Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MakoPC
Hera
Level 158
God Stats
1W - 1L
1,535 SR
Queue Stats
109W - 91L
1,507 Elo+
Party 2
King Arthur
King Arthur
TheIrishDrxgon
King Arthur
Level 28
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 2
Bastet
Bastet
santdavid
Bastet
Level 147
God Stats
1W - 0L
1,259 SR
Queue Stats
65W - 69L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
tengriii
Tsukuyomi
Level 156
God Stats
7W - 9L
1,639 SR
Queue Stats
313W - 291L
1,492 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,453 Elo+

VS

Team Averages
Level 144
1,585 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Primited
Martichoras
Level 156
God Stats
5W - 5L
1,769 SR
Queue Stats
137W - 111L
1,567 Elo+
Party 1
Chaac
Chaac
Slayajay
Chaac
Level 154
God Stats
44W - 41L
1,500 SR
Queue Stats
360W - 361L
1,515 Elo+
Solo
Geb
Geb
Stickenidus
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 221L
1,488 Elo+
Solo
Anubis
Anubis
xxx LAMOTHE xxx
Anubis
Level 116
God Stats
10W - 6L
1,658 SR
Queue Stats
207W - 185L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 2 / 6
7,520
501
4,944
11,135
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
MakoPC
Hera
14
2 / 2 / 1
8,501
567
8,484
7,202
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheIrishDrxgon
King Arthur
13
1 / 3 / 1
7,624
508
2,377
9,913
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
santdavid
Bastet
13
8 / 1 / 1
8,354
557
13,591
13,110
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
tengriii
Tsukuyomi
15
2 / 1 / 5
8,742
583
6,938
10,501
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 1
5,701
380
1,631
5,629
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Primited
Martichoras
14
2 / 1 / 1
8,450
563
6,487
10,403
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Slayajay
Chaac
15
1 / 1 / 0
8,119
541
5,675
10,052
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 7 / 0
6,701
447
5,968
15,176
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 0
8,456
564
9,070
9,759
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
9
9
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
6
2.5
L
Sol
 
Sol
0
2
1
0.25
W
Hera
MakoPC
Hera
2
2
1
1.25
L
Martichoras
Primited
Martichoras
2
1
1
2.5
L
Chaac
Slayajay
Chaac
1
1
0
1
L
3
7
0
0.43
W
King Arthur
TheIrishDrxgon
King Arthur
1
3
1
0.5
W
Bastet
santdavid
Bastet
8
1
1
8.5
W
Tsukuyomi
tengriii
Tsukuyomi
2
1
5
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
28,831
51,861
Taken
51,019
22,521
Mitigated
26,742
17,838
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,944
469
4,028
6,062
11,135
5,516
31
3,605
7,530
31,631
0
L
Sol
 
Sol
1,631
394
0
1,514
5,629
1,301
0
724
4,905
19,389
0
W
Hera
MakoPC
Hera
8,484
1,373
0
2,189
7,202
2,366
0
875
6,327
72,937
0
L
Martichoras
Primited
Martichoras
6,487
1,895
0
3,106
10,403
4,436
0
6,492
3,911
0
77,664
L
Chaac
Slayajay
Chaac
5,675
538
153
5,988
10,052
8,201
0
1,898
8,154
0
74,553
L
5,968
1,383
0
916
15,176
8,097
0
1,482
13,694
29,432
0
W
King Arthur
TheIrishDrxgon
King Arthur
2,377
288
0
250
9,913
5,398
172
5,250
4,663
0
39,676
W
Bastet
santdavid
Bastet
13,591
4,839
0
4,665
13,110
5,123
79
4,972
8,138
0
53,459
W
Tsukuyomi
tengriii
Tsukuyomi
6,938
1,856
0
644
10,501
4,118
0
1,967
8,534
0
74,246
L
9,070
46
0
3,364
9,759
4,707
691
2,832
6,927
57,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
37,427
441
Minions Killed
411
0
Camps Cleared
0
1,605,499
Distance Traveled
1,295,138
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,520
501
50
3
0
305,992
6
L
Sol
5,701
380
39
3
0
135,951
0
W
Hera
8,501
567
149
10
0
284,353
0
L
Martichoras
8,450
563
125
8
0
298,575
0
L
Chaac
8,119
541
120
8
0
344,618
0
L
Geb
6,701
447
22
1
0
274,374
8
W
King Arthur
7,624
508
64
4
0
311,548
0
W
Bastet
8,354
557
66
4
0
335,533
0
W
Tsukuyomi
8,742
583
112
7
0
368,073
0
L
Anubis
8,456
564
105
7
0
241,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role