Player Matchup

Chaac
Chaac
Silver II
Brohham
Chaac
Silver II
Level 68
God Stats
1W - 3L
1,133 SR
Queue Stats
146W - 176L
997 MMR
Party 1
Awilix
Awilix
Silver I
FNxQ3w
Awilix
Silver I
Level 157
God Stats
8W - 11L
1,581 SR
Queue Stats
589W - 626L
1,098 MMR
Solo
Ishtar
Ishtar
Silver I
Jaden_37529
Ishtar
Silver I
Level 127
God Stats
15W - 16L
1,567 SR
Queue Stats
533W - 532L
1,006 MMR
Solo
Merlin
Merlin
Silver II
VulcanVandrpump
Merlin
Silver II
Level 249
God Stats
2W - 4L
1,158 SR
Queue Stats
243W - 254L
1,028 MMR
Solo
Geb
Geb
Silver I
Wolfenstein927
Geb
Silver I
Level 96
God Stats
7W - 3L
1,765 SR
Queue Stats
144W - 146L
1,217 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,441 SR
1,069 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,536 SR
1,068 MMR
Ymir
Ymir
Gold IV
AceroIIa
Ymir
Gold IV
Level 89
God Stats
11W - 13L
1,524 SR
Queue Stats
246W - 262L
1,377 MMR
Party 2
Cupid
Cupid
Silver III
CraigPopivich
Cupid
Silver III
Level 87
God Stats
8W - 8L
1,546 SR
Queue Stats
221W - 248L
882 MMR
Party 2
Scylla
Scylla
Silver I
Fafafitinho
Scylla
Silver I
Level 108
God Stats
3W - 2L
1,632 SR
Queue Stats
32W - 42L
1,057 MMR
Solo
Mercury
Mercury
Silver II
MxAdonys
Mercury
Silver II
Level 104
God Stats
9W - 8L
1,477 SR
Queue Stats
149W - 154L
1,034 MMR
Solo
Odin
Odin
Silver III
RobbyRorschach
Odin
Silver III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brohham
Chaac
12
3 / 0 / 3
7,095
645
7,208
6,115
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
FNxQ3w
Awilix
12
4 / 0 / 2
6,957
632
2,828
6,836
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
10
0 / 0 / 0
6,191
563
3,635
4,699
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,817
620
8,441
3,911
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 2 / 1
5,236
476
3,801
6,960
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangThorSun WukongKali

VS

Bans
MartichorasFreyaRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 2
5,159
469
2,074
7,886
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,321
484
3,395
5,783
1,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 3 / 1
5,728
521
2,246
5,879
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MxAdonys
Mercury
9
1 / 1 / 1
5,470
497
2,743
7,815
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
4,729
430
1,735
11,011
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
2
1
W
Chaac
Brohham
Chaac
3
0
3
4.5
L
1
1
0
1
W
Awilix
FNxQ3w
Awilix
4
0
2
5
L
Scylla
1
3
1
0.5
W
Ishtar
0
0
0
0
L
Mercury
MxAdonys
Mercury
1
1
1
1.5
L
0
6
0
0
W
4
1
3
5.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
12,193
28,521
Taken
38,374
14,599
Mitigated
15,111
8,468
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,074
727
0
1,509
7,886
4,499
0
4,371
3,275
11,438
0
W
Chaac
Brohham
Chaac
7,208
1,281
0
2,789
6,115
4,120
202
0
6,115
0
43,548
L
3,395
1,980
0
2,673
5,783
1,974
0
992
4,751
0
33,442
W
Awilix
FNxQ3w
Awilix
2,828
873
0
493
6,836
2,573
0
673
6,163
0
53,847
L
Scylla
2,246
644
0
1,710
5,879
1,766
0
2,724
2,895
42,511
0
W
Ishtar
3,635
2,055
0
2,439
4,699
1,671
0
344
4,355
0
44,447
L
Mercury
MxAdonys
Mercury
2,743
1,755
0
950
7,815
2,575
0
2,831
4,746
0
30,831
L
1,735
435
0
1,841
11,011
4,297
0
504
10,465
0
16,100
W
8,441
412
0
1,083
3,911
1,404
0
1,819
2,092
37,547
0
W
3,801
159
0
1,664
6,960
4,831
0
1,484
5,476
11,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
26,407
319
Minions Killed
250
0
Camps Cleared
0
1,114,530
Distance Traveled
1,024,467
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,159
469
29
3
0
199,868
0
W
Chaac
7,095
645
70
6
0
196,485
1
L
Cupid
5,321
484
64
6
0
202,940
0
W
Awilix
6,957
632
75
7
0
277,179
0
L
Scylla
5,728
521
72
7
0
189,657
2
W
Ishtar
6,191
563
88
8
0
177,363
4
L
Mercury
5,470
497
61
6
0
258,600
1
L
Odin
4,729
430
24
2
0
173,402
4
W
Merlin
6,817
620
75
7
0
220,212
2
W
Geb
5,236
476
11
1
0
243,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role