Player Matchup

Xbalanque
Xbalanque
GrapeFighter420
Xbalanque
Level 145
God Stats
3W - 5L
1,375 SR
Queue Stats
216W - 220L
1,493 Elo+
Solo
Ullr
Ullr
Jigsaw066
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,455 Elo+
Party 1
Ravana
Ravana
MR-SMOKE-453
Ravana
Level 119
God Stats
8W - 16L
1,334 SR
Queue Stats
845W - 886L
1,489 Elo+
Solo
Hachiman
Hachiman
Xantock
Hachiman
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
44W - 44L
1,459 Elo+
Solo
Thanatos
Thanatos
XxteamxX
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,466 Elo+
Party 1
Team Averages
Level 119
1,396 SR
1,472 Elo+

VS

Team Averages
Level 127
1,478 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Magick Fool
Merlin
Level 87
God Stats
7W - 5L
1,472 SR
Queue Stats
255W - 245L
1,472 Elo+
Solo
Hades
Hades
mohamedc15
Hades
Level 63
God Stats
13W - 7L
1,398 SR
Queue Stats
380W - 386L
1,494 Elo+
Solo
Camazotz
Camazotz
smilly123
Camazotz
Level 158
God Stats
21W - 14L
1,521 SR
Queue Stats
620W - 641L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrapeFighter420
Xbalanque
16
2 / 7 / 4
8,747
625
12,710
17,515
6,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
20
4 / 2 / 4
10,386
742
10,509
10,209
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
4 / 4 / 4
9,047
646
13,659
17,757
13,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Xantock
Hachiman
6
0 / 1 / 1
6,924
495
0
1,047
0
Thanatos
XxteamxX
Thanatos
16
2 / 6 / 1
8,736
624
5,537
11,971
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 1 / 9
11,179
799
15,505
7,604
2,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
 
Fenrir
16
3 / 6 / 10
11,029
788
5,956
13,879
18,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
19
4 / 1 / 10
11,301
807
11,740
11,088
5,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
20
4 / 1 / 8
11,721
837
8,923
17,395
11,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
smilly123
Camazotz
16
3 / 5 / 11
9,882
706
12,301
17,847
7,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
20
20
Deaths
14
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
9
10.5
W
Fenrir
 
Fenrir
3
6
10
1.33
L
Xbalanque
GrapeFighter420
Xbalanque
2
7
4
0.57
L
Ullr
4
2
4
3
L
Ravana
4
4
4
1.5
W
Merlin
4
1
10
9
L
Hachiman
Xantock
Hachiman
0
1
1
0.5
L
Thanatos
XxteamxX
Thanatos
2
6
1
0.42
W
Hades
4
1
8
8
W
Camazotz
smilly123
Camazotz
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,415
Damage
54,425
58,499
Taken
67,813
28,633
Mitigated
45,314
19,922
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,505
2,430
1,065
3,417
7,604
2,980
5,068
0
7,604
37,056
0
W
Fenrir
 
Fenrir
5,956
233
1,186
768
13,879
18,397
0
0
13,879
161
8,686
L
Xbalanque
GrapeFighter420
Xbalanque
12,710
3,725
1,346
4,531
17,515
6,075
0
9,495
8,020
0
24,054
L
Ullr
10,509
6,436
478
2,745
10,209
4,534
0
7,617
2,592
0
37,316
L
Ravana
13,659
2,539
1,372
4,926
17,757
13,458
0
10,031
7,726
0
25,784
W
Merlin
11,740
204
1,385
1,416
11,088
5,023
2,264
0
11,088
36,292
0
L
Hachiman
Xantock
Hachiman
0
0
0
0
1,047
0
0
0
1,047
0
0
L
Thanatos
XxteamxX
Thanatos
5,537
217
706
3,818
11,971
4,566
0
9,186
2,785
0
10,844
W
Hades
8,923
605
2,415
9,141
17,395
11,243
1,303
0
17,395
28,238
0
W
Camazotz
smilly123
Camazotz
12,301
1,352
766
5,302
17,847
7,671
0
0
17,527
0
24,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
55,112
121
Minions Killed
161
0
Camps Cleared
0
969,898
Distance Traveled
1,310,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,179
799
33
2
0
279,924
0
W
Fenrir
11,029
788
4
0
0
206,187
0
L
Xbalanque
8,747
625
22
2
0
249,894
0
L
Ullr
10,386
742
65
5
0
251,598
0
L
Ravana
9,047
646
26
2
0
242,593
0
W
Merlin
11,301
807
42
3
0
299,420
0
L
Hachiman
6,924
495
0
0
0
0
0
L
Thanatos
8,736
624
8
1
0
225,813
2
W
Hades
11,721
837
58
4
0
247,651
0
W
Camazotz
9,882
706
24
2
0
276,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role