Player Matchup

Chaac
Chaac
DrafolBR
Chaac
Level 69
God Stats
6W - 7L
1,305 SR
Queue Stats
198W - 210L
1,485 Elo+
Party 1
Kali
Kali
ImXGustavo
Kali
Level 20
God Stats
3W - 1L
1,700 SR
Queue Stats
120W - 120L
1,502 Elo+
Party 1
Skadi
Skadi
LordHidden
Skadi
Level 57
God Stats
9W - 9L
1,433 SR
Queue Stats
42W - 38L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
NotEberlek
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
carloshenrii
Ah Puch
Level 129
God Stats
20W - 20L
1,555 SR
Queue Stats
311W - 303L
1,532 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,465 Elo+

VS

Team Averages
Level 109
1,563 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Edersokirchhof
Thanatos
Level 127
God Stats
11W - 10L
1,543 SR
Queue Stats
150W - 148L
1,479 Elo+
Solo
Geb
Geb
Xj_GabrielXj
Geb
Level 66
God Stats
14W - 14L
1,471 SR
Queue Stats
279W - 295L
1,418 Elo+
Solo
Ix Chel
Ix Chel
orokh
Ix Chel
Level 143
God Stats
12W - 12L
1,529 SR
Queue Stats
178W - 184L
1,484 Elo+
Solo
Hachiman
Hachiman
xhansdarkx
Hachiman
Level 65
God Stats
1W - 0L
1,773 SR
Queue Stats
9W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrafolBR
Chaac
12
1 / 5 / 1
7,016
413
4,731
16,435
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 2
8,584
505
11,009
17,926
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
12
1 / 4 / 1
7,388
435
5,047
8,466
3,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
NotEberlek
Kuzenbo
11
0 / 2 / 1
7,220
425
6,951
13,094
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
carloshenrii
Ah Puch
13
1 / 3 / 0
7,774
457
9,447
9,880
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 5
9,018
530
7,877
9,709
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
15 / 2 / 3
10,557
621
16,717
20,422
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 14
8,461
498
6,742
14,013
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
orokh
Ix Chel
14
0 / 0 / 2
8,404
494
7,904
4,581
2,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xhansdarkx
Hachiman
14
1 / 1 / 8
8,658
509
7,311
12,324
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
20
20
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
5
5.5
L
Chaac
DrafolBR
Chaac
1
5
1
0.3
W
Thanatos
15
2
3
8.25
L
3
6
2
0.67
L
Skadi
1
4
1
0.38
L
Kuzenbo
NotEberlek
Kuzenbo
0
2
1
0.25
W
1
2
14
4
L
Ah Puch
carloshenrii
Ah Puch
1
3
0
0.33
W
Ix Chel
orokh
Ix Chel
0
0
2
1
W
Hachiman
xhansdarkx
Hachiman
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
46,551
65,801
Taken
61,049
40,886
Mitigated
32,642
10,982
Healing
32,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,877
403
1,873
3,589
9,709
4,452
60
5,024
4,685
74,441
0
L
Chaac
DrafolBR
Chaac
4,731
354
0
1,909
16,435
12,696
0
7,087
9,348
0
31,734
W
Thanatos
16,717
3,095
0
14,961
20,422
8,457
676
3,807
16,615
0
54,224
L
11,009
5,511
0
2,602
17,926
7,334
0
3,814
14,112
0
73,506
L
Skadi
5,047
2,518
0
1,034
8,466
3,067
0
3,233
5,159
0
42,537
L
Kuzenbo
NotEberlek
Kuzenbo
6,951
2,763
0
2,949
13,094
14,122
38
4,184
8,910
24,257
0
W
6,742
614
365
2,637
14,013
12,280
0
4,022
9,991
27,129
0
L
Ah Puch
carloshenrii
Ah Puch
9,447
521
78
2,410
9,880
3,667
54
4,131
5,749
68,124
0
W
Ix Chel
orokh
Ix Chel
7,904
1,727
501
3,094
4,581
2,659
1,228
144
4,437
63,379
0
W
Hachiman
xhansdarkx
Hachiman
7,311
5,030
0
5,352
12,324
4,794
898
3,401
8,923
0
65,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
45,098
348
Minions Killed
418
0
Camps Cleared
0
1,500,737
Distance Traveled
1,674,799
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,018
530
132
8
0
349,835
6
L
Chaac
7,016
413
50
3
0
328,666
3
W
Thanatos
10,557
621
62
4
0
370,121
9
L
Kali
8,584
505
107
6
0
292,551
0
L
Skadi
7,388
435
64
4
0
293,726
1
L
Kuzenbo
7,220
425
31
2
0
305,843
0
W
Geb
8,461
498
14
1
0
343,172
3
L
Ah Puch
7,774
457
96
6
0
279,951
3
W
Ix Chel
8,404
494
87
5
0
301,290
5
W
Hachiman
8,658
509
123
7
0
310,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role