Player Matchup

Achilles
Achilles
Bababooeyz
Achilles
Level 30
God Stats
1W - 1L
1,642 SR
Queue Stats
13W - 17L
1,413 Elo+
Party 2
Thanatos
Thanatos
CosmosSolitarus
Thanatos
Level 45
God Stats
13W - 12L
1,188 SR
Queue Stats
134W - 131L
1,481 Elo+
Solo
Nox
Nox
Cryzat
Nox
Level 154
God Stats
16W - 11L
1,680 SR
Queue Stats
340W - 296L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
SinisterDeV
Zhong Kui
Level 129
God Stats
2W - 3L
1,519 SR
Queue Stats
19W - 33L
1,387 Elo+
Party 2
Anhur
Anhur
slushydev
Anhur
Level 77
God Stats
0W - 1L
1,657 SR
Queue Stats
12W - 16L
1,422 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,449 Elo+

VS

Team Averages
Level 106
1,363 SR
1,488 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JUGRNAUT RULZ
Gilgamesh
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,380 Elo+
Party 1
Yemoja
Yemoja
Jonesy0996
Yemoja
Level 7
God Stats
2W - 0L
1,544 SR
Queue Stats
5W - 5L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
JusaWhiteDad
Danzaburou
Level 127
God Stats
1W - 2L
1,164 SR
Queue Stats
45W - 34L
1,484 Elo+
Party 1
Ra
Ra
KrakenSizzle
Ra
Level 128
God Stats
3W - 8L
1,107 SR
Queue Stats
536W - 470L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bababooeyz
Achilles
13
2 / 1 / 0
7,487
416
8,170
14,910
13,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
2 / 2 / 1
8,365
465
8,930
17,863
11,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
Cryzat
Nox
17
1 / 0 / 0
9,768
543
4,052
7,751
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
SinisterDeV
Zhong Kui
14
2 / 5 / 0
8,636
480
13,156
19,527
18,260
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
slushydev
Anhur
14
0 / 2 / 0
8,143
452
3,023
9,227
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 2 / 3
9,895
550
9,263
16,595
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
JUGRNAUT RULZ
Gilgamesh
16
4 / 3 / 1
10,354
575
15,168
18,545
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Jonesy0996
Yemoja
13
0 / 1 / 2
7,171
398
3,057
6,355
3,248
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JusaWhiteDad
Danzaburou
15
2 / 1 / 1
8,815
490
10,643
12,948
5,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 0 / 2
10,816
601
6,297
8,210
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
7
Kills
10
10
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
3
2.75
L
Achilles
Bababooeyz
Achilles
2
1
0
2
L
Thanatos
2
2
1
1.25
L
Nox
Cryzat
Nox
1
0
0
1
W
Gilgamesh
JUGRNAUT RULZ
Gilgamesh
4
3
1
1.5
W
Yemoja
Jonesy0996
Yemoja
0
1
2
1
W
Danzaburou
JusaWhiteDad
Danzaburou
2
1
1
2.5
W
0
0
2
1
L
Zhong Kui
SinisterDeV
Zhong Kui
2
5
0
0.4
L
Anhur
slushydev
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
44,428
69,278
Taken
62,653
49,424
Mitigated
33,770
31,424
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,263
3,332
0
4,659
16,595
6,765
2,318
3,541
13,054
0
79,709
L
Achilles
Bababooeyz
Achilles
8,170
1,047
0
2,579
14,910
13,276
37
2,926
11,984
0
37,392
L
Thanatos
8,930
2,102
0
17,232
17,863
11,673
0
948
16,670
0
67,581
L
Nox
Cryzat
Nox
4,052
228
0
8
7,751
3,033
0
4,540
2,963
94,239
0
W
Gilgamesh
JUGRNAUT RULZ
Gilgamesh
15,168
4,209
0
3,467
18,545
14,999
1,460
10,450
8,095
0
77,891
W
Yemoja
Jonesy0996
Yemoja
3,057
1,100
1,149
681
6,355
3,248
0
547
5,808
18,235
0
W
Danzaburou
JusaWhiteDad
Danzaburou
10,643
7,113
0
5,645
12,948
5,128
467
116
12,832
0
73,597
W
6,297
325
521
2,872
8,210
3,630
0
2,641
5,569
105,434
0
L
Zhong Kui
SinisterDeV
Zhong Kui
13,156
719
0
8,345
19,527
18,260
33
0
18,233
58,595
0
L
Anhur
slushydev
Anhur
3,023
932
0
3,260
9,227
3,182
442
791
8,436
0
61,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
47,051
540
Minions Killed
557
0
Camps Cleared
0
1,699,421
Distance Traveled
1,822,334
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,895
550
101
6
0
416,342
1
L
Achilles
7,487
416
58
3
0
346,056
1
L
Thanatos
8,365
465
106
6
0
376,091
8
L
Nox
9,768
543
179
10
0
378,531
4
W
Gilgamesh
10,354
575
114
6
0
370,141
1
W
Yemoja
7,171
398
39
2
0
287,619
0
W
Danzaburou
8,815
490
107
6
0
336,534
0
W
Ra
10,816
601
196
11
0
411,698
2
L
Zhong Kui
8,636
480
85
5
0
299,284
0
L
Anhur
8,143
452
112
6
0
299,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role