Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Operator__210
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,214 Elo+
Party 3
Ravana
Ravana
itch_gabe
Ravana
Level 63
God Stats
19W - 13L
1,668 SR
Queue Stats
120W - 118L
1,422 Elo+
Solo
Susano
Susano
kingofsomething0
Susano
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 161L
1,377 Elo+
Party 1
Loki
Loki
strangerkid911
Loki
Level 52
God Stats
6W - 10L
1,537 SR
Queue Stats
199W - 211L
1,391 Elo+
Party 1
Team Averages
Level 45
1,541 SR
1,381 Elo+

VS

Team Averages
Level 73
1,432 SR
1,342 Elo+
Ares
Ares
DataFett
Ares
Level 68
God Stats
23W - 22L
1,559 SR
Queue Stats
188W - 198L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Simpderella
Guan Yu
Level 46
God Stats
2W - 4L
1,090 SR
Queue Stats
14W - 19L
1,114 Elo+
Solo
Bakasura
Bakasura
Undertaker22
Bakasura
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 42L
1,390 Elo+
Solo
Sol
Sol
Zombigearleader
Sol
Level 47
God Stats
23W - 21L
1,453 SR
Queue Stats
119W - 122L
1,380 Elo+
Party 2
Martichoras
Martichoras
hweaver64
Martichoras
Level 124
God Stats
5W - 4L
1,557 SR
Queue Stats
117W - 118L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 3 / 1
6,801
567
4,438
8,505
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
7
0 / 8 / 0
4,961
413
2,638
9,286
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
itch_gabe
Ravana
11
4 / 1 / 0
6,722
560
7,453
7,639
4,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 5 / 2
5,868
489
4,668
9,703
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,571
464
4,979
10,410
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 0 / 8
7,092
591
4,861
9,512
7,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Simpderella
Guan Yu
11
0 / 3 / 1
6,535
545
4,778
9,546
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Undertaker22
Bakasura
11
2 / 2 / 5
6,511
543
4,651
10,144
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 4
7,210
601
6,501
7,696
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Martichoras
hweaver64
Martichoras
12
10 / 0 / 4
7,454
621
9,082
6,089
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
19
20
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
1
0.5
W
Ares
4
0
8
8
L
Izanami
0
8
0
0
W
Guan Yu
Simpderella
Guan Yu
0
3
1
0.17
W
Bakasura
Undertaker22
Bakasura
2
2
5
2.25
W
3
2
4
2.5
W
Martichoras
hweaver64
Martichoras
10
0
4
12
L
Ravana
itch_gabe
Ravana
4
1
0
4
L
2
5
2
0.6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
29,873
45,543
Taken
42,987
17,853
Mitigated
27,490
9,738
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,438
708
0
2,573
8,505
3,371
82
4,319
4,186
47,135
0
W
Ares
4,861
580
1,370
2,156
9,512
7,856
360
131
9,381
19,020
0
L
Izanami
2,638
1,932
0
19
9,286
2,731
0
2,308
6,738
0
20,811
W
Guan Yu
Simpderella
Guan Yu
4,778
788
54
1,946
9,546
9,464
0
0
9,546
0
40,555
W
Bakasura
Undertaker22
Bakasura
4,651
3,587
0
1,810
10,144
3,825
0
700
9,444
0
35,050
W
6,501
2,314
0
2,610
7,696
2,906
320
3,587
4,109
52,106
0
W
Martichoras
hweaver64
Martichoras
9,082
5,019
0
2,112
6,089
3,439
1,486
20
6,069
0
51,773
L
Ravana
itch_gabe
Ravana
7,453
2,830
0
3,970
7,639
4,320
0
0
7,095
0
46,112
L
4,668
789
0
1,440
9,703
3,287
0
1,813
7,490
0
19,769
L
4,979
489
0
1,736
10,410
4,144
0
2,922
7,418
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
34,802
255
Minions Killed
338
0
Camps Cleared
0
1,160,603
Distance Traveled
1,189,832
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,801
567
84
7
0
227,931
0
W
Ares
7,092
591
21
2
0
230,818
0
L
Izanami
4,961
413
25
2
0
210,842
0
W
Guan Yu
6,535
545
68
6
0
249,025
0
W
Bakasura
6,511
543
66
6
0
273,286
4
W
Sol
7,210
601
98
8
0
209,398
5
W
Martichoras
7,454
621
85
7
0
227,305
1
L
Ravana
6,722
560
68
6
0
191,974
2
L
Susano
5,868
489
26
2
0
260,874
0
L
Loki
5,571
464
52
4
0
268,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role