
0
914
17,917
0
69,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
43,584
402
Minions Killed
492
0
Camps Cleared
0
1,475,409
Distance Traveled
1,514,533
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,715
581
121
8
0
273,096
1
W
Ne Zha
8,111
541
31
2
0
296,536
1
W
Thor
8,581
572
99
7
0
325,798
0
W
Discordia
8,334
556
100
7
0
315,680
2
W
Medusa
9,843
656
141
9
0
303,423
2
L
Thor
7,385
492
104
7
0
313,360
0
L
Nox
6,841
456
67
4
0
293,809
0
L
Aphrodite
6,854
457
30
2
0
288,062
4
L
Skadi
7,804
520
100
7
0
286,909
0
L
Tsukuyomi
8,462
564
101
7
0
293,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role