Player Matchup

Bellona
Bellona
Al3xOFF
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
VoltSage
Medusa
Level 28
God Stats
2W - 2L
1,415 SR
Queue Stats
35W - 33L
1,435 Elo+
Party 2
Scylla
Scylla
extraK
Scylla
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 63L
1,436 Elo+
Party 2
Team Averages
Level 54
1,472 SR
1,457 Elo+

VS

Team Averages
Level 56
1,603 SR
1,343 Elo+
Neith
Neith
Marmotawlcanario
Neith
Level 24
God Stats
35W - 44L
1,379 SR
Queue Stats
78W - 115L
1,266 Elo+
Party 1
Artio
Artio
Vicky_Tomlinson
Artio
Level 106
God Stats
3W - 2L
1,629 SR
Queue Stats
168W - 173L
1,446 Elo+
Solo
Zeus
Zeus
magicblondy
Zeus
Level 37
God Stats
2W - 4L
1,802 SR
Queue Stats
253W - 311L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Al3xOFF
Bellona
14
2 / 5 / 13
11,167
798
8,703
21,444
18,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
VoltSage
Medusa
15
5 / 2 / 8
11,908
851
15,466
10,517
3,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
extraK
Scylla
15
10 / 0 / 5
12,596
900
18,633
7,900
2,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
10,088
721
8,630
10,724
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 4
9,571
684
11,073
24,650
26,385
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 8 / 3
9,792
699
8,119
13,114
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Al3xOFF
Bellona
2
5
13
1.7
L
3
4
3
1.13
L
1
5
4
0.6
W
Medusa
VoltSage
Medusa
5
2
8
4.5
W
Scylla
extraK
Scylla
10
0
5
12.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
27,822
39,861
Taken
48,488
25,067
Mitigated
34,653
5,291
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Al3xOFF
Bellona
8,703
3,129
0
3,933
21,444
18,364
617
8,539
12,306
0
19,325
L
8,630
3,695
0
1,096
10,724
4,113
0
4,748
5,976
0
38,066
L
11,073
135
1,161
7,543
24,650
26,385
0
6,599
18,051
23,370
802
W
Medusa
VoltSage
Medusa
15,466
8,736
0
646
10,517
3,834
1,132
5,068
5,203
0
50,290
W
Scylla
extraK
Scylla
18,633
1,455
0
712
7,900
2,869
1,357
3,789
3,574
73,065
0
L
8,119
787
0
748
13,114
4,155
0
7,527
5,587
36,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
29,451
159
Minions Killed
131
0
Camps Cleared
0
779,423
Distance Traveled
709,045
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,167
798
24
2
0
247,152
0
L
Neith
10,088
721
55
4
0
227,945
1
L
Artio
9,571
684
23
2
0
278,006
3
W
Medusa
11,908
851
54
4
0
258,817
0
W
Scylla
12,596
900
81
6
0
273,454
4
L
Zeus
9,792
699
53
4
0
203,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role