Player Matchup

Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ConSwae
Jormungandr
Level 87
God Stats
2W - 0L
1,705 SR
Queue Stats
45W - 36L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
Halogizt
Sun Wukong
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 64L
1,395 Elo+
Solo
Anubis
Anubis
bradycampfire
Anubis
Level 69
God Stats
65W - 37L
1,650 SR
Queue Stats
79W - 64L
1,525 Elo+
Party 2
Osiris
Osiris
isbi06
Osiris
Level 121
God Stats
1W - 4L
1,087 SR
Queue Stats
194W - 181L
1,429 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,479 Elo+

VS

Team Averages
Level 135
1,365 SR
1,479 Elo+
Artemis
Artemis
Kamui1311
Artemis
Level 83
God Stats
3W - 2L
1,198 SR
Queue Stats
199W - 194L
1,426 Elo+
Party 3
Scylla
Scylla
TheLokiMaster84
Scylla
Level 173
God Stats
8W - 12L
1,614 SR
Queue Stats
469W - 498L
1,509 Elo+
Party 1
Thanatos
Thanatos
WhoScharted
Thanatos
Level 227
God Stats
11W - 14L
1,618 SR
Queue Stats
623W - 634L
1,481 Elo+
Party 1
Ymir
Ymir
rod202
Ymir
Level 83
God Stats
1W - 1L
1,167 SR
Queue Stats
172W - 164L
1,472 Elo+
Party 3
Nike
Nike
soytrevor
Nike
Level 109
God Stats
0W - 4L
1,228 SR
Queue Stats
368W - 349L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 2 / 1
7,080
472
11,389
9,507
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
ConSwae
Jormungandr
13
1 / 0 / 4
7,737
516
6,925
8,641
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Halogizt
Sun Wukong
14
0 / 0 / 1
7,529
502
7,913
15,530
9,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 4 / 2
9,705
647
11,260
12,675
5,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
isbi06
Osiris
15
6 / 0 / 2
9,069
605
7,204
12,151
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kamui1311
Artemis
9
0 / 4 / 0
5,971
398
7,340
12,267
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 2
7,038
469
7,682
12,026
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WhoScharted
Thanatos
12
5 / 6 / 0
7,976
532
10,286
15,054
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
rod202
Ymir
11
0 / 2 / 1
6,734
449
3,294
12,310
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
15
0 / 0 / 0
8,733
582
9,892
13,839
10,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
5
6
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
1
1.75
W
Jormungandr
ConSwae
Jormungandr
1
0
4
3
W
Sun Wukong
Halogizt
Sun Wukong
0
0
1
0.5
L
Artemis
Kamui1311
Artemis
0
4
0
0
L
0
5
2
0.2
L
Thanatos
WhoScharted
Thanatos
5
6
0
0.83
W
7
4
2
2
W
Osiris
isbi06
Osiris
6
0
2
7
L
Ymir
rod202
Ymir
0
2
1
0.25
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,691
Damage
38,494
58,504
Taken
65,496
33,359
Mitigated
34,526
22,501
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,389
2,793
0
2,816
9,507
4,068
0
1,300
8,207
42,548
0
W
Jormungandr
ConSwae
Jormungandr
6,925
845
0
3,412
8,641
7,968
27
1,750
6,891
41,465
0
W
Sun Wukong
Halogizt
Sun Wukong
7,913
1,419
0
7,325
15,530
9,173
0
0
15,530
0
56,052
L
Artemis
Kamui1311
Artemis
7,340
3,625
0
2,946
12,267
4,437
0
8,499
3,400
0
37,817
L
7,682
961
0
395
12,026
2,527
0
8,409
3,617
47,645
0
L
Thanatos
WhoScharted
Thanatos
10,286
3,263
0
7,803
15,054
5,995
0
3,228
11,772
0
53,706
W
11,260
571
0
6,701
12,675
5,303
870
6,017
6,658
89,427
0
W
Osiris
isbi06
Osiris
7,204
3,101
0
2,247
12,151
6,847
0
1,909
10,242
0
75,819
L
Ymir
rod202
Ymir
3,294
275
91
1,408
12,310
11,291
0
8,501
3,294
22,292
0
L
Nike
9,892
1,879
0
1,489
13,839
10,276
0
0
13,839
0
84,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
36,452
453
Minions Killed
376
0
Camps Cleared
0
1,440,787
Distance Traveled
1,426,080
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,080
472
84
6
0
280,894
0
W
Jormungandr
7,737
516
50
3
0
281,575
1
W
Sun Wukong
7,529
502
73
5
0
292,974
0
L
Artemis
5,971
398
54
4
0
259,783
0
L
Scylla
7,038
469
85
6
0
301,100
0
L
Thanatos
7,976
532
65
4
0
318,961
4
W
Anubis
9,705
647
128
9
0
257,667
4
W
Osiris
9,069
605
118
8
0
327,677
0
L
Ymir
6,734
449
31
2
0
259,613
0
L
Nike
8,733
582
141
9
0
286,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role