Player Matchup

Anubis
Anubis
Beef_Strogenov
Anubis
Level 145
God Stats
17W - 4L
1,824 SR
Queue Stats
292W - 261L
1,489 Elo+
Party 1
Cerberus
Cerberus
Grim_Fox213
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
YawnYawn
Guan Yu
Level 102
God Stats
1W - 1L
1,317 SR
Queue Stats
119W - 107L
1,489 Elo+
Solo
Jing Wei
Jing Wei
orientalghoul
Jing Wei
Level 80
God Stats
4W - 2L
1,597 SR
Queue Stats
313W - 319L
1,491 Elo+
Solo
Mercury
Mercury
the-wizard1998
Mercury
Level 144
God Stats
3W - 0L
1,888 SR
Queue Stats
245W - 221L
1,491 Elo+
Party 1
Team Averages
Level 119
1,625 SR
1,470 Elo+

VS

Team Averages
Level 101
1,529 SR
1,512 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bleachme7595
King Arthur
Level 109
God Stats
3W - 1L
1,521 SR
Queue Stats
297W - 268L
1,510 Elo+
Solo
Olorun
Olorun
Jmoreno117
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,502 Elo+
Solo
Nemesis
Nemesis
NHG x Danny
Nemesis
Level 67
God Stats
13W - 11L
1,573 SR
Queue Stats
252W - 260L
1,453 Elo+
Solo
Sol
Sol
Tephry
Sol
Level 120
God Stats
1W - 1L
1,552 SR
Queue Stats
54W - 41L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
11,724
558
22,232
11,139
7,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Grim_Fox213
Cerberus
15
2 / 4 / 12
9,071
432
6,450
16,481
14,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
YawnYawn
Guan Yu
17
1 / 0 / 8
10,231
487
7,549
14,803
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
orientalghoul
Jing Wei
18
2 / 4 / 9
11,510
548
8,067
15,749
7,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 1 / 6
12,946
616
15,745
18,924
9,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 4 / 5
8,932
425
10,040
12,840
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Bleachme7595
King Arthur
16
1 / 5 / 0
9,864
470
7,605
21,792
20,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Jmoreno117
Olorun
15
4 / 6 / 2
9,899
471
13,243
15,561
6,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NHG x Danny
Nemesis
15
3 / 4 / 4
9,706
462
7,805
16,773
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Tephry
Sol
15
3 / 6 / 2
9,279
442
15,345
16,105
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
25
Kills
11
11
Deaths
25
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
5
0.63
W
7
2
8
5.5
L
King Arthur
Bleachme7595
King Arthur
1
5
0
0.2
W
Cerberus
Grim_Fox213
Cerberus
2
4
12
2
L
Olorun
Jmoreno117
Olorun
4
6
2
0.83
L
Nemesis
NHG x Danny
Nemesis
3
4
4
1.25
L
Sol
Tephry
Sol
3
6
2
0.67
W
Guan Yu
YawnYawn
Guan Yu
1
0
8
5
W
Jing Wei
orientalghoul
Jing Wei
2
4
9
1.63
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
54,038
77,096
Taken
83,071
56,428
Mitigated
42,752
23,876
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,040
1,757
510
2,036
12,840
4,677
606
5,635
7,205
60,206
0
W
22,232
57
0
5,706
11,139
7,127
1,031
7,814
3,177
105,193
0
L
King Arthur
Bleachme7595
King Arthur
7,605
512
0
721
21,792
20,905
155
4,750
16,108
1,054
72,453
W
Cerberus
Grim_Fox213
Cerberus
6,450
152
0
2,056
16,481
14,842
0
11,837
4,298
27,201
0
L
Olorun
Jmoreno117
Olorun
13,243
4,900
280
3,360
15,561
6,313
1,732
5,331
10,118
79,847
0
L
Nemesis
NHG x Danny
Nemesis
7,805
1,656
0
946
16,773
6,135
0
4,742
12,031
0
66,735
L
Sol
Tephry
Sol
15,345
4,866
0
4,887
16,105
4,722
0
8,376
7,729
68,194
0
W
Guan Yu
YawnYawn
Guan Yu
7,549
965
787
5,522
14,803
17,901
246
2,848
11,883
0
60,945
W
Jing Wei
orientalghoul
Jing Wei
8,067
5,782
240
6,253
15,749
7,262
2,677
8,042
7,637
0
91,081
W
15,745
7,995
0
3,312
18,924
9,296
484
7,888
10,884
0
113,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,482
Gold Earned
47,680
586
Minions Killed
520
0
Camps Cleared
0
2,139,340
Distance Traveled
1,877,548
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,932
425
116
6
0
399,377
6
W
Anubis
11,724
558
148
7
0
402,144
0
L
King Arthur
9,864
470
109
5
0
293,271
1
W
Cerberus
9,071
432
77
4
0
427,533
0
L
Olorun
9,899
471
124
6
0
350,457
0
L
Nemesis
9,706
462
85
4
0
470,059
0
L
Sol
9,279
442
86
4
0
364,384
0
W
Guan Yu
10,231
487
100
5
0
394,772
10
W
Jing Wei
11,510
548
137
7
0
377,540
0
W
Mercury
12,946
616
124
6
0
537,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role