Player Matchup

Tiamat
Tiamat
BABAOhhh
Tiamat
Level 89
God Stats
7W - 5L
1,506 SR
Queue Stats
120W - 145L
1,388 Elo+
Solo
Nox
Nox
Hazama6565
Nox
Level 44
God Stats
0W - 1L
1,787 SR
Queue Stats
19W - 26L
1,319 Elo+
Solo
Fenrir
Fenrir
Slypher09
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,115 Elo+
Solo
Cerberus
Cerberus
Zombigearleader
Cerberus
Level 47
God Stats
2W - 2L
1,517 SR
Queue Stats
119W - 122L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
hweaver64
Hou Yi
Level 124
God Stats
2W - 1L
1,711 SR
Queue Stats
117W - 118L
1,396 Elo+
Party 1
Team Averages
Level 73
1,604 SR
1,322 Elo+

VS

Team Averages
Level 72
1,441 SR
1,354 Elo+
Tyr
Tyr
Chikirrarri_PR
Tyr
Level 51
God Stats
16W - 23L
1,256 SR
Queue Stats
209W - 250L
1,289 Elo+
Solo
Anubis
Anubis
EliteXBrynk
Anubis
Level 87
God Stats
24W - 22L
1,479 SR
Queue Stats
81W - 81L
1,408 Elo+
Solo
Discordia
Discordia
Itatchi05
Discordia
Level 68
God Stats
4W - 2L
1,626 SR
Queue Stats
115W - 113L
1,468 Elo+
Solo
Neith
Neith
Simpderella
Neith
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,199 Elo+
Solo
Charon
Charon
Snowviking784
Charon
Level 107
God Stats
58W - 55L
1,346 SR
Queue Stats
309W - 310L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BABAOhhh
Tiamat
14
1 / 3 / 1
8,135
508
5,993
13,304
12,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
7,093
443
3,479
12,013
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Slypher09
Fenrir
9
0 / 3 / 1
6,312
395
1,950
13,651
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 10 / 0
6,441
403
4,888
22,985
19,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
hweaver64
Hou Yi
11
1 / 8 / 0
6,939
434
6,518
16,927
6,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,957
560
3,903
11,967
9,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Anubis
14
8 / 2 / 2
9,027
564
17,366
12,980
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Itatchi05
Discordia
15
2 / 0 / 3
8,652
541
9,258
6,571
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
14 / 0 / 2
10,543
659
23,563
10,009
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 6
8,634
540
5,863
13,857
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
26
26
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BABAOhhh
Tiamat
1
3
1
0.5
W
0
0
1
0.5
W
Anubis
8
2
2
4.5
L
0
2
0
0
W
Discordia
Itatchi05
Discordia
2
0
3
3.5
W
14
0
2
15
L
Fenrir
Slypher09
Fenrir
0
3
1
0.17
W
2
0
6
5
L
Cerberus
0
10
0
0
L
Hou Yi
hweaver64
Hou Yi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
59,953
78,880
Taken
55,384
45,557
Mitigated
35,892
13,894
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BABAOhhh
Tiamat
5,993
674
0
3,661
13,304
12,175
0
5,124
8,180
53,770
449
W
3,903
405
0
4,865
11,967
9,979
432
3,917
8,050
59
60,316
W
Anubis
17,366
134
0
7,146
12,980
6,344
406
1,105
11,865
75,789
0
L
3,479
502
0
1,340
12,013
4,040
0
9,946
2,067
48,724
0
W
Discordia
Itatchi05
Discordia
9,258
936
0
250
6,571
2,422
1,794
1,407
5,100
73,080
0
W
23,563
10,936
0
1,668
10,009
4,230
2,769
3,986
5,931
0
81,411
L
Fenrir
Slypher09
Fenrir
1,950
724
0
3,050
13,651
4,197
0
8,088
5,563
0
32,093
W
5,863
1,530
0
2,392
13,857
12,917
241
3,212
10,527
36,324
0
L
Cerberus
4,888
719
177
2,198
22,985
19,105
0
5,972
17,013
30,354
0
L
Hou Yi
hweaver64
Hou Yi
6,518
3,495
0
3,468
16,927
6,040
0
3,416
13,511
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
45,813
363
Minions Killed
493
0
Camps Cleared
0
1,467,014
Distance Traveled
1,488,582
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,135
508
81
5
0
296,582
0
W
Tyr
8,957
560
114
7
0
321,027
0
W
Anubis
9,027
564
105
7
0
291,813
0
L
Nox
7,093
443
108
7
0
301,584
2
W
Discordia
8,652
541
118
7
0
295,945
0
W
Neith
10,543
659
127
8
0
296,436
0
L
Fenrir
6,312
395
47
3
0
327,410
11
W
Charon
8,634
540
29
2
0
283,361
0
L
Cerberus
6,441
403
58
4
0
281,413
3
L
Hou Yi
6,939
434
69
4
0
260,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role