Player Matchup

Neith
Neith
 
Neith
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DeathDogXI
Nu Wa
Level 87
God Stats
3W - 1L
1,453 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 1
King Arthur
King Arthur
Schaddeschorsch_
King Arthur
Level 138
God Stats
107W - 110L
1,550 SR
Queue Stats
382W - 370L
1,431 Elo+
Solo
Xing Tian
Xing Tian
TTV_MysticalW0lf
Xing Tian
Level 66
God Stats
2W - 1L
1,962 SR
Queue Stats
128W - 128L
1,390 Elo+
Party 3
Bastet
Bastet
XxCrazyAlucardxX
Bastet
Level 141
God Stats
9W - 5L
1,648 SR
Queue Stats
135W - 144L
1,474 Elo+
Party 1
Team Averages
Level 102
1,623 SR
1,430 Elo+

VS

Team Averages
Level 117
1,586 SR
1,446 Elo+
Skadi
Skadi
Bonstein
Skadi
Level 137
God Stats
0W - 4L
1,300 SR
Queue Stats
133W - 131L
1,463 Elo+
Solo
Amaterasu
Amaterasu
RMickyy
Amaterasu
Level 115
God Stats
13W - 10L
1,461 SR
Queue Stats
180W - 192L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
SenseiPanther
Cabrakan
Level 106
God Stats
5W - 5L
1,733 SR
Queue Stats
104W - 103L
1,368 Elo+
Party 2
Chang'e
Chang'e
ShadowBan_free4
Chang'e
Level 68
God Stats
4W - 1L
1,793 SR
Queue Stats
185W - 222L
1,429 Elo+
Solo
Poseidon
Poseidon
Tybouh
Poseidon
Level 158
God Stats
103W - 77L
1,643 SR
Queue Stats
510W - 488L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 2
5,394
490
1,733
3,507
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
12
3 / 1 / 4
6,775
616
7,315
2,694
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Schaddeschorsch_
King Arthur
10
1 / 2 / 1
6,346
577
5,046
10,547
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
10
0 / 0 / 2
5,951
541
2,289
7,524
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 0
7,560
687
5,186
8,584
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bonstein
Skadi
11
0 / 1 / 1
6,034
549
3,992
5,513
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
RMickyy
Amaterasu
12
0 / 0 / 1
6,021
547
3,982
8,510
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
SenseiPanther
Cabrakan
11
2 / 3 / 1
6,098
554
2,975
10,016
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 0
4,310
392
1,424
9,959
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Tybouh
Poseidon
11
2 / 1 / 1
6,156
560
2,890
3,945
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Skadi
Bonstein
Skadi
0
1
1
0.5
W
Nu Wa
3
1
4
5
L
Amaterasu
RMickyy
Amaterasu
0
0
1
0.5
W
King Arthur
Schaddeschorsch_
King Arthur
1
2
1
0.75
L
Cabrakan
SenseiPanther
Cabrakan
2
3
1
0.83
L
0
8
0
0
W
Xing Tian
0
0
2
1
L
Poseidon
Tybouh
Poseidon
2
1
1
2.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
15,263
32,856
Taken
37,943
18,474
Mitigated
19,016
7,807
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,733
531
0
527
3,507
1,589
0
745
2,762
0
33,059
L
Skadi
Bonstein
Skadi
3,992
1,172
0
816
5,513
2,116
0
1,904
3,609
0
44,298
W
Nu Wa
7,315
2,949
0
511
2,694
916
1,016
1,423
1,271
48,643
0
L
Amaterasu
RMickyy
Amaterasu
3,982
1,172
0
3,859
8,510
5,856
0
1,045
7,465
0
45,547
W
King Arthur
Schaddeschorsch_
King Arthur
5,046
462
0
2,190
10,547
7,181
28
2,080
7,811
1,292
44,799
L
Cabrakan
SenseiPanther
Cabrakan
2,975
443
0
3,193
10,016
7,317
0
2,039
7,977
36,476
0
L
1,424
0
80
910
9,959
2,469
0
4,381
5,578
14,855
0
W
Xing Tian
2,289
229
0
1,870
7,524
5,600
0
1,176
6,295
23,232
0
L
Poseidon
Tybouh
Poseidon
2,890
418
0
576
3,945
1,258
0
916
3,029
49,541
0
W
5,186
1,184
0
2,709
8,584
3,188
0
1,865
6,681
0
51,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
28,619
323
Minions Killed
307
0
Camps Cleared
0
1,127,588
Distance Traveled
1,042,739
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,394
490
63
6
0
208,188
6
L
Skadi
6,034
549
85
8
0
219,823
0
W
Nu Wa
6,775
616
65
6
0
209,152
0
L
Amaterasu
6,021
547
73
7
0
225,739
0
W
King Arthur
6,346
577
87
8
0
216,763
0
L
Cabrakan
6,098
554
51
5
0
206,682
0
L
Chang'e
4,310
392
17
2
0
152,102
0
W
Xing Tian
5,951
541
32
3
0
220,433
1
L
Poseidon
6,156
560
81
7
0
238,393
4
W
Bastet
7,560
687
76
7
0
273,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role