Player Matchup

Thanatos
Thanatos
DeviousBettafish
Thanatos
Level 11
God Stats
7W - 8L
1,634 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
YungGucciLoafer
Kuzenbo
Level 43
God Stats
2W - 7L
1,458 SR
Queue Stats
45W - 109L
1,400 Elo+
Party 2
Thor
Thor
beefan69
Thor
Level 24
God Stats
3W - 3L
1,801 SR
Queue Stats
41W - 71L
1,419 Elo+
Party 2
Merlin
Merlin
da-shadow96
Merlin
Level 44
God Stats
17W - 30L
1,462 SR
Queue Stats
177W - 248L
1,344 Elo+
Solo
Hachiman
Hachiman
spartan3hunna
Hachiman
Level 37
God Stats
1W - 3L
1,660 SR
Queue Stats
21W - 64L
1,300 Elo+
Party 2
Team Averages
Level 32
1,603 SR
1,396 Elo+

VS

Team Averages
Level 38
1,526 SR
1,513 Elo+
Thor
Thor
AlekseyB
Thor
Level 68
God Stats
14W - 13L
1,418 SR
Queue Stats
295W - 272L
1,495 Elo+
Party 1
Charon
Charon
DrCoomLord
Charon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,603 Elo+
Party 3
Merlin
Merlin
Huddledcoin
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo
Artemis
Artemis
Miłosz10
Artemis
Level 27
God Stats
23W - 7L
1,682 SR
Queue Stats
146W - 117L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
kasenx
Sun Wukong
Level 14
God Stats
2W - 0L
1,532 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,918
532
5,341
12,214
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,206
477
3,143
9,050
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
2 / 8 / 0
6,165
474
5,144
12,490
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
1 / 2 / 1
6,459
497
5,021
8,177
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
spartan3hunna
Hachiman
10
0 / 3 / 1
5,844
450
2,464
9,760
2,996
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 0 / 4
7,694
592
5,619
10,017
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charon
DrCoomLord
Charon
11
1 / 1 / 4
7,258
558
6,472
7,719
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
3 / 2 / 2
7,806
600
5,128
6,343
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Miłosz10
Artemis
12
3 / 1 / 0
7,536
580
6,434
7,887
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
kasenx
Sun Wukong
12
5 / 2 / 3
8,119
625
7,873
11,037
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
3
0
4
5
L
3
2
1
1.75
W
Charon
DrCoomLord
Charon
1
1
4
3
W
Merlin
3
2
2
2
W
Artemis
Miłosz10
Artemis
3
1
0
3
L
0
1
1
0.5
L
Thor
2
8
0
0.25
L
Merlin
1
2
1
0.75
W
Sun Wukong
kasenx
Sun Wukong
5
2
3
3.25
L
Hachiman
spartan3hunna
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
31,526
51,691
Taken
43,003
25,426
Mitigated
23,039
19,546
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,619
1,023
0
960
10,017
3,759
0
1,002
9,010
0
50,266
L
5,341
655
0
10,557
12,214
4,784
0
2,526
9,688
0
43,884
W
Charon
DrCoomLord
Charon
6,472
1,443
0
1,738
7,719
5,823
0
1,952
5,668
28,825
0
W
Merlin
5,128
773
0
250
6,343
2,497
387
3,686
2,599
54,550
0
W
Artemis
Miłosz10
Artemis
6,434
2,706
0
3,266
7,887
3,374
980
1,362
6,525
0
54,764
L
3,143
1,121
0
2,744
9,050
8,634
42
3,377
5,673
22,218
0
L
Thor
5,144
1,349
0
520
12,490
5,861
0
0
12,490
0
26,880
L
Merlin
5,021
279
0
2,480
8,177
3,151
0
4,533
3,644
44,232
0
W
Sun Wukong
kasenx
Sun Wukong
7,873
1,164
0
1,764
11,037
7,586
396
0
11,037
0
41,693
L
Hachiman
spartan3hunna
Hachiman
2,464
1,471
0
3,245
9,760
2,996
0
1,164
8,596
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
38,413
296
Minions Killed
368
0
Camps Cleared
0
1,286,487
Distance Traveled
1,307,999
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,694
592
75
6
0
314,897
1
L
Thanatos
6,918
532
70
5
0
296,147
0
W
Charon
7,258
558
21
2
0
266,740
1
W
Merlin
7,806
600
108
8
0
265,725
0
W
Artemis
7,536
580
102
8
0
210,521
4
L
Kuzenbo
6,206
477
26
2
0
262,403
0
L
Thor
6,165
474
38
3
0
249,075
0
L
Merlin
6,459
497
93
7
0
248,254
0
W
Sun Wukong
8,119
625
62
5
0
250,116
0
L
Hachiman
5,844
450
69
5
0
230,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role