Player Matchup

Susano
Susano
Silver III
 
Susano
Silver III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver IV
Fire3010
Freya
Silver IV
Level 115
God Stats
14W - 12L
1,591 SR
Queue Stats
180W - 203L
1,078 MMR
Solo
Persephone
Persephone
Silver II
HipHopx
Persephone
Silver II
Level 63
God Stats
5W - 4L
1,685 SR
Queue Stats
132W - 131L
1,028 MMR
Party 1
Athena
Athena
Silver II
HofOof
Athena
Silver II
Level 107
God Stats
22W - 20L
1,549 SR
Queue Stats
272W - 289L
1,039 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,565 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,523 SR
1,202 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
CloakingCow4082
Merlin
Silver I
Level 145
God Stats
2W - 1L
1,341 SR
Queue Stats
158W - 167L
965 MMR
Solo
Shiva
Shiva
Silver II
MaxxRobato
Shiva
Silver II
Level 138
God Stats
17W - 11L
1,544 SR
Queue Stats
164W - 177L
1,002 MMR
Solo
Charybdis
Charybdis
Silver III
ejaycameron
Charybdis
Silver III
Level 153
God Stats
6W - 1L
1,728 SR
Queue Stats
29W - 39L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 0 / 1
5,909
591
3,501
7,923
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
 
Hachiman
7
0 / 3 / 1
4,849
485
4,225
5,534
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Fire3010
Freya
9
0 / 3 / 0
5,345
535
2,820
8,883
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
HipHopx
Persephone
11
3 / 3 / 0
6,575
658
5,829
5,780
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
HofOof
Athena
9
0 / 1 / 0
5,093
509
1,452
6,926
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KaliHorusAo KuangMartichoras

VS

Bans
BakasuraNeithThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 1
7,027
703
1,757
7,486
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
 
Arachne
11
3 / 2 / 4
6,720
672
4,174
10,660
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 1
6,998
700
4,788
3,883
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
10
1 / 0 / 2
6,111
611
4,918
9,364
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
ejaycameron
Charybdis
11
2 / 1 / 1
6,301
630
4,212
6,073
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
0
1
2.5
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Anubis
 
Anubis
2
2
1
1.25
W
Arachne
 
Arachne
3
2
4
2.5
W
2
0
1
2.5
L
Freya
Fire3010
Freya
0
3
0
0
L
Persephone
HipHopx
Persephone
3
3
0
1
L
Athena
HofOof
Athena
0
1
0
0
W
Shiva
1
0
2
2
W
Charybdis
ejaycameron
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
19,849
35,046
Taken
37,466
14,100
Mitigated
16,481
11,314
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,501
785
0
2,568
7,923
2,603
0
999
6,924
0
35,164
L
Hachiman
 
Hachiman
4,225
2,847
0
1,285
5,534
1,663
0
0
5,534
0
27,923
W
Anubis
 
Anubis
1,757
0
0
2,120
7,486
4,124
192
4,658
2,828
54,512
0
W
Arachne
 
Arachne
4,174
2,324
0
3,560
10,660
3,959
358
1,370
9,212
0
37,878
W
4,788
539
0
1,365
3,883
1,395
0
1,531
2,134
54,165
0
L
Freya
Fire3010
Freya
2,820
728
0
3,312
8,883
3,221
0
3,682
5,201
36,374
0
L
Persephone
HipHopx
Persephone
5,829
270
0
1,544
5,780
1,858
0
1,525
4,250
42,495
0
L
Athena
HofOof
Athena
1,452
556
0
2,605
6,926
4,755
0
336
6,590
16,293
0
W
Shiva
4,918
432
110
3,269
9,364
5,019
0
1,701
7,621
0
19,027
W
Charybdis
ejaycameron
Charybdis
4,212
3,046
0
3,064
6,073
1,984
1,233
503
5,570
0
44,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
33,157
296
Minions Killed
363
0
Camps Cleared
0
985,574
Distance Traveled
989,019
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,909
591
57
6
0
239,069
0
L
Hachiman
4,849
485
58
6
0
143,226
0
W
Anubis
7,027
703
97
10
0
166,173
4
W
Arachne
6,720
672
60
6
0
221,071
0
W
Merlin
6,998
700
101
10
0
204,255
2
L
Freya
5,345
535
83
8
0
185,262
4
L
Persephone
6,575
658
67
7
0
191,486
0
L
Athena
5,093
509
31
3
0
226,531
2
W
Shiva
6,111
611
25
3
0
221,941
5
W
Charybdis
6,301
630
80
8
0
175,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role