Player Matchup

Guan Yu
Guan Yu
Bjornragnar8
Guan Yu
Level 122
God Stats
7W - 2L
1,798 SR
Queue Stats
459W - 477L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Joao_vm_
Aphrodite
Level 107
God Stats
2W - 7L
1,074 SR
Queue Stats
116W - 121L
1,434 Elo+
Solo
Ah Puch
Ah Puch
Lilley1213
Ah Puch
Level 127
God Stats
5W - 9L
1,445 SR
Queue Stats
818W - 814L
1,442 Elo+
Solo
Ishtar
Ishtar
POOOooiiiIIiL
Ishtar
Level 69
God Stats
5W - 0L
1,769 SR
Queue Stats
254W - 236L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
lolopatoo
Ao Kuang
Level 70
God Stats
2W - 3L
1,296 SR
Queue Stats
176W - 157L
1,491 Elo+
Party 1
Team Averages
Level 99
1,476 SR
1,458 Elo+

VS

Team Averages
Level 93
1,565 SR
1,468 Elo+
Xbalanque
Xbalanque
DinoWood97
Xbalanque
Level 108
God Stats
12W - 19L
1,430 SR
Queue Stats
243W - 233L
1,503 Elo+
Solo
Fenrir
Fenrir
FED 3x Bunny
Fenrir
Level 35
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
King The Tank
Zhong Kui
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 18L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Yung Q1709
Sylvanus
Level 122
God Stats
6W - 2L
1,930 SR
Queue Stats
446W - 426L
1,465 Elo+
Solo
Janus
Janus
rapido_oscura943
Janus
Level 94
God Stats
27W - 30L
1,273 SR
Queue Stats
277W - 269L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bjornragnar8
Guan Yu
17
2 / 2 / 4
10,308
515
8,616
20,184
19,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Joao_vm_
Aphrodite
18
7 / 3 / 11
10,796
540
16,919
18,005
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Lilley1213
Ah Puch
17
4 / 2 / 10
11,476
574
14,892
9,182
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
6 / 4 / 11
11,784
589
17,042
18,363
8,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
lolopatoo
Ao Kuang
18
9 / 3 / 8
11,508
575
11,343
21,941
10,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DinoWood97
Xbalanque
15
3 / 9 / 4
9,611
481
14,012
20,723
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
15
3 / 4 / 6
9,915
496
7,518
17,523
7,371
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
King The Tank
Zhong Kui
15
4 / 4 / 4
9,447
472
6,828
16,846
20,895
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Yung Q1709
Sylvanus
16
3 / 4 / 2
9,733
487
14,754
22,331
22,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 5
9,666
483
8,450
14,374
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
28
Kills
14
14
Deaths
28
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bjornragnar8
Guan Yu
2
2
4
2
L
Xbalanque
DinoWood97
Xbalanque
3
9
4
0.56
L
Fenrir
3
4
6
1.5
W
Aphrodite
Joao_vm_
Aphrodite
7
3
11
4.17
L
Zhong Kui
King The Tank
Zhong Kui
4
4
4
1.5
W
Ah Puch
Lilley1213
Ah Puch
4
2
10
4.5
W
6
4
11
2.88
L
Sylvanus
Yung Q1709
Sylvanus
3
4
2
1
W
Ao Kuang
lolopatoo
Ao Kuang
9
3
8
4.33
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,812
Damage
51,562
87,675
Taken
91,797
50,812
Mitigated
64,531
33,705
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bjornragnar8
Guan Yu
8,616
997
1,193
6,798
20,184
19,558
331
11,005
9,135
0
63,327
L
Xbalanque
DinoWood97
Xbalanque
14,012
6,848
0
4,828
20,723
8,304
0
9,282
11,441
0
81,309
L
Fenrir
7,518
1,889
0
3,752
17,523
7,371
0
8,484
9,039
0
53,406
W
Aphrodite
Joao_vm_
Aphrodite
16,919
1,469
5,695
9,275
18,005
9,001
1,164
4,429
13,552
76,030
0
L
Zhong Kui
King The Tank
Zhong Kui
6,828
311
0
4,304
16,846
20,895
0
8,150
8,696
30,390
0
W
Ah Puch
Lilley1213
Ah Puch
14,892
1,129
0
2,291
9,182
3,514
795
3,363
5,657
82,532
0
W
17,042
8,070
0
4,179
18,363
8,644
2,588
5,036
13,199
0
102,147
L
Sylvanus
Yung Q1709
Sylvanus
14,754
3,125
603
8,324
22,331
22,645
0
8,381
13,950
60,752
0
W
Ao Kuang
lolopatoo
Ao Kuang
11,343
3,518
0
4,274
21,941
10,095
2,775
6,211
15,596
99,968
0
L
8,450
81
0
1,660
14,374
5,316
0
8,857
5,517
59,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,872
Gold Earned
48,372
629
Minions Killed
432
0
Camps Cleared
0
1,900,258
Distance Traveled
1,826,603
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,308
515
114
6
0
361,779
1
L
Xbalanque
9,611
481
110
6
0
341,301
5
L
Fenrir
9,915
496
71
4
0
436,269
0
W
Aphrodite
10,796
540
106
5
0
356,369
0
L
Zhong Kui
9,447
472
38
2
0
382,140
0
W
Ah Puch
11,476
574
149
7
0
380,422
0
W
Ishtar
11,784
589
149
7
0
370,422
0
L
Sylvanus
9,733
487
71
4
0
309,544
0
W
Ao Kuang
11,508
575
111
6
0
431,266
0
L
Janus
9,666
483
142
7
0
357,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role