Player Matchup

Surtr
Surtr
AKACooby
Surtr
Level 108
God Stats
54W - 34L
1,528 SR
Queue Stats
165W - 162L
1,439 Elo+
Solo
Danzaburou
Danzaburou
BrahdaKane
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,414 Elo+
Party 2
Pele
Pele
Dwreckless421
Pele
Level 153
God Stats
7W - 9L
1,517 SR
Queue Stats
497W - 508L
1,438 Elo+
Solo
Scylla
Scylla
Elemjzes
Scylla
Level 42
God Stats
3W - 2L
1,406 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 2
Ix Chel
Ix Chel
Shadow__Th3rapy
Ix Chel
Level 101
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 7L
1,301 Elo+
Party 2
Team Averages
Level 94
1,537 SR
1,378 Elo+

VS

Team Averages
Level 117
1,567 SR
1,452 Elo+
Cernunnos
Cernunnos
Arakmo
Cernunnos
Level 131
God Stats
23W - 24L
1,499 SR
Queue Stats
411W - 435L
1,422 Elo+
Party 1
Ganesha
Ganesha
BTFmirko
Ganesha
Level 129
God Stats
8W - 9L
1,521 SR
Queue Stats
480W - 473L
1,428 Elo+
Party 3
Pele
Pele
BlackOshin
Pele
Level 98
God Stats
1W - 2L
1,397 SR
Queue Stats
37W - 47L
1,467 Elo+
Party 1
Thanatos
Thanatos
EdiirFox28_L
Thanatos
Level 100
God Stats
4W - 9L
1,555 SR
Queue Stats
250W - 258L
1,448 Elo+
Party 3
Ra
Ra
esokrtama
Ra
Level 126
God Stats
4W - 1L
1,861 SR
Queue Stats
76W - 85L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AKACooby
Surtr
13
1 / 0 / 0
7,434
620
5,367
7,211
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
BrahdaKane
Danzaburou
10
0 / 1 / 7
6,016
501
5,742
7,595
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 2
7,155
596
5,479
12,475
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Elemjzes
Scylla
12
2 / 0 / 2
6,832
569
5,418
3,579
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
7,135
595
8,094
7,700
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arakmo
Cernunnos
10
1 / 3 / 0
5,543
462
6,224
7,115
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
BTFmirko
Ganesha
10
0 / 2 / 1
6,207
517
4,952
9,638
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,867
572
3,887
8,087
5,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
EdiirFox28_L
Thanatos
11
0 / 5 / 2
6,204
517
4,277
11,480
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 0
6,674
556
3,704
7,245
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
AKACooby
Surtr
1
0
0
1
L
Cernunnos
Arakmo
Cernunnos
1
3
0
0.33
L
Ganesha
BTFmirko
Ganesha
0
2
1
0.25
L
1
0
0
1
W
Danzaburou
BrahdaKane
Danzaburou
0
1
7
3.5
W
4
2
2
2.5
L
Thanatos
EdiirFox28_L
Thanatos
0
5
2
0.2
W
Scylla
Elemjzes
Scylla
2
0
2
3
W
5
0
2
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
23,044
38,560
Taken
43,565
18,567
Mitigated
22,393
11,002
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AKACooby
Surtr
5,367
2,364
0
2,431
7,211
5,081
8
0
7,211
1,441
54,740
L
Cernunnos
Arakmo
Cernunnos
6,224
2,073
218
1,874
7,115
2,676
0
3,740
3,375
0
41,621
L
Ganesha
BTFmirko
Ganesha
4,952
481
196
3,419
9,638
7,843
0
3,713
5,925
20,595
0
L
3,887
1,382
0
1,788
8,087
5,479
0
204
7,883
0
52,588
W
Danzaburou
BrahdaKane
Danzaburou
5,742
2,138
0
2,596
7,595
2,869
0
3,091
4,504
0
28,681
W
5,479
1,288
0
2,670
12,475
4,767
0
2,019
10,191
0
54,300
L
Thanatos
EdiirFox28_L
Thanatos
4,277
932
0
5,004
11,480
4,076
0
2,107
9,373
0
41,654
W
Scylla
Elemjzes
Scylla
5,418
213
0
250
3,579
941
204
1,222
2,159
48,495
0
W
8,094
1,418
471
2,584
7,700
4,909
0
1,861
5,839
34,132
0
L
3,704
465
201
2,388
7,245
2,319
0
4,012
3,233
39,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
31,495
377
Minions Killed
344
0
Camps Cleared
0
1,228,298
Distance Traveled
1,195,484
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,434
620
111
9
0
252,498
0
L
Cernunnos
5,543
462
93
8
0
203,809
4
L
Ganesha
6,207
517
1
0
0
238,957
0
L
Pele
6,867
572
112
9
0
246,989
0
W
Danzaburou
6,016
501
54
5
0
217,922
2
W
Pele
7,155
596
85
7
0
270,819
0
L
Thanatos
6,204
517
56
5
0
266,367
0
W
Scylla
6,832
569
81
7
0
242,281
0
W
Ix Chel
7,135
595
46
4
0
244,778
2
L
Ra
6,674
556
82
7
0
239,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role