Player Matchup

Bastet
Bastet
CheetoFingers69
Bastet
Level 128
God Stats
10W - 1L
1,730 SR
Queue Stats
54W - 45L
1,515 Elo+
Party 1
Atlas
Atlas
HoldMahKeyboard
Atlas
Level 117
God Stats
9W - 3L
1,797 SR
Queue Stats
68W - 58L
1,552 Elo+
Party 1
Charybdis
Charybdis
JackxOfxAeons
Charybdis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,557 Elo+
Party 1
Team Averages
Level 110
1,676 SR
1,541 Elo+

VS

Team Averages
Level 76
1,442 SR
1,548 Elo+
Cthulhu
Cthulhu
MikeLit007
Cthulhu
Level 58
God Stats
31W - 21L
1,633 SR
Queue Stats
52W - 48L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
PebSZN
Danzaburou
Level 21
God Stats
1W - 2L
1,278 SR
Queue Stats
47W - 38L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XYzHaCKeR
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,416 SR
Queue Stats
37W - 41L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,678
768
9,360
8,609
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 9
7,393
739
7,593
10,243
6,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
JackxOfxAeons
Charybdis
11
8 / 0 / 1
8,832
883
8,211
7,832
2,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MikeLit007
Cthulhu
10
0 / 6 / 3
6,855
686
5,422
10,770
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PebSZN
Danzaburou
9
3 / 1 / 0
7,369
737
5,275
7,720
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
XYzHaCKeR
Morgan Le Fay
10
0 / 3 / 3
7,354
735
8,749
9,262
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
0
1
9
4.5
W
Charybdis
JackxOfxAeons
Charybdis
8
0
1
8.5
L
Cthulhu
MikeLit007
Cthulhu
0
6
3
0.25
L
Danzaburou
PebSZN
Danzaburou
3
1
0
3
L
Morgan Le Fay
XYzHaCKeR
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
19,446
26,684
Taken
27,752
12,931
Mitigated
14,683
3,086
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,360
1,910
0
861
8,609
3,191
0
5,197
3,139
0
25,160
W
7,593
2,612
0
490
10,243
6,860
0
4,309
5,558
24,065
273
W
Charybdis
JackxOfxAeons
Charybdis
8,211
4,641
0
1,735
7,832
2,880
120
4,320
3,395
0
30,383
L
Cthulhu
MikeLit007
Cthulhu
5,422
211
127
810
10,770
8,130
0
2,986
7,784
17,594
0
L
Danzaburou
PebSZN
Danzaburou
5,275
1,276
0
991
7,720
2,970
0
2,175
5,545
0
13,966
L
Morgan Le Fay
XYzHaCKeR
Morgan Le Fay
8,749
737
0
2,602
9,262
3,583
0
2,236
7,026
37,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
21,578
103
Minions Killed
103
0
Camps Cleared
0
558,293
Distance Traveled
559,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,678
768
29
3
0
210,706
0
W
Atlas
7,393
739
26
3
0
179,334
4
W
Charybdis
8,832
883
48
5
0
168,253
0
L
Cthulhu
6,855
686
26
3
0
179,706
0
L
Danzaburou
7,369
737
20
2
0
174,400
2
L
Morgan Le Fay
7,354
735
57
6
0
205,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role