Player Matchup

Kali
Kali
AmusedGod
Kali
Level 122
God Stats
9W - 7L
1,824 SR
Queue Stats
51W - 34L
1,654 Elo+
Party 3
Athena
Athena
Master Zaheer
Athena
Level 158
God Stats
8W - 2L
1,785 SR
Queue Stats
263W - 213L
1,581 Elo+
Party 1
Hachiman
Hachiman
StrativariusYT
Hachiman
Level 158
God Stats
2W - 4L
1,757 SR
Queue Stats
224W - 175L
1,566 Elo+
Party 1
Agni
Agni
strewtalistico
Agni
Level 159
God Stats
4W - 8L
1,376 SR
Queue Stats
293W - 264L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
whatskin
Gilgamesh
Level 80
God Stats
0W - 2L
1,166 SR
Queue Stats
166W - 141L
1,634 Elo+
Party 3
Team Averages
Level 135
1,582 SR
1,604 Elo+

VS

Team Averages
Level 156
1,558 SR
1,562 Elo+
Bakasura
Bakasura
Brign
Bakasura
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,642 Elo+
Party 2
Surtr
Surtr
Jiblomee
Surtr
Level 167
God Stats
21W - 14L
1,576 SR
Queue Stats
122W - 111L
1,618 Elo+
Party 2
Khepri
Khepri
JustDaz__
Khepri
Level 167
God Stats
34W - 31L
1,602 SR
Queue Stats
492W - 445L
1,537 Elo+
Solo
Kukulkan
Kukulkan
WatchDog741
Kukulkan
Level 154
God Stats
20W - 16L
1,613 SR
Queue Stats
501W - 440L
1,419 Elo+
Solo
Olorun
Olorun
pdpffxv
Olorun
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 67L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 2 / 1
7,923
528
5,480
13,318
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
6,522
435
3,463
17,196
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
0 / 3 / 1
6,932
462
8,811
15,372
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 2
8,560
571
12,836
8,443
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
whatskin
Gilgamesh
10
0 / 9 / 0
6,707
447
4,934
17,039
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brign
Bakasura
15
11 / 3 / 3
9,733
649
14,694
16,926
9,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Jiblomee
Surtr
14
3 / 1 / 6
9,139
609
13,691
15,574
10,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
JustDaz__
Khepri
12
0 / 0 / 6
7,920
528
3,142
8,529
8,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
WatchDog741
Kukulkan
14
2 / 1 / 1
8,425
562
5,114
6,870
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Olorun
pdpffxv
Olorun
16
5 / 0 / 1
9,943
663
14,566
10,031
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
3
2
1
1.75
W
Bakasura
Brign
Bakasura
11
3
3
4.17
W
Surtr
Jiblomee
Surtr
3
1
6
6
W
Khepri
JustDaz__
Khepri
0
0
6
3
L
0
5
1
0.1
L
Hachiman
0
3
1
0.17
W
Kukulkan
WatchDog741
Kukulkan
2
1
1
2.5
W
Olorun
pdpffxv
Olorun
5
0
1
5.5
L
2
2
2
1.5
L
Gilgamesh
whatskin
Gilgamesh
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
51,207
71,368
Taken
57,930
41,275
Mitigated
39,043
15,109
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,480
2,822
0
2,715
13,318
5,829
0
3,361
9,345
0
46,500
W
Bakasura
Brign
Bakasura
14,694
8,607
0
4,274
16,926
9,688
156
2,363
14,278
0
73,213
W
Surtr
Jiblomee
Surtr
13,691
6,357
0
4,764
15,574
10,977
301
3,010
11,888
815
63,912
W
Khepri
JustDaz__
Khepri
3,142
591
1,806
2,264
8,529
8,935
45
3,939
4,332
19,393
0
L
3,463
1,390
0
2,801
17,196
12,408
0
7,545
8,657
21,729
0
L
Hachiman
8,811
5,822
0
5,856
15,372
6,621
0
8,329
6,623
0
58,705
W
Kukulkan
WatchDog741
Kukulkan
5,114
887
0
855
6,870
3,403
317
4,552
2,112
66,233
0
W
Olorun
pdpffxv
Olorun
14,566
7,160
310
3,749
10,031
6,040
1,171
2,063
7,942
103,099
0
L
12,836
796
0
1,000
8,443
3,333
0
3,228
5,040
69,460
0
L
Gilgamesh
whatskin
Gilgamesh
4,934
879
0
2,737
17,039
13,084
0
484
15,475
0
38,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
45,160
401
Minions Killed
517
0
Camps Cleared
0
1,417,182
Distance Traveled
1,550,775
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,923
528
78
5
0
323,301
0
W
Bakasura
9,733
649
123
8
0
357,231
0
W
Surtr
9,139
609
83
6
0
294,411
0
W
Khepri
7,920
528
17
1
0
321,498
3
L
Athena
6,522
435
27
2
0
294,592
1
L
Hachiman
6,932
462
103
7
0
252,101
3
W
Kukulkan
8,425
562
127
8
0
302,180
2
W
Olorun
9,943
663
167
11
0
275,455
4
L
Agni
8,560
571
131
9
0
290,463
0
L
Gilgamesh
6,707
447
62
4
0
256,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role