Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Havynn
Awilix
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
265W - 216L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
MrDEBO2113
Kuzenbo
Level 113
God Stats
21W - 7L
1,558 SR
Queue Stats
471W - 446L
1,434 Elo+
Party 3
Team Averages
Level 142
1,512 SR
1,475 Elo+

VS

Team Averages
Level 142
1,469 SR
1,467 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Allspotter
Hercules
Level 127
God Stats
2W - 5L
1,364 SR
Queue Stats
119W - 124L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Ethernalfool
Hun Batz
Level 149
God Stats
0W - 3L
1,202 SR
Queue Stats
54W - 73L
1,408 Elo+
Party 1
Geb
Geb
LoriStark
Geb
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 225L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
TFASTMACH1
Kukulkan
Level 162
God Stats
2W - 2L
1,781 SR
Queue Stats
49W - 54L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 2 / 5
9,101
1,138
5,556
12,997
7,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
 
Persephone
13
1 / 1 / 10
7,546
943
7,036
4,806
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
 
Atlas
12
1 / 2 / 7
7,395
924
3,961
8,072
6,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Havynn
Awilix
14
3 / 3 / 4
8,120
1,015
3,243
5,394
2,003
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MrDEBO2113
Kuzenbo
12
2 / 1 / 7
7,404
926
3,899
8,589
9,358
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
5,060
633
0
86
34
Hercules
Allspotter
Hercules
5
0 / 0 / 0
5,060
633
0
0
0
Hun Batz
Ethernalfool
Hun Batz
13
4 / 6 / 3
7,273
909
9,196
9,834
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 3
6,669
834
6,229
10,056
8,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TFASTMACH1
Kukulkan
17
2 / 3 / 2
7,467
933
7,820
7,099
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
13
Kills
7
9
Deaths
13
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
5
4.25
W
Persephone
 
Persephone
1
1
10
6
W
Atlas
 
Atlas
1
2
7
2.25
L
Odin
 
Odin
0
0
0
0
L
Hercules
Allspotter
Hercules
0
0
0
0
L
Hun Batz
Ethernalfool
Hun Batz
4
6
3
0.92
W
Awilix
Havynn
Awilix
3
3
4
1.67
L
1
4
3
0.63
W
Kuzenbo
MrDEBO2113
Kuzenbo
2
1
7
5.5
L
Kukulkan
TFASTMACH1
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
23,245
39,858
Taken
27,075
26,841
Mitigated
18,545
15,446
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,556
1,622
609
4,758
12,997
7,447
923
5,628
7,369
0
10,316
W
Persephone
 
Persephone
7,036
571
369
1,437
4,806
1,427
1,075
753
4,048
16,361
0
W
Atlas
 
Atlas
3,961
1,816
1,567
2,007
8,072
6,606
28
2,260
5,812
12,143
0
L
Odin
 
Odin
0
0
0
0
86
34
0
86
0
0
0
L
Hercules
Allspotter
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Ethernalfool
Hun Batz
9,196
1,897
72
536
9,834
6,070
0
4,907
4,927
0
15,453
W
Awilix
Havynn
Awilix
3,243
746
1,235
428
5,394
2,003
1,150
1,073
4,321
0
13,418
L
6,229
462
1,207
1,040
10,056
8,513
0
4,554
5,502
10,298
0
W
Kuzenbo
MrDEBO2113
Kuzenbo
3,899
819
1,257
1,779
8,589
9,358
156
4,330
4,259
7,016
470
L
Kukulkan
TFASTMACH1
Kukulkan
7,820
976
296
918
7,099
3,928
0
4,879
2,220
24,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
31,529
80
Minions Killed
59
0
Camps Cleared
0
786,925
Distance Traveled
449,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,101
1,138
16
2
0
143,867
0
W
Persephone
7,546
943
18
2
0
174,843
0
W
Atlas
7,395
924
10
1
0
140,168
0
L
Odin
5,060
633
0
0
0
0
0
L
Hercules
5,060
633
0
0
0
0
0
L
Hun Batz
7,273
909
11
1
0
133,465
0
W
Awilix
8,120
1,015
32
4
0
155,036
0
L
Geb
6,669
834
6
1
0
160,089
0
W
Kuzenbo
7,404
926
4
1
0
173,011
0
L
Kukulkan
7,467
933
42
5
0
155,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role