Player Matchup

Charon
Charon
Hjakmjut
Charon
Level 156
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Krintak
Danzaburou
Level 100
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
jim-DeePAH
Kuzenbo
Level 147
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Team Averages
Level 134
1,582 SR
1,566 Elo+

VS

Team Averages
Level 102
1,545 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
II Get Hyphy II
Medusa
Level 120
God Stats
186W - 200L
1,481 SR
Queue Stats
363W - 407L
1,385 Elo+
Solo
Anubis
Anubis
skullcrsader
Anubis
Level 28
God Stats
11W - 11L
1,653 SR
Queue Stats
47W - 53L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hjakmjut
Charon
10
2 / 4 / 0
8,024
802
5,133
8,534
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Krintak
Danzaburou
8
0 / 5 / 1
6,524
652
4,061
8,674
2,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
jim-DeePAH
Kuzenbo
9
0 / 2 / 1
6,638
664
2,385
8,761
5,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 8
8,336
834
4,381
9,766
7,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 6
8,762
876
8,355
6,026
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
5 / 1 / 6
8,903
890
8,983
6,732
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
8
7
L
Charon
Hjakmjut
Charon
2
4
0
0.5
W
3
1
6
6
L
Danzaburou
Krintak
Danzaburou
0
5
1
0.1
L
Kuzenbo
jim-DeePAH
Kuzenbo
0
2
1
0.25
W
Anubis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,579
Damage
21,719
25,969
Taken
22,524
11,012
Mitigated
13,209
3,711
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,381
623
389
2,169
9,766
7,617
495
2,407
7,359
0
25,964
L
Charon
Hjakmjut
Charon
5,133
848
0
750
8,534
3,011
0
3,992
4,542
28,452
0
W
8,355
2,378
575
842
6,026
2,234
2,094
2,478
3,548
0
44,939
L
Danzaburou
Krintak
Danzaburou
4,061
1,710
0
756
8,674
2,476
0
2,529
6,145
0
17,440
L
Kuzenbo
jim-DeePAH
Kuzenbo
2,385
1,286
248
1,957
8,761
5,525
9
3,278
5,483
8,962
0
W
Anubis
8,983
446
220
2,789
6,732
3,358
561
3,101
3,631
39,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
26,001
73
Minions Killed
140
0
Camps Cleared
0
461,420
Distance Traveled
545,876
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,336
834
33
3
0
200,627
0
L
Charon
8,024
802
46
5
0
156,559
2
W
Medusa
8,762
876
64
6
0
182,889
1
L
Danzaburou
6,524
652
20
2
0
142,062
0
L
Kuzenbo
6,638
664
7
1
0
162,799
0
W
Anubis
8,903
890
43
4
0
162,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role