Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver IV
BrN00
Discordia
Silver IV
Level 92
God Stats
2W - 1L
1,766 SR
Queue Stats
80W - 90L
1,245 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
jpdqd
Kuzenbo
Gold III
Level 84
God Stats
12W - 7L
1,462 SR
Queue Stats
210W - 227L
1,477 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
vito1204
Zhong Kui
Silver IV
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 35L
1,019 MMR
Solo
Ne Zha
Ne Zha
Silver II
willybrhm
Ne Zha
Silver II
Level 100
God Stats
12W - 13L
1,537 SR
Queue Stats
258W - 279L
1,135 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,553 SR
1,275 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,563 SR
1,388 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
Muelas1
Thanatos
Bronze IV
Level 143
God Stats
0W - 3L
1,655 SR
Queue Stats
12W - 30L
1,401 MMR
Solo
Nox
Nox
Silver V
OrdenSky
Nox
Silver V
Level 166
God Stats
3W - 4L
1,613 SR
Queue Stats
56W - 56L
1,298 MMR
Solo
Ravana
Ravana
Gold V
SX_Tyr
Ravana
Gold V
Level 159
God Stats
1W - 1L
1,546 SR
Queue Stats
297W - 294L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 1
6,631
510
4,752
7,739
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
BrN00
Discordia
12
2 / 3 / 0
6,796
523
4,912
5,612
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
jpdqd
Kuzenbo
12
2 / 1 / 1
7,257
558
4,633
7,817
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
vito1204
Zhong Kui
12
1 / 1 / 1
7,058
543
4,351
6,994
4,418
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
willybrhm
Ne Zha
13
1 / 1 / 1
7,273
559
2,400
7,049
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JormungandrThorBacchus

VS

Bans
MartichorasMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,579
506
5,599
7,163
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
11
0 / 0 / 3
6,341
488
1,490
6,449
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Muelas1
Thanatos
12
5 / 1 / 1
7,122
548
4,820
9,885
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
6,821
525
3,517
7,337
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
SX_Tyr
Ravana
8
0 / 2 / 2
5,681
437
4,068
5,503
3,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
1
0.25
L
Neith
 
Neith
1
0
2
2
L
Geb
 
Geb
0
0
3
1.5
W
Discordia
BrN00
Discordia
2
3
0
0.67
L
Thanatos
Muelas1
Thanatos
5
1
1
5.5
L
2
3
1
0.83
L
Ravana
SX_Tyr
Ravana
0
2
2
0.5
W
Kuzenbo
jpdqd
Kuzenbo
2
1
1
2.5
W
Zhong Kui
vito1204
Zhong Kui
1
1
1
1.5
W
Ne Zha
willybrhm
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
19,494
35,211
Taken
36,337
19,973
Mitigated
18,127
11,164
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,752
4,274
0
2,057
7,739
2,951
196
276
7,463
0
53,843
L
Neith
 
Neith
5,599
1,424
0
1,838
7,163
2,895
0
1,118
6,045
0
61,536
L
Geb
 
Geb
1,490
87
0
2,489
6,449
4,523
0
2,171
4,278
17,548
0
W
Discordia
BrN00
Discordia
4,912
395
0
640
5,612
1,798
110
1,762
3,850
52,249
0
L
Thanatos
Muelas1
Thanatos
4,820
1,312
0
8,441
9,885
3,918
0
2,307
7,578
0
40,877
L
3,517
50
0
500
7,337
3,226
601
5,150
2,187
49,878
0
L
Ravana
SX_Tyr
Ravana
4,068
1,788
0
2,344
5,503
3,565
0
3,150
2,353
0
28,940
W
Kuzenbo
jpdqd
Kuzenbo
4,633
2,259
0
2,614
7,817
7,939
0
1,969
5,848
23,268
0
W
Zhong Kui
vito1204
Zhong Kui
4,351
597
0
4,979
6,994
4,418
748
192
6,802
46,071
0
W
Ne Zha
willybrhm
Ne Zha
2,400
461
0
874
7,049
2,867
0
808
6,241
0
64,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
32,544
415
Minions Killed
344
0
Camps Cleared
0
1,248,250
Distance Traveled
1,128,190
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,631
510
99
8
0
225,796
1
L
Neith
6,579
506
126
10
0
223,956
2
L
Geb
6,341
488
18
1
0
256,848
1
W
Discordia
6,796
523
107
8
0
243,004
3
L
Thanatos
7,122
548
66
5
0
265,216
1
L
Nox
6,821
525
88
7
0
240,164
4
L
Ravana
5,681
437
46
4
0
142,006
2
W
Kuzenbo
7,257
558
26
2
0
257,516
5
W
Zhong Kui
7,058
543
83
6
0
226,849
1
W
Ne Zha
7,273
559
100
8
0
295,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role