Player Matchup

Maui
Maui
 
Maui
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DeckHitter
Rama
Level 148
God Stats
2W - 0L
1,601 SR
Queue Stats
77W - 82L
1,607 Elo+
Party 1
Nike
Nike
Dfire88
Nike
Level 137
God Stats
10W - 8L
1,823 SR
Queue Stats
29W - 32L
1,614 Elo+
Party 1
Ravana
Ravana
GroovyHotshot
Ravana
Level 134
God Stats
2W - 3L
1,446 SR
Queue Stats
31W - 31L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
MARP1
Baron Samedi
Level 144
God Stats
12W - 8L
1,506 SR
Queue Stats
266W - 246L
1,582 Elo+
Solo
Team Averages
Level 146
1,575 SR
1,563 Elo+

VS

Team Averages
Level 141
1,561 SR
1,623 Elo+
Mercury
Mercury
FlexOD
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,696 Elo+
Party 2
Tyr
Tyr
Frauud
Tyr
Level 50
God Stats
0W - 1L
1,535 SR
Queue Stats
93W - 49L
1,641 Elo+
Party 2
Neith
Neith
SonGohan21
Neith
Level 165
God Stats
3W - 7L
1,466 SR
Queue Stats
285W - 249L
1,524 Elo+
Solo
Charon
Charon
TURTLEDRAGON99
Charon
Level 190
God Stats
11W - 11L
1,405 SR
Queue Stats
175W - 172L
1,533 Elo+
Solo
Scylla
Scylla
ºSon
Scylla
Level 157
God Stats
5W - 2L
1,901 SR
Queue Stats
52W - 23L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 0 / 0
6,975
698
776
2,426
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,587
659
2,073
2,978
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Dfire88
Nike
13
0 / 2 / 0
6,856
686
2,377
6,263
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 0 / 0
6,475
648
775
3,273
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
MARP1
Baron Samedi
12
0 / 1 / 0
6,602
660
4,133
4,072
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlexOD
Mercury
14
1 / 0 / 0
7,683
768
3,374
7,681
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
Frauud
Tyr
12
0 / 2 / 1
6,657
666
4,418
6,263
5,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
15
1 / 0 / 0
7,939
794
2,286
2,492
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 2
7,344
734
181
3,507
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ºSon
Scylla
12
0 / 3 / 2
6,543
654
1,384
4,052
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
3
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
0
0
W
0
0
0
0
W
Nike
Dfire88
Nike
0
2
0
0
L
Mercury
FlexOD
Mercury
1
0
0
1
L
Tyr
Frauud
Tyr
0
2
1
0.25
W
0
0
0
0
W
Baron Samedi
MARP1
Baron Samedi
0
1
0
0
L
Neith
1
0
0
1
L
0
0
2
1
L
Scylla
ºSon
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,134
Damage
11,643
19,012
Taken
23,995
10,475
Mitigated
13,593
4,612
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
776
0
0
1,473
2,426
1,603
0
222
2,166
5,387
0
W
2,073
1,429
0
1,344
2,978
1,261
0
325
2,615
0
17,559
W
Nike
Dfire88
Nike
2,377
75
0
382
6,263
3,382
154
147
4,720
0
23,250
L
Mercury
FlexOD
Mercury
3,374
1,657
0
600
7,681
3,431
0
3,020
4,661
0
29,127
L
Tyr
Frauud
Tyr
4,418
518
0
763
6,263
5,274
0
1,007
5,256
0
10,854
W
775
227
0
730
3,273
2,335
0
61
3,212
0
9,676
W
Baron Samedi
MARP1
Baron Samedi
4,133
407
0
683
4,072
1,894
0
682
3,338
19,676
0
L
Neith
2,286
519
0
586
2,492
1,038
523
0
2,492
0
38,876
L
181
34
0
974
3,507
2,885
0
525
2,982
8,632
0
L
Scylla
ºSon
Scylla
1,384
121
0
90
4,052
965
0
357
3,071
12,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
36,166
164
Minions Killed
225
0
Camps Cleared
0
708,628
Distance Traveled
821,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,975
698
6
1
0
106,963
0
W
Rama
6,587
659
40
4
0
162,462
0
W
Nike
6,856
686
53
5
0
163,171
0
L
Mercury
7,683
768
62
6
0
199,461
0
L
Tyr
6,657
666
14
1
0
164,950
0
W
Ravana
6,475
648
29
3
0
171,707
1
W
Baron Samedi
6,602
660
36
4
0
104,325
0
L
Neith
7,939
794
103
10
0
178,976
0
L
Charon
7,344
734
12
1
0
136,339
0
L
Scylla
6,543
654
34
3
0
141,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role