Player Matchup

Kuzenbo
Kuzenbo
IVIawk
Kuzenbo
Level 84
God Stats
0W - 1L
1,485 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
OpTicRedneck12
Anubis
Level 143
God Stats
5W - 4L
1,588 SR
Queue Stats
171W - 164L
1,465 Elo+
Solo
Hercules
Hercules
UckMeDaddy
Hercules
Level 108
God Stats
1W - 1L
1,589 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 1
Susano
Susano
Youngbuck11
Susano
Level 123
God Stats
0W - 1L
1,508 SR
Queue Stats
20W - 19L
1,493 Elo+
Party 1
Izanami
Izanami
maneiac
Izanami
Level 58
God Stats
1W - 2L
1,501 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 1
Team Averages
Level 103
1,534 SR
1,490 Elo+

VS

Team Averages
Level 132
1,576 SR
1,514 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HYENA_DEMON
Awilix
Level 153
God Stats
11W - 9L
1,829 SR
Queue Stats
294W - 292L
1,501 Elo+
Solo
Thoth
Thoth
TheBlueMoose
Thoth
Level 156
God Stats
3W - 4L
1,457 SR
Queue Stats
219W - 215L
1,528 Elo+
Solo
Bacchus
Bacchus
Tuppsy
Bacchus
Level 104
God Stats
24W - 22L
1,485 SR
Queue Stats
336W - 312L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
dninde
Cernunnos
Level 87
God Stats
79W - 64L
1,606 SR
Queue Stats
200W - 186L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IVIawk
Kuzenbo
11
0 / 2 / 4
6,815
454
4,806
13,532
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 9 / 1
7,693
513
11,546
15,081
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
UckMeDaddy
Hercules
13
2 / 3 / 3
7,138
476
7,603
13,656
12,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
14
3 / 3 / 5
8,100
540
10,152
14,453
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
maneiac
Izanami
13
4 / 3 / 0
7,531
502
8,029
11,647
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 2 / 4
9,693
646
9,782
16,793
11,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
14
4 / 4 / 4
8,704
580
7,651
12,958
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 3 / 6
9,176
612
13,056
8,318
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tuppsy
Bacchus
12
2 / 4 / 7
8,257
550
5,517
14,164
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
dninde
Cernunnos
15
5 / 2 / 2
9,281
619
13,801
11,546
5,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
20
20
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
4
3
W
Awilix
4
4
4
1.5
L
Kuzenbo
IVIawk
Kuzenbo
0
2
4
1
L
6
9
1
0.72
W
5
3
6
2.67
W
Bacchus
Tuppsy
Bacchus
2
4
7
1.38
L
Hercules
UckMeDaddy
Hercules
2
3
3
1.17
L
Susano
3
3
5
1.83
W
Cernunnos
dninde
Cernunnos
5
2
2
3
L
Izanami
maneiac
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
49,807
68,369
Taken
63,779
45,536
Mitigated
36,856
18,030
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,782
795
160
9,521
16,793
11,783
388
2,337
14,456
73,048
0
W
Awilix
7,651
3,189
0
1,160
12,958
4,945
136
3,908
9,050
0
61,137
L
Kuzenbo
IVIawk
Kuzenbo
4,806
1,564
336
3,193
13,532
16,757
0
4,100
9,432
21,340
0
L
11,546
355
0
2,804
15,081
6,745
0
11,568
3,513
50,776
0
W
13,056
456
0
750
8,318
2,408
251
4,514
3,804
57,794
0
W
Bacchus
Tuppsy
Bacchus
5,517
757
135
2,276
14,164
12,663
164
5,170
8,994
20,692
0
L
Hercules
UckMeDaddy
Hercules
7,603
2,312
0
3,946
13,656
12,107
0
5,396
8,260
0
50,327
L
Susano
10,152
2,836
0
3,763
14,453
5,779
0
5,427
9,026
0
57,603
W
Cernunnos
dninde
Cernunnos
13,801
7,903
0
5,104
11,546
5,057
864
1,039
10,507
0
79,580
L
Izanami
maneiac
Izanami
8,029
4,838
0
3,988
11,647
4,148
0
1,864
9,783
0
54,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
45,111
337
Minions Killed
464
0
Camps Cleared
0
1,497,631
Distance Traveled
1,445,772
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,693
646
123
8
0
246,998
2
W
Awilix
8,704
580
90
6
0
321,682
3
L
Kuzenbo
6,815
454
18
1
0
307,216
1
L
Anubis
7,693
513
81
5
0
236,834
0
W
Thoth
9,176
612
101
7
0
285,238
0
W
Bacchus
8,257
550
20
1
0
323,550
0
L
Hercules
7,138
476
62
4
0
307,856
3
L
Susano
8,100
540
82
5
0
367,888
4
W
Cernunnos
9,281
619
130
9
0
268,304
0
L
Izanami
7,531
502
94
6
0
277,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role