Player Matchup

King Arthur
King Arthur
AEZensor
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
DrtyToenails
Ao Kuang
Level 91
God Stats
6W - 4L
1,542 SR
Queue Stats
258W - 223L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
Ezikiorage
Xbalanque
Level 47
God Stats
6W - 3L
1,868 SR
Queue Stats
16W - 14L
1,442 Elo+
Solo
Yemoja
Yemoja
OtakuDej
Yemoja
Level 100
God Stats
136W - 157L
1,492 SR
Queue Stats
315W - 364L
1,432 Elo+
Solo
Poseidon
Poseidon
zanthion12
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,517 Elo+

VS

Team Averages
Level 73
1,529 SR
1,509 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Amateurodi
Chaac
Level 69
God Stats
8W - 11L
1,590 SR
Queue Stats
344W - 312L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
JumboJones
Gilgamesh
Level 69
God Stats
17W - 15L
1,543 SR
Queue Stats
414W - 380L
1,518 Elo+
Party 1
Janus
Janus
Mtrkhart
Janus
Level 58
God Stats
14W - 11L
1,509 SR
Queue Stats
118W - 103L
1,540 Elo+
Solo
Ishtar
Ishtar
SGbach
Ishtar
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AEZensor
King Arthur
13
0 / 5 / 4
8,242
458
7,407
17,834
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
DrtyToenails
Ao Kuang
19
7 / 4 / 1
11,287
627
12,810
17,242
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Ezikiorage
Xbalanque
13
1 / 6 / 2
8,265
459
13,320
13,604
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OtakuDej
Yemoja
12
2 / 4 / 4
8,746
486
4,380
16,634
14,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
zanthion12
Poseidon
13
1 / 7 / 4
8,403
467
7,753
11,432
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
13 / 2 / 5
11,715
651
19,405
17,044
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
2 / 0 / 12
9,708
539
6,906
13,897
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JumboJones
Gilgamesh
14
5 / 2 / 3
9,624
535
10,905
14,339
8,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Mtrkhart
Janus
15
4 / 3 / 6
9,745
541
11,160
10,677
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
SGbach
Ishtar
14
2 / 4 / 4
9,027
502
5,489
11,246
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
26
26
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
2
5
7.75
L
King Arthur
AEZensor
King Arthur
0
5
4
0.4
W
Chaac
2
0
12
8
L
Ao Kuang
DrtyToenails
Ao Kuang
7
4
1
1.88
L
Xbalanque
Ezikiorage
Xbalanque
1
6
2
0.33
W
Gilgamesh
JumboJones
Gilgamesh
5
2
3
3.25
W
Janus
Mtrkhart
Janus
4
3
6
2.33
L
Yemoja
OtakuDej
Yemoja
2
4
4
1
W
Ishtar
SGbach
Ishtar
2
4
4
1
L
Poseidon
zanthion12
Poseidon
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
53,865
76,746
Taken
67,203
43,101
Mitigated
40,123
17,042
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
19,405
6,431
0
5,321
17,044
7,003
640
6,472
10,572
78,121
0
L
King Arthur
AEZensor
King Arthur
7,407
1,140
0
1,663
17,834
10,555
347
5,484
12,322
88
44,098
W
Chaac
6,906
627
0
6,224
13,897
14,323
0
5,155
8,742
0
33,608
L
Ao Kuang
DrtyToenails
Ao Kuang
12,810
3,209
0
7,766
17,242
8,224
762
6,833
10,277
100,839
0
L
Xbalanque
Ezikiorage
Xbalanque
13,320
8,101
0
2,215
13,604
5,706
415
3,098
10,456
0
60,084
W
Gilgamesh
JumboJones
Gilgamesh
10,905
3,651
0
5,513
14,339
8,595
420
4,630
9,709
0
56,019
W
Janus
Mtrkhart
Janus
11,160
263
0
622
10,677
4,365
375
6,860
3,817
83,450
0
L
Yemoja
OtakuDej
Yemoja
4,380
477
2,500
1,748
16,634
14,203
156
7,113
9,347
24,594
0
W
Ishtar
SGbach
Ishtar
5,489
3,796
0
3,016
11,246
5,837
1,298
2,678
8,568
0
57,006
L
Poseidon
zanthion12
Poseidon
7,753
1,231
0
1,150
11,432
4,413
761
7,301
3,779
51,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
49,819
447
Minions Killed
435
0
Camps Cleared
0
1,679,316
Distance Traveled
1,732,377
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,715
651
95
5
0
382,245
0
L
King Arthur
8,242
458
76
4
0
327,796
0
W
Chaac
9,708
539
43
2
0
384,726
5
L
Ao Kuang
11,287
627
154
9
0
378,187
0
L
Xbalanque
8,265
459
96
5
0
324,417
3
W
Gilgamesh
9,624
535
83
5
0
325,835
1
W
Janus
9,745
541
125
7
0
322,043
0
L
Yemoja
8,746
486
33
2
0
319,117
6
W
Ishtar
9,027
502
89
5
0
317,528
8
L
Poseidon
8,403
467
88
5
0
329,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role