Player Matchup

Mulan
Mulan
AIG Darz
Mulan
Level 89
God Stats
14W - 9L
1,375 SR
Queue Stats
165W - 146L
1,493 Elo+
Party 1
Ra
Ra
JvP90
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
Level 136
God Stats
9W - 9L
1,739 SR
Queue Stats
322W - 314L
1,448 Elo+
Party 1
Team Averages
Level 128
1,538 SR
1,489 Elo+

VS

Team Averages
Level 137
1,694 SR
1,551 Elo+
Ix Chel
Ix Chel
DontCallMeSteve
Ix Chel
Level 128
God Stats
2W - 4L
1,535 SR
Queue Stats
36W - 40L
1,625 Elo+
Party 2
Hachiman
Hachiman
Muphaniél
Hachiman
Level 126
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 2
Khepri
Khepri
muphaniel
Khepri
Level 157
God Stats
1W - 2L
1,836 SR
Queue Stats
120W - 69L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AIG Darz
Mulan
12
5 / 2 / 7
9,608
801
8,377
13,241
10,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
9 / 1 / 7
10,759
897
10,816
7,463
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
iTzGuDTiMeZ
Baron Samedi
14
2 / 0 / 14
10,043
837
10,779
8,425
8,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,086
674
6,991
8,371
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Muphaniél
Hachiman
11
3 / 5 / 0
9,030
753
8,001
11,027
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
muphaniel
Khepri
10
0 / 6 / 2
7,691
641
3,700
14,630
12,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
AIG Darz
Mulan
5
2
7
4.25
L
0
5
3
0.3
W
Ra
9
1
7
12.5
L
Hachiman
Muphaniél
Hachiman
3
5
0
0.6
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
2
0
14
9
L
Khepri
muphaniel
Khepri
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
18,692
29,129
Taken
34,028
21,590
Mitigated
21,276
11,875
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AIG Darz
Mulan
8,377
1,135
252
2,292
13,241
10,599
695
4,163
9,078
0
17,098
L
6,991
1,355
1,622
1,395
8,371
3,830
0
6,113
2,125
39,874
0
W
Ra
10,816
734
1,185
2,751
7,463
2,882
613
2,965
4,498
58,182
0
L
Hachiman
Muphaniél
Hachiman
8,001
4,367
0
1,432
11,027
4,499
0
5,916
5,043
0
31,883
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
10,779
1,128
1,385
4,010
8,425
8,109
916
3,707
4,718
34,317
0
L
Khepri
muphaniel
Khepri
3,700
599
0
1,203
14,630
12,947
0
9,503
4,970
13,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
24,807
141
Minions Killed
110
0
Camps Cleared
0
636,023
Distance Traveled
562,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,608
801
13
1
0
214,390
0
L
Ix Chel
8,086
674
45
4
0
197,550
0
W
Ra
10,759
897
79
7
0
209,211
0
L
Hachiman
9,030
753
45
4
0
179,530
0
W
Baron Samedi
10,043
837
49
4
0
212,422
2
L
Khepri
7,691
641
20
2
0
185,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role