Player Matchup

Ares
Ares
CerealButtonz
Ares
Level 118
God Stats
5W - 2L
1,550 SR
Queue Stats
74W - 72L
1,519 Elo+
Party 1
Janus
Janus
JoexMidgley
Janus
Level 87
God Stats
1W - 2L
1,212 SR
Queue Stats
511W - 496L
1,543 Elo+
Party 1
Geb
Geb
PCDPhoenix
Geb
Level 67
God Stats
6W - 4L
1,515 SR
Queue Stats
126W - 114L
1,482 Elo+
Party 1
Chang'e
Chang'e
UncIeBuck
Chang'e
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 84L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
xzMichael
Ne Zha
Level 63
God Stats
7W - 7L
1,533 SR
Queue Stats
307W - 281L
1,557 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,522 Elo+

VS

Team Averages
Level 78
1,530 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ErMichael94
Cerberus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 145L
1,470 Elo+
Solo
Arachne
Arachne
SshwaggyP
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TRexWithALongArm
Anubis
Level 120
God Stats
4W - 1L
1,651 SR
Queue Stats
91W - 97L
1,486 Elo+
Solo
Tiamat
Tiamat
biiigtone
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
8,843
884
6,734
10,522
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 0 / 11
9,599
960
11,514
4,476
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 10
7,972
797
3,764
13,623
11,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
UncIeBuck
Chang'e
14
5 / 2 / 10
8,641
864
6,606
11,804
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
xzMichael
Ne Zha
16
9 / 2 / 9
9,556
956
16,599
12,266
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 3 / 4
7,016
702
9,103
8,732
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
ErMichael94
Cerberus
13
1 / 4 / 5
7,426
743
6,403
15,785
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SshwaggyP
Arachne
11
0 / 4 / 5
6,098
610
2,908
10,139
7,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 6
7,077
708
11,360
7,948
3,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
biiigtone
Tiamat
13
2 / 4 / 4
7,115
712
4,423
6,878
4,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
19
Kills
7
8
Deaths
19
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
4
1.67
W
1
0
13
7.5
L
Cerberus
ErMichael94
Cerberus
1
4
5
0.88
W
4
0
11
9.5
W
0
4
10
1.25
L
Arachne
SshwaggyP
Arachne
0
4
5
0.63
L
1
4
6
1
W
Chang'e
UncIeBuck
Chang'e
5
2
10
5
L
Tiamat
biiigtone
Tiamat
2
4
4
1
W
Ne Zha
xzMichael
Ne Zha
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,217
Damage
34,197
52,691
Taken
49,482
34,428
Mitigated
33,296
33,795
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,103
549
3,918
3,160
8,732
3,424
0
4,086
4,646
15,562
0
W
6,734
415
221
2,246
10,522
8,942
431
6,067
4,455
8,091
0
L
Cerberus
ErMichael94
Cerberus
6,403
88
539
6,663
15,785
15,209
0
10,517
5,268
18,731
0
W
11,514
820
914
930
4,476
2,202
1,554
3,192
1,284
35,684
0
W
3,764
668
3,810
2,004
13,623
11,890
455
7,051
6,572
5,641
0
L
Arachne
SshwaggyP
Arachne
2,908
1,800
408
950
10,139
7,028
0
6,649
3,490
0
5,087
L
11,360
277
693
1,297
7,948
3,434
0
3,449
4,499
24,666
0
W
Chang'e
UncIeBuck
Chang'e
6,606
672
10,848
6,283
11,804
5,189
906
8,117
3,687
14,822
0
L
Tiamat
biiigtone
Tiamat
4,423
413
0
772
6,878
4,201
0
3,917
2,961
11,582
0
W
Ne Zha
xzMichael
Ne Zha
16,599
2,711
1,855
4,684
12,266
6,205
682
6,862
5,404
0
33,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
34,732
142
Minions Killed
111
0
Camps Cleared
0
996,148
Distance Traveled
824,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,016
702
16
2
0
153,052
0
W
Ares
8,843
884
10
1
0
205,894
0
L
Cerberus
7,426
743
46
5
0
180,730
0
W
Janus
9,599
960
68
7
0
208,370
0
W
Geb
7,972
797
5
1
0
168,143
0
L
Arachne
6,098
610
2
0
0
170,375
0
L
Anubis
7,077
708
29
3
0
144,204
0
W
Chang'e
8,641
864
26
3
0
198,565
0
L
Tiamat
7,115
712
18
2
0
176,257
0
W
Ne Zha
9,556
956
33
3
0
215,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role