Player Matchup

Thanatos
Thanatos
MoooseLamp
Thanatos
Level 105
God Stats
1W - 0L
1,183 SR
Queue Stats
12W - 7L
1,595 Elo+
Party 1
Anubis
Anubis
SenorFresco
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,770 Elo+
Party 1
Mulan
Mulan
Thyrllan
Mulan
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Party 1
Kukulkan
Kukulkan
greg3232
Kukulkan
Level 154
God Stats
1W - 0L
1,275 SR
Queue Stats
18W - 13L
1,591 Elo+
Party 1
Nike
Nike
ki11erwicket
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 1
Team Averages
Level 119
1,392 SR
1,628 Elo+

VS

Team Averages
Level 108
1,525 SR
1,564 Elo+
Charybdis
Charybdis
BFI Grizzly
Charybdis
Level 145
God Stats
2W - 2L
1,867 SR
Queue Stats
44W - 38L
1,602 Elo+
Party 2
Merlin
Merlin
Fleetman2
Merlin
Level 87
God Stats
1W - 3L
1,417 SR
Queue Stats
26W - 17L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
Pablitoenzy
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tieddemann
Cu Chulainn
Level 140
God Stats
13W - 19L
1,458 SR
Queue Stats
470W - 464L
1,482 Elo+
Solo
Hercules
Hercules
ginjaninja2143
Hercules
Level 107
God Stats
0W - 1L
1,384 SR
Queue Stats
25W - 18L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MoooseLamp
Thanatos
14
4 / 3 / 4
8,387
466
8,921
18,586
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
6 / 2 / 4
8,965
498
13,930
14,342
6,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Thyrllan
Mulan
16
3 / 2 / 0
9,325
518
5,095
12,549
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
greg3232
Kukulkan
14
4 / 0 / 4
9,026
501
15,057
7,656
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 7
8,629
479
7,672
12,415
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BFI Grizzly
Charybdis
14
2 / 4 / 3
8,804
489
10,237
14,390
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Fleetman2
Merlin
14
2 / 3 / 0
8,763
487
9,058
12,192
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pablitoenzy
Cthulhu
7
0 / 8 / 0
5,926
329
226
12,020
3,982
Cu Chulainn
Tieddemann
Cu Chulainn
17
2 / 1 / 2
10,318
573
14,355
15,434
16,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
11
2 / 3 / 1
8,381
466
4,329
17,242
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
8
8
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BFI Grizzly
Charybdis
2
4
3
0.88
L
Merlin
Fleetman2
Merlin
2
3
0
0.67
W
Thanatos
MoooseLamp
Thanatos
4
3
4
2
L
Cthulhu
Pablitoenzy
Cthulhu
0
8
0
0
W
Anubis
6
2
4
4
W
Mulan
Thyrllan
Mulan
3
2
0
1.5
L
Cu Chulainn
Tieddemann
Cu Chulainn
2
1
2
3
L
Hercules
2
3
1
0.83
W
Kukulkan
greg3232
Kukulkan
4
0
4
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
38,205
65,548
Taken
71,278
36,849
Mitigated
47,489
23,509
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BFI Grizzly
Charybdis
10,237
5,478
0
5,949
14,390
4,672
1,017
6,749
7,641
0
73,518
L
Merlin
Fleetman2
Merlin
9,058
522
0
1,500
12,192
4,721
0
5,323
6,869
67,018
0
W
Thanatos
MoooseLamp
Thanatos
8,921
2,991
0
10,956
18,586
7,832
0
3,129
15,457
0
71,059
L
Cthulhu
Pablitoenzy
Cthulhu
226
81
0
0
12,020
3,982
11
5,652
6,368
4,929
0
W
Anubis
13,930
1,171
0
6,702
14,342
6,676
244
1,165
13,177
74,416
0
W
Mulan
Thyrllan
Mulan
5,095
205
0
1,190
12,549
8,878
506
1,282
11,267
0
65,957
L
Cu Chulainn
Tieddemann
Cu Chulainn
14,355
1,254
0
3,683
15,434
16,397
195
4,347
11,087
2,482
91,938
L
Hercules
4,329
819
0
4,064
17,242
17,717
0
6,991
10,251
0
28,647
W
Kukulkan
greg3232
Kukulkan
15,057
662
0
739
7,656
3,449
34
3,591
4,065
76,020
0
W
7,672
564
0
3,922
12,415
10,014
0
2,156
10,259
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
42,192
474
Minions Killed
427
0
Camps Cleared
0
1,798,166
Distance Traveled
1,651,624
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,804
489
122
7
0
296,271
4
L
Merlin
8,763
487
108
6
0
305,393
0
W
Thanatos
8,387
466
90
5
0
392,972
0
L
Cthulhu
5,926
329
12
1
0
348,663
0
W
Anubis
8,965
498
102
6
0
358,546
3
W
Mulan
9,325
518
118
7
0
289,251
0
L
Cu Chulainn
10,318
573
149
8
0
359,867
6
L
Hercules
8,381
466
36
2
0
341,430
2
W
Kukulkan
9,026
501
127
7
0
380,429
0
W
Nike
8,629
479
37
2
0
376,968
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role