Player Matchup

Artemis
Artemis
Clomero
Artemis
Level 87
God Stats
1W - 0L
1,557 SR
Queue Stats
11W - 21L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
Johnny_troka
Guan Yu
Level 39
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 20L
1,247 Elo+
Party 1
Bacchus
Bacchus
MercilessDetrias
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,334 Elo+
Party 1
Lancelot
Lancelot
Nobody13
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,312 Elo+
Party 1
Discordia
Discordia
Sproker
Discordia
Level 37
God Stats
1W - 1L
1,552 SR
Queue Stats
10W - 18L
1,346 Elo+
Party 1
Team Averages
Level 58
1,573 SR
1,315 Elo+

VS

Team Averages
Level 60
1,356 SR
1,369 Elo+
Sobek
Sobek
FeetPrince
Sobek
Level 48
God Stats
0W - 2L
1,130 SR
Queue Stats
112W - 143L
1,269 Elo+
Solo
Cliodhna
Cliodhna
Frostynipz89
Cliodhna
Level 47
God Stats
3W - 5L
1,272 SR
Queue Stats
248W - 288L
1,371 Elo+
Solo
Chang'e
Chang'e
ViciousJuuNi
Chang'e
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 93L
1,370 Elo+
Solo
Ah Puch
Ah Puch
kevysocks
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 232L
1,411 Elo+
Solo
Charybdis
Charybdis
r2d2sebaaaaa
Charybdis
Level 107
God Stats
0W - 2L
1,377 SR
Queue Stats
96W - 110L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clomero
Artemis
20
4 / 2 / 20
12,118
713
20,313
10,021
5,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Johnny_troka
Guan Yu
19
6 / 3 / 21
11,594
682
7,636
26,219
22,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 4 / 24
11,224
660
14,597
17,858
27,519
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Nobody13
Lancelot
19
9 / 4 / 14
11,885
699
16,856
16,390
10,279
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sproker
Discordia
20
8 / 4 / 18
13,172
775
24,858
13,983
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 6 / 7
9,901
582
6,010
21,003
24,246
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Frostynipz89
Cliodhna
18
4 / 7 / 9
11,266
663
17,566
18,940
9,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ViciousJuuNi
Chang'e
18
2 / 3 / 10
10,772
634
7,801
16,156
18,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
kevysocks
Ah Puch
18
2 / 7 / 6
10,703
630
20,611
16,473
8,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
r2d2sebaaaaa
Charybdis
20
8 / 7 / 6
13,419
789
18,881
16,606
8,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
30
Kills
17
17
Deaths
30
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Clomero
Artemis
4
2
20
7
L
Sobek
1
6
7
0.75
L
Cliodhna
Frostynipz89
Cliodhna
4
7
9
1.21
W
Guan Yu
Johnny_troka
Guan Yu
6
3
21
5.5
W
3
4
24
3.75
W
Lancelot
Nobody13
Lancelot
9
4
14
4
W
Discordia
Sproker
Discordia
8
4
18
4.25
L
Chang'e
ViciousJuuNi
Chang'e
2
3
10
2.33
L
Ah Puch
kevysocks
Ah Puch
2
7
6
0.71
L
Charybdis
r2d2sebaaaaa
Charybdis
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,260
Damage
70,869
84,471
Taken
89,178
71,971
Mitigated
69,558
36,559
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Clomero
Artemis
20,313
5,981
1,853
2,292
10,021
5,369
2,389
3,069
6,952
0
41,698
L
Sobek
6,010
355
356
3,261
21,003
24,246
0
8,982
12,021
14,372
0
L
Cliodhna
Frostynipz89
Cliodhna
17,566
2,191
1,671
2,992
18,940
9,044
0
6,136
12,804
0
27,518
W
Guan Yu
Johnny_troka
Guan Yu
7,636
1,445
5,954
11,598
26,219
22,610
249
11,524
14,695
0
9,341
W
14,597
665
1,816
5,163
17,858
27,519
0
7,914
9,944
20,806
0
W
Lancelot
Nobody13
Lancelot
16,856
3,449
2,050
2,193
16,390
10,279
1,314
5,533
10,857
0
23,026
W
Discordia
Sproker
Discordia
24,858
1,465
1,794
1,846
13,983
6,194
383
6,382
7,601
58,030
0
L
Chang'e
ViciousJuuNi
Chang'e
7,801
1,400
5,605
3,732
16,156
18,810
0
8,800
7,356
18,098
0
L
Ah Puch
kevysocks
Ah Puch
20,611
256
0
1,470
16,473
8,534
0
9,034
7,439
45,159
0
L
Charybdis
r2d2sebaaaaa
Charybdis
18,881
10,705
1,906
1,434
16,606
8,924
0
6,503
10,103
0
43,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
56,061
173
Minions Killed
171
0
Camps Cleared
0
1,733,411
Distance Traveled
1,443,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,118
713
68
4
0
319,595
0
L
Sobek
9,901
582
10
1
0
290,735
0
L
Cliodhna
11,266
663
24
1
0
309,189
0
W
Guan Yu
11,594
682
10
1
0
361,893
0
W
Bacchus
11,224
660
8
0
0
356,777
0
W
Lancelot
11,885
699
11
1
0
376,875
0
W
Discordia
13,172
775
76
4
0
318,271
0
L
Chang'e
10,772
634
17
1
0
315,397
0
L
Ah Puch
10,703
630
51
3
0
269,573
0
L
Charybdis
13,419
789
69
4
0
258,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role