Player Matchup

Ix Chel
Ix Chel
Lunatik2403
Ix Chel
Level 128
God Stats
5W - 6L
1,568 SR
Queue Stats
38W - 43L
1,513 Elo+
Party 2
Bastet
Bastet
Romes8833
Bastet
Level 160
God Stats
4W - 5L
1,300 SR
Queue Stats
233W - 231L
1,494 Elo+
Party 2
Pele
Pele
TuffBuffBaby
Pele
Level 140
God Stats
13W - 8L
1,698 SR
Queue Stats
125W - 119L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
ZF Demigod
Xbalanque
Level 96
God Stats
2W - 1L
1,881 SR
Queue Stats
382W - 329L
1,492 Elo+
Solo
Freya
Freya
temp-1263482
Freya
Level 128
God Stats
6W - 7L
1,601 SR
Queue Stats
117W - 114L
1,496 Elo+
Party 1
Team Averages
Level 130
1,610 SR
1,501 Elo+

VS

Team Averages
Level 117
1,545 SR
1,431 Elo+
Aphrodite
Aphrodite
Button-_Fever
Aphrodite
Level 142
God Stats
7W - 5L
1,498 SR
Queue Stats
10W - 14L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
ScorchedProtato
Jormungandr
Level 105
God Stats
32W - 27L
1,567 SR
Queue Stats
364W - 333L
1,507 Elo+
Party 3
Scylla
Scylla
ShadowFrags
Scylla
Level 64
God Stats
6W - 3L
1,596 SR
Queue Stats
158W - 153L
1,485 Elo+
Party 3
Charybdis
Charybdis
TheChaosEmblem
Charybdis
Level 148
God Stats
2W - 2L
1,461 SR
Queue Stats
47W - 58L
1,414 Elo+
Party 3
Kali
Kali
Xion_IXV
Kali
Level 128
God Stats
3W - 6L
1,601 SR
Queue Stats
42W - 48L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lunatik2403
Ix Chel
15
2 / 5 / 6
10,131
533
8,135
17,468
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Romes8833
Bastet
14
1 / 7 / 6
9,149
482
10,814
20,033
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 4
10,207
537
13,860
17,192
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
ZF Demigod
Xbalanque
18
4 / 2 / 1
11,002
579
13,062
15,336
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 7 / 4
9,956
524
12,089
22,991
15,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Button-_Fever
Aphrodite
15
2 / 4 / 12
8,914
469
5,409
14,685
7,185
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ScorchedProtato
Jormungandr
17
2 / 3 / 8
10,662
561
18,877
17,436
14,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
8 / 2 / 5
10,859
572
12,826
14,838
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheChaosEmblem
Charybdis
17
2 / 3 / 8
10,330
544
11,032
14,027
5,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
18
12 / 3 / 8
12,212
643
15,976
20,883
10,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
14
Kills
26
26
Deaths
15
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Button-_Fever
Aphrodite
2
4
12
2
L
Ix Chel
Lunatik2403
Ix Chel
2
5
6
1
L
Bastet
Romes8833
Bastet
1
7
6
0.57
W
Jormungandr
ScorchedProtato
Jormungandr
2
3
8
2
W
Scylla
8
2
5
5.25
W
Charybdis
TheChaosEmblem
Charybdis
2
3
8
2
L
5
5
4
1.4
W
Kali
12
3
8
5.33
L
Xbalanque
ZF Demigod
Xbalanque
4
2
1
2.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,960
Damage
64,120
93,020
Taken
81,869
53,373
Mitigated
42,130
27,703
Healing
31,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Button-_Fever
Aphrodite
5,409
360
7,881
6,571
14,685
7,185
437
2,702
11,983
30,132
0
L
Ix Chel
Lunatik2403
Ix Chel
8,135
686
709
3,435
17,468
13,803
60
6,298
11,170
44,989
0
L
Bastet
Romes8833
Bastet
10,814
1,877
0
3,488
20,033
8,987
0
6,125
13,908
0
71,048
W
Jormungandr
ScorchedProtato
Jormungandr
18,877
5,823
0
2,986
17,436
14,550
204
9,766
7,670
84,046
610
W
Scylla
12,826
331
0
2,444
14,838
4,883
1,318
1,219
13,619
62,018
0
W
Charybdis
TheChaosEmblem
Charybdis
11,032
6,148
0
3,944
14,027
5,488
1,440
1,760
12,267
0
89,180
L
13,860
1,919
0
3,442
17,192
7,614
884
8,023
9,169
0
77,293
W
Kali
15,976
9,950
0
7,486
20,883
10,024
703
4,777
16,106
0
70,893
L
Xbalanque
ZF Demigod
Xbalanque
13,062
5,833
0
7,970
15,336
7,506
1,879
3,763
11,573
0
116,038
L
12,089
4,286
0
8,659
22,991
15,463
0
13,091
9,900
61,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
52,977
528
Minions Killed
514
0
Camps Cleared
0
1,744,315
Distance Traveled
1,873,869
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,914
469
47
2
0
353,624
0
L
Ix Chel
10,131
533
45
2
0
360,219
3
L
Bastet
9,149
482
80
4
0
382,556
0
W
Jormungandr
10,662
561
114
6
0
361,789
4
W
Scylla
10,859
572
103
5
0
388,900
0
W
Charybdis
10,330
544
162
9
0
345,030
4
L
Pele
10,207
537
116
6
0
383,412
0
W
Kali
12,212
643
88
5
0
424,526
0
L
Xbalanque
11,002
579
177
9
0
340,641
0
L
Freya
9,956
524
110
6
0
277,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role