Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BrxíN
Xbalanque
Level 121
God Stats
11W - 1L
2,049 SR
Queue Stats
646W - 279L
1,716 Elo+
Party 1
Bakasura
Bakasura
DravenClash227
Bakasura
Level 149
God Stats
12W - 9L
1,573 SR
Queue Stats
348W - 336L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Samhawk
Kuzenbo
Level 183
God Stats
3W - 2L
1,468 SR
Queue Stats
162W - 68L
1,769 Elo+
Party 1
Team Averages
Level 148
1,618 SR
1,601 Elo+

VS

Team Averages
Level 132
1,551 SR
1,592 Elo+
Poseidon
Poseidon
InfracTR
Poseidon
Level 34
God Stats
1W - 2L
1,529 SR
Queue Stats
8W - 12L
1,674 Elo+
Solo
Serqet
Serqet
Jedi141
Serqet
Level 156
God Stats
15W - 15L
1,539 SR
Queue Stats
120W - 102L
1,573 Elo+
Solo
Sol
Sol
Senthor
Sol
Level 157
God Stats
2W - 6L
1,529 SR
Queue Stats
453W - 401L
1,576 Elo+
Solo
Mulan
Mulan
dapro24
Mulan
Level 127
God Stats
2W - 2L
1,661 SR
Queue Stats
48W - 48L
1,494 Elo+
Solo
Thanatos
Thanatos
tatout
Thanatos
Level 187
God Stats
13W - 8L
1,496 SR
Queue Stats
330W - 300L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 1 / 2
7,467
622
6,285
4,832
4,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
 
Merlin
13
2 / 2 / 2
7,081
590
3,646
6,697
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
BrxíN
Xbalanque
14
9 / 1 / 0
8,432
703
14,354
9,198
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
11
1 / 2 / 4
6,469
539
4,388
10,519
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Samhawk
Kuzenbo
10
0 / 1 / 7
6,458
538
4,221
9,259
8,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
InfracTR
Poseidon
11
1 / 3 / 2
6,322
527
5,632
6,225
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Jedi141
Serqet
11
3 / 2 / 2
6,657
555
4,746
8,349
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
10
1 / 4 / 1
6,045
504
6,640
9,561
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
dapro24
Mulan
9
0 / 2 / 2
5,776
481
2,519
10,545
7,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
tatout
Thanatos
11
2 / 3 / 0
6,394
533
3,923
12,118
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
7
7
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
2
3
W
Merlin
 
Merlin
2
2
2
1.5
W
Xbalanque
BrxíN
Xbalanque
9
1
0
9
W
Bakasura
1
2
4
1.5
L
Poseidon
InfracTR
Poseidon
1
3
2
0.67
L
Serqet
Jedi141
Serqet
3
2
2
2
W
Kuzenbo
Samhawk
Kuzenbo
0
1
7
3.5
L
Sol
1
4
1
0.38
L
Mulan
dapro24
Mulan
0
2
2
0.5
L
Thanatos
tatout
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
23,460
40,505
Taken
46,798
22,457
Mitigated
21,648
11,924
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,285
1,104
0
1,310
4,832
4,203
632
0
4,832
0
49,551
W
Merlin
 
Merlin
3,646
189
0
568
6,697
2,257
0
1,558
4,779
56,333
0
W
Xbalanque
BrxíN
Xbalanque
14,354
8,034
0
5,617
9,198
4,002
378
4,508
4,690
0
71,878
W
Bakasura
4,388
2,839
0
2,866
10,519
3,936
12
3,483
7,036
0
41,989
L
Poseidon
InfracTR
Poseidon
5,632
969
0
674
6,225
1,879
0
2,163
3,471
54,672
0
L
Serqet
Jedi141
Serqet
4,746
1,173
0
2,798
8,349
3,318
0
1,929
6,339
0
39,230
W
Kuzenbo
Samhawk
Kuzenbo
4,221
1,306
0
1,563
9,259
8,059
123
2,723
6,416
18,958
0
L
Sol
6,640
3,904
0
1,303
9,561
2,720
0
454
9,012
53,006
0
L
Mulan
dapro24
Mulan
2,519
491
0
3,486
10,545
7,627
0
2,486
7,841
0
17,555
L
Thanatos
tatout
Thanatos
3,923
795
0
9,260
12,118
6,104
0
833
11,283
0
40,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
31,194
409
Minions Killed
342
0
Camps Cleared
0
1,270,431
Distance Traveled
1,280,152
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,467
622
78
7
0
201,030
0
W
Merlin
7,081
590
108
9
0
234,650
3
W
Xbalanque
8,432
703
121
10
0
247,884
0
W
Bakasura
6,469
539
82
7
0
313,866
2
L
Poseidon
6,322
527
96
8
0
246,405
0
L
Serqet
6,657
555
66
6
0
295,295
0
W
Kuzenbo
6,458
538
20
2
0
273,001
2
L
Sol
6,045
504
88
7
0
223,775
0
L
Mulan
5,776
481
18
2
0
263,438
1
L
Thanatos
6,394
533
74
6
0
251,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role