Player Matchup

Chiron
Chiron
Platinum III
BTJENKS
Chiron
Platinum III
Level 126
God Stats
60W - 42L
1,666 SR
Queue Stats
233W - 214L
1,843 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
TryHardHound
Kuzenbo
Gold IV
Level 147
God Stats
17W - 19L
1,488 SR
Queue Stats
407W - 399L
1,456 MMR
Party 2
Discordia
Discordia
Gold V
divineenigma26
Discordia
Gold V
Level 156
God Stats
4W - 2L
1,445 SR
Queue Stats
29W - 28L
1,362 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,533 SR
1,554 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,649 SR
1,188 MMR
Bacchus
Bacchus
Silver V
HunterBob25
Bacchus
Silver V
Level 121
God Stats
2W - 3L
1,750 SR
Queue Stats
14W - 34L
1,212 MMR
Solo
Janus
Janus
Silver II
SWEETSHEESH
Janus
Silver II
Level 109
God Stats
15W - 14L
1,544 SR
Queue Stats
58W - 62L
1,123 MMR
Party 1
Izanami
Izanami
Silver I
TitledEZMONEY24
Izanami
Silver I
Level 123
God Stats
21W - 13L
1,652 SR
Queue Stats
119W - 151L
1,229 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BTJENKS
Chiron
15
14 / 2 / 5
12,714
978
25,502
12,010
5,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
TryHardHound
Kuzenbo
12
0 / 3 / 14
9,876
760
7,437
13,156
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
divineenigma26
Discordia
14
6 / 0 / 8
11,073
852
14,118
9,286
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesMartichorasAo KuangAtlasRama

VS

Bans
VulcanHachimanIx ChelChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HunterBob25
Bacchus
13
3 / 4 / 1
9,580
737
5,646
22,491
24,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 8 / 2
9,915
763
7,553
13,366
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 8 / 3
9,169
705
5,667
15,488
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
BTJENKS
Chiron
14
2
5
8.25
L
Bacchus
HunterBob25
Bacchus
3
4
1
0.88
L
1
8
2
0.25
L
0
8
3
0.19
W
Kuzenbo
TryHardHound
Kuzenbo
0
3
14
2.33
W
Discordia
divineenigma26
Discordia
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
18,866
34,452
Taken
51,345
25,007
Mitigated
36,504
9,429
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BTJENKS
Chiron
25,502
19,623
723
4,608
12,010
5,939
2,791
4,615
7,395
0
70,403
L
Bacchus
HunterBob25
Bacchus
5,646
1,103
0
6,042
22,491
24,439
0
7,972
13,956
22,859
0
L
7,553
306
0
1,600
13,366
5,644
0
6,978
6,003
33,664
0
L
5,667
3,191
0
1,309
15,488
6,421
0
5,544
9,620
0
27,970
W
Kuzenbo
TryHardHound
Kuzenbo
7,437
2,456
0
1,182
13,156
15,553
15
4,303
8,853
16,121
0
W
Discordia
divineenigma26
Discordia
14,118
1,083
65
2,851
9,286
3,515
434
4,570
4,716
51,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
28,664
159
Minions Killed
127
0
Camps Cleared
0
751,227
Distance Traveled
661,911
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,714
978
77
6
0
233,003
3
L
Bacchus
9,580
737
21
2
0
242,468
3
L
Janus
9,915
763
55
4
0
217,533
4
L
Izanami
9,169
705
51
4
0
201,910
0
W
Kuzenbo
9,876
760
11
1
0
258,749
0
W
Discordia
11,073
852
71
5
0
259,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role