Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Natasi Medici
Aphrodite
Level 158
God Stats
59W - 46L
1,704 SR
Queue Stats
311W - 258L
1,640 Elo+
Solo
Ravana
Ravana
TaryonDarrington
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,506 Elo+
Party 1
Cupid
Cupid
almamarcelaxdxd
Cupid
Level 156
God Stats
24W - 35L
1,430 SR
Queue Stats
860W - 737L
1,551 Elo+
Party 3
Lancelot
Lancelot
funck66
Lancelot
Level 152
God Stats
31W - 27L
1,476 SR
Queue Stats
789W - 669L
1,539 Elo+
Party 3
Team Averages
Level 136
1,522 SR
1,547 Elo+

VS

Team Averages
Level 156
1,641 SR
1,538 Elo+
Set
Set
Afrii
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,545 Elo+
Party 2
Tyr
Tyr
HTADAKATSU
Tyr
Level 164
God Stats
7W - 5L
1,541 SR
Queue Stats
92W - 89L
1,569 Elo+
Party 2
Cupid
Cupid
IronMipi09
Cupid
Level 149
God Stats
3W - 1L
1,794 SR
Queue Stats
79W - 69L
1,533 Elo+
Party 2
Charon
Charon
Niduz
Charon
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 129L
1,568 Elo+
Solo
Nox
Nox
Xinor75
Nox
Level 159
God Stats
2W - 0L
1,867 SR
Queue Stats
55W - 57L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 0 / 0
2,701
540
476
1,023
525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Natasi Medici
Aphrodite
7
1 / 0 / 0
3,757
751
1,428
2,697
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 0
3,236
647
1,507
4,435
2,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 0
3,222
644
446
2,296
626
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
funck66
Lancelot
7
0 / 0 / 1
3,628
726
1,013
3,783
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Afrii
Set
7
1 / 1 / 0
3,649
730
1,608
4,245
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
3,820
764
2,378
4,873
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
6
1 / 0 / 0
3,933
787
1,841
1,820
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
Niduz
Charon
6
0 / 0 / 1
3,838
768
1,504
2,196
1,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
6
0 / 0 / 0
3,544
709
994
1,980
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Set
Afrii
Set
1
1
0
1
W
1
0
1
1.5
W
Cupid
1
0
0
1
L
Aphrodite
Natasi Medici
Aphrodite
1
0
0
1
W
Charon
Niduz
Charon
0
0
1
0.5
L
0
2
0
0
W
Nox
0
0
0
0
L
0
1
0
0
L
Lancelot
funck66
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,870
Damage
8,325
14,234
Taken
15,114
5,538
Mitigated
6,206
5,797
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
476
350
0
211
1,023
525
0
236
787
3,250
1,874
W
Set
Afrii
Set
1,608
855
0
1,000
4,245
1,602
0
590
3,603
0
22,133
W
2,378
341
0
2,451
4,873
2,230
0
0
4,873
0
18,690
W
Cupid
1,841
916
0
1,278
1,820
462
0
117
1,703
0
21,991
L
Aphrodite
Natasi Medici
Aphrodite
1,428
253
630
1,950
2,697
842
0
910
1,787
16,554
0
W
Charon
Niduz
Charon
1,504
485
0
1,408
2,196
1,280
0
373
1,815
12,393
0
L
1,507
339
0
1,716
4,435
2,234
0
0
4,435
0
12,585
W
Nox
994
499
0
865
1,980
632
0
613
1,291
18,843
0
L
446
318
0
790
2,296
626
0
572
1,724
0
11,850
L
Lancelot
funck66
Lancelot
1,013
405
0
500
3,783
1,311
0
780
3,003
0
20,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,544
Gold Earned
18,784
132
Minions Killed
180
0
Camps Cleared
0
501,969
Distance Traveled
589,289
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,701
540
10
2
0
40,055
2
W
Set
3,649
730
41
8
0
126,773
0
W
Tyr
3,820
764
22
4
0
138,156
1
W
Cupid
3,933
787
53
11
0
101,630
0
L
Aphrodite
3,757
751
35
7
0
88,600
0
W
Charon
3,838
768
14
3
0
115,289
3
L
Ravana
3,236
647
24
5
0
114,600
1
W
Nox
3,544
709
50
10
0
107,441
2
L
Cupid
3,222
644
18
4
0
120,359
1
L
Lancelot
3,628
726
45
9
0
138,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role