Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
Jack-D-Atlas
Morgan Le Fay
Silver IV
Level 125
God Stats
1W - 1L
1,437 SR
Queue Stats
4W - 6L
1,317 MMR
Party 1
Martichoras
Martichoras
Bronze III
Lysify
Martichoras
Bronze III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,338 MMR
Party 1
Artio
Artio
Silver II
letsgosteelers43
Artio
Silver II
Level 128
God Stats
27W - 22L
1,479 SR
Queue Stats
48W - 44L
1,341 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,472 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,617 SR
1,409 MMR
Atlas
Atlas
Gold IV
BasilicanGolf1
Atlas
Gold IV
Level 116
God Stats
5W - 7L
1,439 SR
Queue Stats
108W - 115L
1,573 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
PotentialSmurf
Baron Samedi
Gold III
Level 147
God Stats
17W - 10L
1,890 SR
Queue Stats
188W - 193L
1,486 MMR
Party 2
Danzaburou
Danzaburou
Silver III
perkinsms2
Danzaburou
Silver III
Level 89
God Stats
15W - 19L
1,523 SR
Queue Stats
32W - 45L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
14
1 / 4 / 2
11,396
670
17,311
15,139
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Lysify
Martichoras
15
2 / 2 / 1
12,051
709
12,496
14,076
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 1
10,204
600
6,715
21,521
28,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
BacchusAchillesKuzenboNe ZhaHades

VS

Bans
AphroditePoseidonIx ChelCliodhnaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
12,105
712
11,968
21,799
25,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PotentialSmurf
Baron Samedi
17
4 / 0 / 7
13,336
784
21,047
12,640
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
perkinsms2
Danzaburou
15
5 / 2 / 5
12,915
760
13,289
17,543
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
1
4
2
0.5
L
Martichoras
Lysify
Martichoras
2
2
1
1.25
W
Baron Samedi
PotentialSmurf
Baron Samedi
4
0
7
7.5
L
0
5
1
0.1
W
Danzaburou
perkinsms2
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
46,304
50,736
Taken
51,982
42,007
Mitigated
38,997
9,620
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,968
5,319
117
2,358
21,799
25,149
252
8,470
12,242
32,959
0
L
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
17,311
2,066
70
2,800
15,139
7,152
0
9,916
5,223
48,556
0
L
Martichoras
Lysify
Martichoras
12,496
2,058
0
2,795
14,076
6,203
0
10,463
3,613
0
59,874
W
Baron Samedi
PotentialSmurf
Baron Samedi
21,047
1,485
4,213
5,598
12,640
6,349
681
5,082
7,288
84,096
0
L
6,715
376
500
3,455
21,521
28,652
0
12,943
8,578
24,089
423
W
Danzaburou
perkinsms2
Danzaburou
13,289
4,819
0
6,868
17,543
7,499
2,278
8,655
7,992
0
64,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
38,356
189
Minions Killed
213
0
Camps Cleared
0
884,897
Distance Traveled
916,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,105
712
30
2
0
310,689
0
L
Morgan Le Fay
11,396
670
67
4
0
292,816
1
L
Martichoras
12,051
709
99
6
0
287,732
0
W
Baron Samedi
13,336
784
96
6
0
306,715
1
L
Artio
10,204
600
23
1
0
304,349
1
W
Danzaburou
12,915
760
87
5
0
299,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role