Player Matchup

Izanami
Izanami
ItzOrca93
Izanami
Level 84
God Stats
27W - 20L
1,522 SR
Queue Stats
725W - 704L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
ItzRipper98
Nu Wa
Level 64
God Stats
48W - 25L
1,480 SR
Queue Stats
405W - 403L
1,456 Elo+
Party 1
Sobek
Sobek
Nikkurh
Sobek
Level 48
God Stats
13W - 17L
1,337 SR
Queue Stats
159W - 300L
1,346 Elo+
Solo
Thanatos
Thanatos
stripy-rodent9
Thanatos
Level 54
God Stats
7W - 14L
1,175 SR
Queue Stats
260W - 268L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
tom_p3561
Amaterasu
Level 48
God Stats
2W - 1L
1,746 SR
Queue Stats
105W - 92L
1,373 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,404 Elo+

VS

Team Averages
Level 63
1,494 SR
1,357 Elo+
Anubis
Anubis
EGGATRON_
Anubis
Level 69
God Stats
28W - 21L
1,506 SR
Queue Stats
56W - 68L
1,371 Elo+
Solo
Yu Huang
Yu Huang
YoshiWizard18
Yu Huang
Level 66
God Stats
0W - 1L
1,247 SR
Queue Stats
42W - 74L
1,346 Elo+
Solo
Thanatos
Thanatos
bloodrive345
Thanatos
Level 69
God Stats
4W - 7L
1,497 SR
Queue Stats
123W - 111L
1,461 Elo+
Solo
Ymir
Ymir
montegobay12321
Ymir
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
73W - 110L
1,301 Elo+
Solo
Chaac
Chaac
scammer-_-k
Chaac
Level 65
God Stats
7W - 1L
1,721 SR
Queue Stats
75W - 76L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzOrca93
Izanami
15
3 / 0 / 5
8,935
638
5,604
4,518
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 5
7,464
533
9,676
6,849
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Nikkurh
Sobek
12
5 / 0 / 8
8,032
574
9,805
12,933
9,984
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 3 / 6
7,347
525
5,951
9,597
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
tom_p3561
Amaterasu
13
3 / 2 / 3
7,822
559
3,783
12,168
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EGGATRON_
Anubis
8
0 / 5 / 0
5,207
372
1,945
7,271
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
YoshiWizard18
Yu Huang
9
0 / 1 / 1
5,945
425
5,367
6,376
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
bloodrive345
Thanatos
12
5 / 3 / 0
7,179
513
4,954
11,230
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
5,099
364
3,134
10,765
7,635
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 6 / 2
5,954
425
7,163
15,473
8,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
6
7
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
EGGATRON_
Anubis
0
5
0
0
W
Izanami
ItzOrca93
Izanami
3
0
5
5.5
W
4
2
5
3.25
W
Sobek
Nikkurh
Sobek
5
0
8
9
L
Yu Huang
YoshiWizard18
Yu Huang
0
1
1
0.5
L
Thanatos
bloodrive345
Thanatos
5
3
0
1.67
L
0
4
0
0
L
1
6
2
0.33
W
Thanatos
4
3
6
2.33
W
Amaterasu
tom_p3561
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
22,563
46,065
Taken
51,115
23,275
Mitigated
25,404
21,927
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EGGATRON_
Anubis
1,945
510
263
1,296
7,271
2,818
0
2,684
4,433
22,416
0
W
Izanami
ItzOrca93
Izanami
5,604
3,044
0
2,169
4,518
1,775
2,693
688
3,830
0
77,177
W
9,676
1,908
0
115
6,849
1,983
780
254
6,595
36,829
0
W
Sobek
Nikkurh
Sobek
9,805
1,693
0
8,420
12,933
9,984
83
3,220
9,713
45,497
0
L
Yu Huang
YoshiWizard18
Yu Huang
5,367
891
0
750
6,376
1,973
166
1,030
5,255
31,681
0
L
Thanatos
bloodrive345
Thanatos
4,954
2,227
0
5,953
11,230
4,126
0
3,670
7,294
0
55,411
L
3,134
705
2
466
10,765
7,635
0
4,250
6,325
21,598
0
L
7,163
874
0
1,510
15,473
8,852
0
6,707
8,327
0
31,384
W
Thanatos
5,951
1,220
0
4,604
9,597
3,460
0
898
8,699
0
34,663
W
Amaterasu
tom_p3561
Amaterasu
3,783
888
0
6,619
12,168
6,073
669
5,386
6,782
0
43,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
29,384
352
Minions Killed
261
0
Camps Cleared
0
1,438,754
Distance Traveled
1,173,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,207
372
38
3
0
152,002
0
W
Izanami
8,935
638
124
9
0
249,215
0
W
Nu Wa
7,464
533
57
4
0
271,367
0
W
Sobek
8,032
574
53
4
0
293,306
0
L
Yu Huang
5,945
425
58
4
0
233,633
0
L
Thanatos
7,179
513
80
6
0
303,159
0
L
Ymir
5,099
364
29
2
0
235,041
0
L
Chaac
5,954
425
56
4
0
249,944
0
W
Thanatos
7,347
525
44
3
0
334,096
0
W
Amaterasu
7,822
559
74
5
0
290,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role