Player Matchup

Merlin
Merlin
getrektdaddio
Merlin
Level 2
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 1
Kuzenbo
Kuzenbo
warmonki
Kuzenbo
Level 44
God Stats
0W - 1L
1,238 SR
Queue Stats
102W - 114L
1,419 Elo+
Party 1
Pele
Pele
xTimmy2Times
Pele
Level 54
God Stats
2W - 6L
1,330 SR
Queue Stats
131W - 143L
1,400 Elo+
Party 1
Team Averages
Level 33
1,432 SR
1,500 Elo+

VS

Team Averages
Level 28
1,422 SR
1,267 Elo+
Janus
Janus
EvenHell
Janus
Level 36
God Stats
3W - 9L
1,311 SR
Queue Stats
43W - 45L
1,253 Elo+
Party 2
Bellona
Bellona
Isabel2424p
Bellona
Level 18
God Stats
6W - 4L
1,376 SR
Queue Stats
28W - 37L
1,334 Elo+
Party 2
Hou Yi
Hou Yi
Quannttiumm
Hou Yi
Level 30
God Stats
6W - 7L
1,580 SR
Queue Stats
155W - 168L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,159
816
4,551
8,441
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
warmonki
Kuzenbo
9
0 / 4 / 2
7,250
725
4,323
14,351
14,095
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 0
8,239
824
6,843
12,703
3,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EvenHell
Janus
13
7 / 1 / 10
9,979
998
14,147
6,346
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Isabel2424p
Bellona
11
3 / 2 / 12
8,696
870
3,070
8,982
5,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
12
8 / 1 / 9
9,482
948
11,799
6,603
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
EvenHell
Janus
7
1
10
12
W
Bellona
Isabel2424p
Bellona
3
2
12
4.5
W
Hou Yi
8
1
9
12.5
L
1
6
2
0.33
L
Kuzenbo
warmonki
Kuzenbo
0
4
2
0.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,717
Damage
29,016
35,495
Taken
21,931
20,784
Mitigated
10,139
2,657
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
EvenHell
Janus
14,147
1,301
0
1,435
6,346
2,264
935
2,419
3,927
52,703
0
W
Bellona
Isabel2424p
Bellona
3,070
1,232
0
876
8,982
5,572
633
3,288
5,694
0
11,955
W
Hou Yi
11,799
6,321
0
1,483
6,603
2,303
1,194
3,867
2,736
0
36,738
L
4,551
718
0
0
8,441
2,812
0
3,495
4,946
19,999
0
L
Kuzenbo
warmonki
Kuzenbo
4,323
1,618
0
700
14,351
14,095
0
4,365
9,986
15,251
0
L
6,843
1,475
56
1,901
12,703
3,877
0
6,692
6,011
0
31,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
28,157
75
Minions Killed
115
0
Camps Cleared
0
493,690
Distance Traveled
534,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,979
998
65
7
0
184,993
0
W
Bellona
8,696
870
13
1
0
185,232
0
W
Hou Yi
9,482
948
37
4
0
164,521
0
L
Merlin
8,159
816
27
3
0
152,388
0
L
Kuzenbo
7,250
725
12
1
0
164,423
0
L
Pele
8,239
824
36
4
0
176,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role