Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
LeonardPvp
Chernobog
Masters
Level 146
God Stats
14W - 7L
1,965 SR
Queue Stats
346W - 320L
2,422 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
klâssic
Tsukuyomi
Masters
Level 206
God Stats
2W - 4L
1,152 SR
Queue Stats
72W - 42L
2,618 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
sillylittlegoose
Sun Wukong
Diamond II
Level 152
God Stats
9W - 7L
1,554 SR
Queue Stats
525W - 505L
2,416 MMR
Solo
Hel
Hel
Masters
zJunko
Hel
Masters
Level 98
God Stats
3W - 0L
2,007 SR
Queue Stats
165W - 144L
2,669 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 163
1,636 SR
2,325 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,558 SR
2,218 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond I
BootsAndHats
Yemoja
Diamond I
Level 65
God Stats
2W - 6L
1,399 SR
Queue Stats
123W - 83L
2,369 MMR
Solo
Mercury
Mercury
Diamond I
DarkMasterLegend
Mercury
Diamond I
Level 159
God Stats
6W - 10L
1,380 SR
Queue Stats
233W - 204L
2,511 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
Percival
Jing Wei
Diamond II
Level 184
God Stats
6W - 5L
1,691 SR
Queue Stats
122W - 93L
2,401 MMR
Solo
Hera
Hera
Diamond III
Wrathbringerr
Hera
Diamond III
Level 184
God Stats
2W - 2L
1,818 SR
Queue Stats
475W - 456L
2,311 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 0 / 6
8,986
599
8,358
11,545
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
LeonardPvp
Chernobog
16
3 / 0 / 4
9,982
665
8,094
6,819
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
klâssic
Tsukuyomi
15
4 / 1 / 5
8,561
571
8,008
9,849
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
sillylittlegoose
Sun Wukong
14
1 / 1 / 2
8,258
551
5,007
9,770
10,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
zJunko
Hel
14
1 / 0 / 4
8,168
545
9,641
8,331
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bans
GaneshaThorCliodhnaCharonSusano

VS

Bans
RavanaMartichorasKuzenboFreyaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 3 / 1
6,904
460
5,209
11,864
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
11
0 / 4 / 1
6,652
443
4,842
14,229
8,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 0
7,266
484
2,863
9,610
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Percival
Jing Wei
12
0 / 3 / 0
7,233
482
6,487
11,254
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
7,900
527
5,182
7,702
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
6
7
L
Bastet
 
Bastet
0
3
1
0.17
L
Yemoja
0
4
1
0.13
L
1
1
0
1
W
Chernobog
LeonardPvp
Chernobog
3
0
4
5
L
Jing Wei
Percival
Jing Wei
0
3
0
0
L
1
2
0
0.5
W
Tsukuyomi
klâssic
Tsukuyomi
4
1
5
6.5
W
Sun Wukong
sillylittlegoose
Sun Wukong
1
1
2
2
W
Hel
zJunko
Hel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
24,583
46,314
Taken
54,659
30,789
Mitigated
23,322
23,119
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,358
3,307
0
2,748
11,545
9,853
216
2,156
9,118
24,818
0
L
Bastet
 
Bastet
5,209
1,492
0
4,340
11,864
4,495
0
5,967
5,668
0
60,438
L
Yemoja
4,842
833
2,331
3,047
14,229
8,865
0
6,508
7,299
16,886
0
L
2,863
1,254
0
792
9,610
3,590
0
2,440
7,070
0
65,678
W
Chernobog
LeonardPvp
Chernobog
8,094
6,225
0
3,124
6,819
3,013
3,563
407
6,412
0
92,316
L
Jing Wei
Percival
Jing Wei
6,487
5,099
0
2,732
11,254
3,326
0
1,116
10,138
0
61,821
L
5,182
1,819
0
1,998
7,702
3,046
0
1,169
6,485
63,122
0
W
Tsukuyomi
klâssic
Tsukuyomi
8,008
1,769
0
4,560
9,849
4,316
121
1,766
8,075
0
75,263
W
Sun Wukong
sillylittlegoose
Sun Wukong
5,007
888
0
3,188
9,770
10,129
112
3,329
6,441
0
59,716
W
Hel
zJunko
Hel
9,641
697
3,427
6,072
8,331
3,478
0
2,406
5,823
72,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
35,955
541
Minions Killed
483
0
Camps Cleared
0
1,570,508
Distance Traveled
1,577,965
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,986
599
10
1
0
294,823
4
L
Bastet
6,904
460
118
8
0
338,990
0
L
Yemoja
6,652
443
12
1
0
308,838
0
L
Mercury
7,266
484
106
7
0
373,789
0
W
Chernobog
9,982
665
182
12
0
307,629
0
L
Jing Wei
7,233
482
134
9
0
261,823
0
L
Hera
7,900
527
113
8
0
294,525
3
W
Tsukuyomi
8,561
571
100
7
0
352,410
4
W
Sun Wukong
8,258
551
105
7
0
293,508
1
W
Hel
8,168
545
144
10
0
322,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role