Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Joshgnl
Nemesis
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
133W - 115L
1,524 Elo+
Party 1
Eset
Eset
Kalex_Badtr0p3rs
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,506 Elo+
Party 1
Ares
Ares
pipex_079
Ares
Level 15
God Stats
2W - 4L
1,094 SR
Queue Stats
2W - 6L
1,083 Elo+
Party 4
Team Averages
Level 69
1,419 SR
1,423 Elo+

VS

Team Averages
Level 29
1,418 SR
1,438 Elo+
Shiva
Shiva
Humdinger213115
Shiva
Level 34
God Stats
3W - 5L
1,453 SR
Queue Stats
64W - 56L
1,541 Elo+
Party 2
Merlin
Merlin
Sim191
Merlin
Level 59
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 3
Neith
Neith
kfcneal
Neith
Level 42
God Stats
38W - 52L
1,506 SR
Queue Stats
288W - 294L
1,460 Elo+
Solo
Guan Yu
Guan Yu
lsaclaws
Guan Yu
Level 4
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
xCoupdeGrace23
Cthulhu
Level 7
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
5 / 0 / 0
6,555
596
5,876
7,590
3,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
 
Thor
12
0 / 1 / 1
6,392
581
5,935
11,933
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Joshgnl
Nemesis
11
4 / 0 / 0
6,547
595
4,273
7,589
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
6,756
614
2,243
3,953
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 1 / 4
5,498
500
2,530
6,269
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,587
599
8,622
10,904
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Sim191
Merlin
8
0 / 2 / 0
4,941
449
3,214
4,886
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kfcneal
Neith
11
0 / 1 / 0
6,329
575
1,828
6,165
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
lsaclaws
Guan Yu
7
0 / 2 / 0
4,888
444
2,220
6,855
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 3 / 0
4,851
441
3,988
8,091
5,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
0
5
W
Thor
 
Thor
0
1
1
0.5
L
1
1
0
1
W
Nemesis
Joshgnl
Nemesis
4
0
0
4
W
0
0
3
1.5
L
Merlin
Sim191
Merlin
0
2
0
0
L
Neith
kfcneal
Neith
0
1
0
0
L
Guan Yu
lsaclaws
Guan Yu
0
2
0
0
W
Ares
0
1
4
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
19,872
37,334
Taken
36,901
19,521
Mitigated
20,123
11,790
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,876
3,962
0
5,219
7,590
3,071
0
2,806
4,702
0
53,977
W
Thor
 
Thor
5,935
1,267
0
3,348
11,933
7,698
0
0
11,933
0
52,546
L
8,622
2,956
0
2,807
10,904
5,870
0
0
10,904
0
53,148
W
Nemesis
Joshgnl
Nemesis
4,273
1,816
0
250
7,589
3,058
0
807
6,782
0
47,727
W
2,243
199
112
629
3,953
1,277
0
1,169
2,784
55,226
0
L
Merlin
Sim191
Merlin
3,214
403
0
1,051
4,886
1,547
53
1,892
2,994
24,394
0
L
Neith
kfcneal
Neith
1,828
662
0
739
6,165
2,159
0
351
5,814
0
55,669
L
Guan Yu
lsaclaws
Guan Yu
2,220
358
174
1,681
6,855
5,189
0
1,681
5,174
0
11,087
W
Ares
2,530
35
0
2,232
6,269
4,417
0
2,297
3,931
10,662
0
L
3,988
465
94
2,039
8,091
5,358
0
849
7,242
26,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
27,596
371
Minions Killed
269
0
Camps Cleared
0
1,112,885
Distance Traveled
1,017,410
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,555
596
90
8
0
196,333
0
W
Thor
6,392
581
96
9
0
187,476
0
L
Shiva
6,587
599
87
8
0
202,816
1
W
Nemesis
6,547
595
73
7
0
274,224
0
W
Eset
6,756
614
103
9
0
235,515
2
L
Merlin
4,941
449
33
3
0
200,693
0
L
Neith
6,329
575
103
9
0
233,260
0
L
Guan Yu
4,888
444
14
1
0
189,075
0
W
Ares
5,498
500
9
1
0
219,337
0
L
Cthulhu
4,851
441
32
3
0
191,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role