Player Matchup

Achilles
Achilles
GuadMorning
Achilles
Level 47
God Stats
4W - 5L
1,516 SR
Queue Stats
53W - 48L
1,534 Elo+
Solo
Persephone
Persephone
Lockenuz
Persephone
Level 83
God Stats
4W - 7L
1,314 SR
Queue Stats
161W - 136L
1,550 Elo+
Solo
Ares
Ares
The Snahks
Ares
Level 29
God Stats
9W - 4L
1,634 SR
Queue Stats
79W - 72L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
criistiiann
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,451 Elo+
Solo
Mercury
Mercury
scarples
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 284L
1,624 Elo+
Party 2
Team Averages
Level 82
1,493 SR
1,535 Elo+

VS

Team Averages
Level 98
1,502 SR
1,512 Elo+
Anubis
Anubis
BooWasTaken
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ImSoMoisst
King Arthur
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 160L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillinStalker72
Tsukuyomi
Level 107
God Stats
47W - 42L
1,549 SR
Queue Stats
589W - 503L
1,577 Elo+
Solo
Geb
Geb
PoohbarTheWise
Geb
Level 98
God Stats
1W - 3L
1,389 SR
Queue Stats
85W - 120L
1,440 Elo+
Party 1
Olorun
Olorun
bawlzs
Olorun
Level 121
God Stats
5W - 3L
1,573 SR
Queue Stats
41W - 61L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GuadMorning
Achilles
16
2 / 0 / 3
9,868
580
13,256
16,493
18,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Lockenuz
Persephone
15
5 / 2 / 2
10,428
613
7,464
9,128
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 9
8,585
505
6,546
16,429
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
criistiiann
Cernunnos
14
2 / 2 / 6
8,636
508
7,766
11,784
5,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
scarples
Mercury
17
8 / 3 / 4
10,260
604
15,294
14,202
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 3 / 4
8,667
510
10,392
9,599
4,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ImSoMoisst
King Arthur
16
0 / 3 / 0
9,499
559
8,292
19,559
21,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
KillinStalker72
Tsukuyomi
15
4 / 4 / 2
9,081
534
7,113
12,580
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
7,523
443
5,616
15,144
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
bawlzs
Olorun
13
0 / 5 / 2
8,171
481
14,439
13,543
6,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
9
9
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
3
4
2
W
Achilles
GuadMorning
Achilles
2
0
3
3.5
L
King Arthur
ImSoMoisst
King Arthur
0
3
0
0
L
Tsukuyomi
KillinStalker72
Tsukuyomi
4
4
2
1.25
W
Persephone
Lockenuz
Persephone
5
2
2
3
L
1
3
2
0.67
W
1
2
9
2.75
L
Olorun
bawlzs
Olorun
0
5
2
0.2
W
Cernunnos
criistiiann
Cernunnos
2
2
6
2.5
W
Mercury
scarples
Mercury
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
45,852
68,036
Taken
70,425
45,997
Mitigated
54,470
19,106
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,392
736
0
3,487
9,599
4,242
336
3,926
5,475
57,032
0
W
Achilles
GuadMorning
Achilles
13,256
2,773
0
6,212
16,493
18,054
47
1,038
15,455
1,385
76,171
L
King Arthur
ImSoMoisst
King Arthur
8,292
1,160
0
3,476
19,559
21,748
0
1,085
18,474
0
88,791
L
Tsukuyomi
KillinStalker72
Tsukuyomi
7,113
2,005
0
3,314
12,580
6,626
0
1,640
10,811
0
76,000
W
Persephone
Lockenuz
Persephone
7,464
544
0
1,940
9,128
3,026
950
3,680
5,440
70,907
0
L
5,616
897
0
2,834
15,144
15,690
208
4,720
10,294
15,200
256
W
6,546
32
0
4,039
16,429
13,594
245
12,393
4,036
18,079
0
L
Olorun
bawlzs
Olorun
14,439
7,834
0
4,814
13,543
6,164
0
2,777
10,734
83,993
0
W
Cernunnos
criistiiann
Cernunnos
7,766
3,242
0
4,558
11,784
5,316
1,075
7,978
3,806
0
69,778
W
Mercury
scarples
Mercury
15,294
9,989
0
2,357
14,202
6,007
416
5,480
8,722
0
102,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
42,941
518
Minions Killed
508
0
Camps Cleared
0
1,777,351
Distance Traveled
1,664,582
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,667
510
99
6
0
328,290
0
W
Achilles
9,868
580
132
8
0
365,764
3
L
King Arthur
9,499
559
161
9
0
312,983
0
L
Tsukuyomi
9,081
534
103
6
0
369,460
7
W
Persephone
10,428
613
130
8
0
330,190
2
L
Geb
7,523
443
6
0
0
347,572
1
W
Ares
8,585
505
18
1
0
336,770
2
L
Olorun
8,171
481
139
8
0
306,277
2
W
Cernunnos
8,636
508
119
7
0
327,417
2
W
Mercury
10,260
604
119
7
0
417,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role