Player Matchup

Janus
Janus
CuddlyOso
Janus
Level 126
God Stats
2W - 9L
1,069 SR
Queue Stats
146W - 198L
1,361 Elo+
Party 1
Bacchus
Bacchus
GoonOne
Bacchus
Level 66
God Stats
24W - 34L
1,538 SR
Queue Stats
76W - 99L
1,442 Elo+
Party 1
Bakasura
Bakasura
Goshnire
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Shiva
Shiva
PeGaSui
Shiva
Level 125
God Stats
2W - 6L
1,271 SR
Queue Stats
117W - 175L
1,365 Elo+
Party 1
Hachiman
Hachiman
TWIG2048
Hachiman
Level 121
God Stats
4W - 1L
1,663 SR
Queue Stats
48W - 65L
1,383 Elo+
Party 1
Team Averages
Level 91
1,408 SR
1,410 Elo+

VS

Team Averages
Level 87
1,597 SR
1,404 Elo+
Mulan
Mulan
Auraboro
Mulan
Level 10
God Stats
10W - 6L
1,588 SR
Queue Stats
51W - 39L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
Baiacu Alado
Zhong Kui
Level 158
God Stats
6W - 7L
1,758 SR
Queue Stats
92W - 84L
1,516 Elo+
Party 2
Set
Set
INobbodyl
Set
Level 158
God Stats
7W - 11L
1,514 SR
Queue Stats
93W - 99L
1,490 Elo+
Party 2
Achilles
Achilles
Laatesito
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
iNVADERLEE93
Ao Kuang
Level 107
God Stats
0W - 3L
1,625 SR
Queue Stats
4W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CuddlyOso
Janus
14
8 / 0 / 8
7,584
1,083
9,393
4,880
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
GoonOne
Bacchus
12
3 / 0 / 11
6,647
950
4,778
6,039
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Goshnire
Bakasura
10
0 / 2 / 8
5,460
780
1,809
6,664
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
PeGaSui
Shiva
13
3 / 0 / 12
6,558
937
6,743
9,999
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
TWIG2048
Hachiman
11
1 / 3 / 7
5,857
837
4,339
6,913
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Auraboro
Mulan
12
2 / 3 / 2
5,979
854
8,009
8,832
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Baiacu Alado
Zhong Kui
12
0 / 3 / 3
5,720
817
8,339
6,651
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 3
5,872
839
5,398
8,128
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Laatesito
Achilles
10
0 / 2 / 0
5,124
732
666
5,474
4,081
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
iNVADERLEE93
Ao Kuang
9
2 / 4 / 1
5,441
777
1,938
4,947
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
15
Kills
5
5
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Auraboro
Mulan
2
3
2
1
L
Zhong Kui
Baiacu Alado
Zhong Kui
0
3
3
0.5
W
Janus
CuddlyOso
Janus
8
0
8
12
W
Bacchus
GoonOne
Bacchus
3
0
11
8.5
W
Bakasura
Goshnire
Bakasura
0
2
8
2
L
1
4
3
0.63
L
Achilles
Laatesito
Achilles
0
2
0
0
W
Shiva
PeGaSui
Shiva
3
0
12
9
W
Hachiman
TWIG2048
Hachiman
1
3
7
1.5
L
Ao Kuang
iNVADERLEE93
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,062
Damage
24,350
34,495
Taken
34,032
22,464
Mitigated
21,735
7,030
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Auraboro
Mulan
8,009
900
0
2,524
8,832
6,861
0
3,836
4,846
0
20,658
L
Zhong Kui
Baiacu Alado
Zhong Kui
8,339
172
0
1,386
6,651
4,361
0
3,044
3,363
18,642
0
W
Janus
CuddlyOso
Janus
9,393
1,227
0
195
4,880
1,846
1,056
1,689
3,013
28,296
0
W
Bacchus
GoonOne
Bacchus
4,778
827
0
2,764
6,039
6,868
0
1,871
3,867
8,588
0
W
Bakasura
Goshnire
Bakasura
1,809
1,326
0
715
6,664
3,185
0
1,829
4,560
0
3,158
L
5,398
1,195
0
1,078
8,128
4,047
0
2,878
4,942
0
19,914
L
Achilles
Laatesito
Achilles
666
170
0
36
5,474
4,081
63
2,455
2,836
0
4,403
W
Shiva
PeGaSui
Shiva
6,743
1,110
90
2,094
9,999
8,003
0
2,098
7,554
0
18,738
W
Hachiman
TWIG2048
Hachiman
4,339
2,794
0
1,172
6,913
2,562
584
2,087
4,570
0
16,153
L
Ao Kuang
iNVADERLEE93
Ao Kuang
1,938
335
0
533
4,947
2,385
0
1,958
2,900
4,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
28,136
121
Minions Killed
124
0
Camps Cleared
0
849,460
Distance Traveled
664,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,979
854
28
4
0
165,306
0
L
Zhong Kui
5,720
817
42
6
0
125,692
0
W
Janus
7,584
1,083
47
7
0
171,340
0
W
Bacchus
6,647
950
5
1
0
172,936
0
W
Bakasura
5,460
780
9
1
0
179,397
0
L
Set
5,872
839
37
5
0
156,403
0
L
Achilles
5,124
732
8
1
0
135,446
0
W
Shiva
6,558
937
28
4
0
177,613
0
W
Hachiman
5,857
837
32
5
0
148,174
0
L
Ao Kuang
5,441
777
9
1
0
81,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role