Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Anime__Thighs_
Fafnir
Level 139
God Stats
5W - 9L
1,556 SR
Queue Stats
194W - 207L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Col Sanders40
Xbalanque
Level 123
God Stats
14W - 11L
1,623 SR
Queue Stats
635W - 586L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
RickSanchez3
Cu Chulainn
Level 67
God Stats
3W - 3L
1,479 SR
Queue Stats
335W - 363L
1,508 Elo+
Party 1
Team Averages
Level 139
1,532 SR
1,489 Elo+

VS

Team Averages
Level 113
1,460 SR
1,366 Elo+
Nox
Nox
Owizzy
Nox
Level 119
God Stats
5W - 5L
1,472 SR
Queue Stats
12W - 21L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
RatPickle
Hou Yi
Level 148
God Stats
0W - 3L
1,135 SR
Queue Stats
1W - 10L
1,171 Elo+
Party 2
Nemesis
Nemesis
cappybaldy
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
nmezero
Nu Wa
Level 96
God Stats
55W - 28L
1,695 SR
Queue Stats
912W - 785L
1,572 Elo+
Solo
Guan Yu
Guan Yu
theamazingdonut
Guan Yu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 1 / 2
7,680
640
7,046
12,075
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
 
Thoth
11
1 / 3 / 1
6,482
540
3,979
7,747
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 0 / 4
7,753
646
4,759
6,587
8,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Col Sanders40
Xbalanque
12
1 / 1 / 2
6,904
575
4,731
7,509
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RickSanchez3
Cu Chulainn
12
0 / 0 / 0
6,902
575
5,880
9,089
7,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Owizzy
Nox
9
0 / 0 / 2
5,402
450
4,962
3,761
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RatPickle
Hou Yi
9
0 / 2 / 0
5,165
430
747
5,289
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
cappybaldy
Nemesis
13
3 / 5 / 0
6,784
565
6,479
13,646
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
nmezero
Nu Wa
13
2 / 1 / 2
7,202
600
8,428
5,602
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 0
6,275
523
4,389
9,524
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
5
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
W
Thoth
 
Thoth
1
3
1
0.5
W
2
0
4
4
W
Xbalanque
Col Sanders40
Xbalanque
1
1
2
2
L
Nox
Owizzy
Nox
0
0
2
1
L
Hou Yi
RatPickle
Hou Yi
0
2
0
0
W
Cu Chulainn
RickSanchez3
Cu Chulainn
0
0
0
0
L
Nemesis
cappybaldy
Nemesis
3
5
0
0.6
L
Nu Wa
nmezero
Nu Wa
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
25,005
43,007
Taken
37,822
26,430
Mitigated
20,340
11,469
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,046
4,515
0
3,372
12,075
5,318
0
1,796
10,279
0
46,053
W
Thoth
 
Thoth
3,979
166
0
500
7,747
2,706
0
5,586
2,161
49,262
0
W
4,759
1,200
0
2,842
6,587
8,071
4
3,599
2,988
20,131
0
W
Xbalanque
Col Sanders40
Xbalanque
4,731
761
0
3,600
7,509
2,896
2,095
1,989
5,520
0
62,024
L
Nox
Owizzy
Nox
4,962
250
194
444
3,761
1,379
0
1,442
2,302
27,317
0
L
Hou Yi
RatPickle
Hou Yi
747
238
0
1,471
5,289
1,706
0
1,005
4,284
0
19,160
W
Cu Chulainn
RickSanchez3
Cu Chulainn
5,880
790
0
1,155
9,089
7,439
118
420
8,669
0
51,267
L
Nemesis
cappybaldy
Nemesis
6,479
3,390
0
1,549
13,646
5,141
0
2,991
9,196
0
67,486
L
Nu Wa
nmezero
Nu Wa
8,428
2,249
0
874
5,602
1,976
0
3,055
2,432
65,592
0
L
4,389
262
0
1,405
9,524
10,138
0
196
9,188
0
48,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
30,828
367
Minions Killed
392
0
Camps Cleared
0
1,247,019
Distance Traveled
1,268,874
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,680
640
91
8
0
306,563
0
W
Thoth
6,482
540
84
7
0
217,448
2
W
Fafnir
7,753
646
13
1
0
258,055
3
W
Xbalanque
6,904
575
106
9
0
225,402
0
L
Nox
5,402
450
60
5
0
269,759
4
L
Hou Yi
5,165
430
38
3
0
194,565
0
W
Cu Chulainn
6,902
575
73
6
0
239,551
0
L
Nemesis
6,784
565
104
9
0
279,211
1
L
Nu Wa
7,202
600
107
9
0
262,142
2
L
Guan Yu
6,275
523
83
7
0
263,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role