Player Matchup

Xbalanque
Xbalanque
Bemish
Xbalanque
Level 89
God Stats
62W - 52L
1,611 SR
Queue Stats
115W - 105L
1,479 Elo+
Solo
Cerberus
Cerberus
Dachiiii
Cerberus
Level 57
God Stats
3W - 1L
1,413 SR
Queue Stats
153W - 148L
1,503 Elo+
Solo
Thanatos
Thanatos
MVP2R3AL
Thanatos
Level 67
God Stats
17W - 11L
1,385 SR
Queue Stats
80W - 83L
1,327 Elo+
Solo
Shiva
Shiva
Pure_LuckFr
Shiva
Level 46
God Stats
35W - 21L
1,658 SR
Queue Stats
273W - 281L
1,443 Elo+
Solo
Kukulkan
Kukulkan
SoulTaker0722
Kukulkan
Level 45
God Stats
3W - 2L
1,671 SR
Queue Stats
57W - 55L
1,564 Elo+
Solo
Team Averages
Level 61
1,548 SR
1,463 Elo+

VS

Team Averages
Level 40
1,622 SR
1,361 Elo+
Freya
Freya
AbsooQc
Freya
Level 39
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 1
Pele
Pele
DarkNinja8672
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,266 Elo+
Party 2
Nemesis
Nemesis
FreeDom17
Nemesis
Level 28
God Stats
4W - 7L
1,510 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 1
Izanami
Izanami
JORGE LEYENDA
Izanami
Level 40
God Stats
5W - 1L
1,942 SR
Queue Stats
15W - 28L
1,309 Elo+
Party 2
Sylvanus
Sylvanus
Rnny84
Sylvanus
Level 66
God Stats
1W - 1L
1,429 SR
Queue Stats
4W - 11L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bemish
Xbalanque
15
3 / 3 / 8
9,548
530
13,030
10,597
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Dachiiii
Cerberus
13
1 / 1 / 9
8,564
476
5,655
17,031
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
MVP2R3AL
Thanatos
19
11 / 0 / 3
11,383
632
9,930
15,129
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 0 / 6
10,954
609
12,700
16,138
10,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
SoulTaker0722
Kukulkan
13
2 / 3 / 6
9,070
504
11,099
8,768
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AbsooQc
Freya
12
1 / 6 / 0
7,653
425
8,443
13,386
4,795
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 8 / 0
8,628
479
6,880
18,525
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
FreeDom17
Nemesis
12
0 / 4 / 1
7,502
417
3,906
12,742
4,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
15
3 / 5 / 1
9,371
521
11,276
14,559
4,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rnny84
Sylvanus
13
0 / 2 / 4
8,423
468
6,165
15,521
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
25
Kills
7
7
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
AbsooQc
Freya
1
6
0
0.17
W
Xbalanque
Bemish
Xbalanque
3
3
8
2.33
W
Cerberus
Dachiiii
Cerberus
1
1
9
5.5
L
3
8
0
0.38
L
Nemesis
FreeDom17
Nemesis
0
4
1
0.13
L
Izanami
3
5
1
0.7
W
Thanatos
MVP2R3AL
Thanatos
11
0
3
12.5
W
8
0
6
11
L
Sylvanus
Rnny84
Sylvanus
0
2
4
1
W
Kukulkan
SoulTaker0722
Kukulkan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,414
Damage
36,670
67,663
Taken
74,733
40,664
Mitigated
29,887
28,483
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AbsooQc
Freya
8,443
2,164
0
1,857
13,386
4,795
0
1,767
11,483
48,603
0
W
Xbalanque
Bemish
Xbalanque
13,030
5,242
0
3,059
10,597
3,960
418
3,492
7,105
0
80,000
W
Cerberus
Dachiiii
Cerberus
5,655
749
0
5,784
17,031
14,783
295
4,020
13,011
26,732
0
L
6,880
1,702
0
1,375
18,525
6,132
705
5,248
13,061
0
60,707
L
Nemesis
FreeDom17
Nemesis
3,906
1,184
0
779
12,742
4,240
0
3,197
9,385
0
32,814
L
Izanami
11,276
9,001
0
3,156
14,559
4,880
194
2,932
11,487
0
89,236
W
Thanatos
MVP2R3AL
Thanatos
9,930
2,847
0
14,652
15,129
7,800
349
1,910
13,219
46
119,507
W
12,700
1,089
85
4,873
16,138
10,494
148
5,667
10,471
114
85,680
L
Sylvanus
Rnny84
Sylvanus
6,165
1,990
3,823
4,335
15,521
9,840
180
3,114
12,223
30,171
0
W
Kukulkan
SoulTaker0722
Kukulkan
11,099
466
0
30
8,768
3,627
911
2,637
6,131
57,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
41,577
556
Minions Killed
424
0
Camps Cleared
0
1,848,363
Distance Traveled
1,661,081
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,653
425
70
4
0
331,343
0
W
Xbalanque
9,548
530
116
6
0
316,928
0
W
Cerberus
8,564
476
43
2
0
381,323
3
L
Pele
8,628
479
92
5
0
357,070
0
L
Nemesis
7,502
417
68
4
0
379,034
0
L
Izanami
9,371
521
155
9
0
306,340
0
W
Thanatos
11,383
632
161
9
0
409,750
0
W
Shiva
10,954
609
132
7
0
393,021
0
L
Sylvanus
8,423
468
39
2
0
287,294
7
W
Kukulkan
9,070
504
104
6
0
347,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role