Player Matchup

Cupid
Cupid
Queso Kruzt
Cupid
Level 120
God Stats
8W - 12L
1,477 SR
Queue Stats
136W - 147L
1,434 Elo+
Solo
Tyr
Tyr
Steventhegreat2
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Nox
Nox
XxPaperxX4613
Nox
Level 109
God Stats
10W - 11L
1,370 SR
Queue Stats
442W - 462L
1,377 Elo+
Solo
Anubis
Anubis
Young Cheester
Anubis
Level 126
God Stats
0W - 1L
2,027 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Da Ji
Da Ji
iKAOZi
Da Ji
Level 106
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Team Averages
Level 104
1,606 SR
1,295 Elo+

VS

Team Averages
Level 99
1,517 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LyricInk7287911
Kali
Level 109
God Stats
9W - 10L
1,420 SR
Queue Stats
52W - 50L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Phantom_Cha1nz
Cernunnos
Level 47
God Stats
1W - 0L
1,661 SR
Queue Stats
5W - 9L
1,213 Elo+
Party 1
Ah Puch
Ah Puch
ShotGun Money
Ah Puch
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 56L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
kressentolm
Kuzenbo
Level 107
God Stats
13W - 13L
1,503 SR
Queue Stats
239W - 226L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,460
461
3,712
8,061
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 0
6,372
455
3,881
9,888
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
0 / 1 / 0
5,154
368
817
4,461
2,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 3 / 1
6,657
476
8,346
9,269
4,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
iKAOZi
Da Ji
11
1 / 2 / 1
6,434
460
4,880
10,958
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,855
490
4,343
4,522
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 1
7,121
509
2,221
9,037
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Phantom_Cha1nz
Cernunnos
11
0 / 1 / 2
6,201
443
4,123
8,570
3,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
13
4 / 4 / 0
8,273
591
7,408
9,925
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
kressentolm
Kuzenbo
12
0 / 0 / 1
7,309
522
6,301
10,180
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
3
0
1
3.5
W
Cernunnos
Phantom_Cha1nz
Cernunnos
0
1
2
1
L
1
1
0
1
W
Ah Puch
4
4
0
1
L
0
1
0
0
L
0
1
0
0
L
3
3
1
1.17
L
Da Ji
iKAOZi
Da Ji
1
2
1
0.75
W
Kuzenbo
kressentolm
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
24,396
42,637
Taken
42,234
20,787
Mitigated
21,878
11,882
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,343
950
0
2,207
4,522
2,130
252
0
4,522
0
45,326
W
2,221
780
0
2,820
9,037
2,910
198
1,404
7,633
0
36,675
W
Cernunnos
Phantom_Cha1nz
Cernunnos
4,123
1,576
0
2,603
8,570
3,137
523
817
7,753
0
36,563
L
3,712
1,566
55
4,791
8,061
2,738
0
0
8,061
0
42,023
W
Ah Puch
7,408
88
0
1,960
9,925
1,987
264
6,322
3,603
61,712
0
L
3,881
496
0
2,349
9,888
6,854
0
5,260
3,693
0
33,172
L
817
162
213
1,901
4,461
2,550
0
0
4,461
12,466
0
L
8,346
0
12
551
9,269
4,183
69
5,714
3,507
41,054
0
L
Da Ji
iKAOZi
Da Ji
4,880
1,321
0
2,010
10,958
4,462
0
1,500
9,458
0
43,938
W
Kuzenbo
kressentolm
Kuzenbo
6,301
2,142
0
1,971
10,180
11,714
34
620
9,560
37,887
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
35,759
297
Minions Killed
337
0
Camps Cleared
0
1,221,499
Distance Traveled
1,237,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,855
490
82
6
0
260,350
4
W
Kali
7,121
509
52
4
0
278,617
0
W
Cernunnos
6,201
443
46
3
0
242,929
0
L
Cupid
6,460
461
90
6
0
249,765
0
W
Ah Puch
8,273
591
99
7
0
243,252
3
L
Tyr
6,372
455
59
4
0
285,349
3
L
Nox
5,154
368
18
1
0
114,745
1
L
Anubis
6,657
476
64
5
0
259,048
2
L
Da Ji
6,434
460
66
5
0
312,592
2
W
Kuzenbo
7,309
522
58
4
0
212,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role