Player Matchup

Sobek
Sobek
D Riku2712
Sobek
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,343 Elo+
Solo
Anubis
Anubis
FIERROTE69
Anubis
Level 41
God Stats
0W - 1L
1,265 SR
Queue Stats
20W - 16L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
FiddleSomeTurf
Ao Kuang
Level 59
God Stats
14W - 11L
2,066 SR
Queue Stats
148W - 79L
1,792 Elo+
Solo
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 40
God Stats
101W - 90L
1,499 SR
Queue Stats
367W - 370L
1,499 Elo+
Solo
Chernobog
Chernobog
Pambazito23
Chernobog
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 96L
1,510 Elo+
Solo
Team Averages
Level 64
1,566 SR
1,514 Elo+

VS

Team Averages
Level 97
1,666 SR
1,538 Elo+
Poseidon
Poseidon
DirtyNipelles
Poseidon
Level 126
God Stats
3W - 0L
1,760 SR
Queue Stats
262W - 298L
1,535 Elo+
Solo
Hel
Hel
HannahBunz
Hel
Level 87
God Stats
8W - 3L
1,607 SR
Queue Stats
249W - 207L
1,543 Elo+
Solo
Mercury
Mercury
JewishKingJester
Mercury
Level 54
God Stats
2W - 1L
1,739 SR
Queue Stats
70W - 59L
1,561 Elo+
Solo
Charybdis
Charybdis
LGsustony
Charybdis
Level 86
God Stats
5W - 1L
1,703 SR
Queue Stats
196W - 180L
1,514 Elo+
Solo
Bacchus
Bacchus
lhkukl
Bacchus
Level 134
God Stats
41W - 30L
1,521 SR
Queue Stats
571W - 499L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 2 / 0
3,062
612
1,346
4,484
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
FIERROTE69
Anubis
7
1 / 0 / 1
3,770
754
1,264
2,299
891
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
7
2 / 0 / 1
4,059
812
1,517
3,722
1,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
P1pBoy-Panda
Mercury
1
0 / 0 / 0
2,409
482
0
0
0
Chernobog
Pambazito23
Chernobog
5
0 / 1 / 1
2,996
599
3,052
3,644
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DirtyNipelles
Poseidon
6
0 / 2 / 0
3,532
706
1,292
2,680
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 2
3,838
768
1,943
3,395
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 2
3,354
671
754
3,140
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LGsustony
Charybdis
6
2 / 0 / 1
3,586
717
3,127
4,215
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
lhkukl
Bacchus
6
0 / 0 / 0
3,690
738
0
1,192
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
3
3
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
0
0
W
Poseidon
DirtyNipelles
Poseidon
0
2
0
0
L
Anubis
FIERROTE69
Anubis
1
0
1
1.5
L
Ao Kuang
2
0
1
2.5
W
1
0
2
2
W
0
1
2
1
W
Charybdis
LGsustony
Charybdis
2
0
1
2.5
L
Mercury
P1pBoy-Panda
Mercury
0
0
0
0
L
Chernobog
Pambazito23
Chernobog
0
1
1
0.5
W
Bacchus
lhkukl
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,179
Damage
7,116
14,149
Taken
14,622
6,054
Mitigated
4,877
4,443
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,346
204
0
1,716
4,484
3,059
0
799
3,685
6,985
0
W
Poseidon
DirtyNipelles
Poseidon
1,292
243
0
640
2,680
652
0
1,908
772
20,050
0
L
Anubis
FIERROTE69
Anubis
1,264
188
0
1,056
2,299
891
0
514
1,785
20,413
0
L
Ao Kuang
1,517
570
0
802
3,722
1,086
0
778
2,944
22,594
0
W
1,943
334
1,258
2,600
3,395
1,521
19
410
2,985
10,666
0
W
754
387
0
969
3,140
846
0
873
2,267
0
14,635
W
Charybdis
LGsustony
Charybdis
3,127
1,722
0
2,242
4,215
1,265
0
936
3,279
0
23,211
L
Mercury
P1pBoy-Panda
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Pambazito23
Chernobog
3,052
1,330
0
869
3,644
1,018
0
1,144
2,500
0
15,337
W
Bacchus
lhkukl
Bacchus
0
0
0
500
1,192
593
66
0
1,192
15,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,296
Gold Earned
18,000
114
Minions Killed
158
0
Camps Cleared
0
407,508
Distance Traveled
483,617
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,062
612
11
2
0
98,157
0
W
Poseidon
3,532
706
41
8
0
99,864
0
L
Anubis
3,770
754
40
8
0
91,147
1
L
Ao Kuang
4,059
812
45
9
0
122,361
0
W
Hel
3,838
768
15
3
0
91,761
0
W
Mercury
3,354
671
33
7
0
118,595
0
W
Charybdis
3,586
717
34
7
0
78,969
0
L
Mercury
2,409
482
0
0
0
0
0
L
Chernobog
2,996
599
18
4
0
95,843
0
W
Bacchus
3,690
738
35
7
0
94,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role