Player Matchup

Ganesha
Ganesha
Ceeener
Ganesha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,439 Elo+
Party 1
Anhur
Anhur
MrKyr0
Anhur
Level 84
God Stats
8W - 12L
1,647 SR
Queue Stats
304W - 278L
1,511 Elo+
Party 1
Ravana
Ravana
WagglyPython4
Ravana
Level 62
God Stats
4W - 2L
1,934 SR
Queue Stats
169W - 153L
1,491 Elo+
Party 1
Tyr
Tyr
dandbpals4fr
Tyr
Level 69
God Stats
3W - 2L
1,662 SR
Queue Stats
124W - 120L
1,491 Elo+
Party 1
Agni
Agni
squidgy6509
Agni
Level 92
God Stats
2W - 8L
1,330 SR
Queue Stats
151W - 137L
1,490 Elo+
Party 1
Team Averages
Level 72
1,614 SR
1,484 Elo+

VS

Team Averages
Level 85
1,582 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
ALargeGayMan
Tsukuyomi
Level 128
God Stats
6W - 1L
1,916 SR
Queue Stats
239W - 256L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
DemonicRGN
Ao Kuang
Level 62
God Stats
4W - 2L
1,538 SR
Queue Stats
46W - 56L
1,470 Elo+
Solo
Hachiman
Hachiman
KaChiggaMy_igga
Hachiman
Level 92
God Stats
6W - 10L
1,351 SR
Queue Stats
130W - 158L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
PerccEnthusiast
Kukulkan
Level 83
God Stats
40W - 26L
1,605 SR
Queue Stats
122W - 129L
1,520 Elo+
Party 2
Geb
Geb
nickguy000
Geb
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 40L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ceeener
Ganesha
10
0 / 5 / 4
6,956
464
6,061
15,112
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MrKyr0
Anhur
12
4 / 4 / 0
7,553
504
10,566
10,479
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
7,082
472
5,429
10,050
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 4 / 1
7,151
477
6,884
13,715
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 5 / 0
7,183
479
4,871
11,070
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALargeGayMan
Tsukuyomi
15
6 / 2 / 3
9,424
628
13,123
12,178
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
DemonicRGN
Ao Kuang
12
5 / 2 / 4
7,817
521
8,705
14,410
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
12
3 / 2 / 6
7,604
507
10,984
10,783
3,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
3 / 2 / 3
8,290
553
9,467
7,666
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 5
7,779
519
4,949
8,673
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
19
20
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ALargeGayMan
Tsukuyomi
6
2
3
3.75
L
Ganesha
Ceeener
Ganesha
0
5
4
0.4
W
Ao Kuang
DemonicRGN
Ao Kuang
5
2
4
3.5
W
Hachiman
3
2
6
3
L
Anhur
MrKyr0
Anhur
4
4
0
1
W
Kukulkan
3
2
3
2.25
L
0
2
2
0.5
L
3
4
1
0.88
W
2
2
5
2.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
47,228
60,426
Taken
53,710
39,412
Mitigated
24,128
9,346
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ALargeGayMan
Tsukuyomi
13,123
3,077
0
5,296
12,178
7,068
391
1,201
10,977
345
71,085
L
Ganesha
Ceeener
Ganesha
6,061
574
0
1,690
15,112
14,481
0
5,678
9,405
18,581
0
W
Ao Kuang
DemonicRGN
Ao Kuang
8,705
2,144
0
3,207
14,410
5,411
175
2,858
11,552
51,596
0
W
Hachiman
10,984
7,846
0
5,221
10,783
3,262
498
2,457
8,326
0
54,282
L
Anhur
MrKyr0
Anhur
10,566
4,774
0
3,512
10,479
4,722
0
3,337
7,142
0
62,343
W
Kukulkan
9,467
488
0
1,121
7,666
3,196
216
2,628
5,038
54,315
0
L
5,429
1,296
0
2,267
10,050
4,599
0
4,605
5,432
0
61,210
L
6,884
668
0
975
13,715
11,450
0
2,869
10,770
0
36,758
W
4,949
433
0
1,970
8,673
5,191
93
1,856
6,817
26,572
0
L
4,871
458
0
902
11,070
4,160
0
6,759
4,211
38,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
40,914
345
Minions Killed
343
0
Camps Cleared
0
1,453,408
Distance Traveled
1,540,567
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,424
628
92
6
0
310,068
1
L
Ganesha
6,956
464
5
0
0
281,253
1
W
Ao Kuang
7,817
521
59
4
0
362,107
0
W
Hachiman
7,604
507
76
5
0
287,727
2
L
Anhur
7,553
504
132
9
0
291,204
2
W
Kukulkan
8,290
553
83
6
0
282,184
0
L
Ravana
7,082
472
89
6
0
316,697
0
L
Tyr
7,151
477
48
3
0
285,138
2
W
Geb
7,779
519
33
2
0
298,481
0
L
Agni
7,183
479
71
5
0
279,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role