Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze V
DemonicKin
Thor
Bronze V
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 63L
1,012 MMR
Solo
Horus
Horus
Silver II
Idlemask
Horus
Silver II
Level 115
God Stats
1W - 1L
1,629 SR
Queue Stats
50W - 65L
1,007 MMR
Solo
Ullr
Ullr
Silver II
rraenst
Ullr
Silver II
Level 118
God Stats
4W - 4L
1,501 SR
Queue Stats
185W - 185L
1,003 MMR
Solo
Ravana
Ravana
Silver II
scorpio_fighter6
Ravana
Silver II
Level 60
God Stats
1W - 2L
1,488 SR
Queue Stats
233W - 250L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,524 SR
1,105 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,404 SR
1,101 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Fire3010
Sun Wukong
Silver IV
Level 115
God Stats
16W - 9L
1,604 SR
Queue Stats
180W - 203L
1,032 MMR
Solo
Kukulkan
Kukulkan
Silver II
HipHopx
Kukulkan
Silver II
Level 63
God Stats
5W - 5L
1,297 SR
Queue Stats
132W - 131L
983 MMR
Party 1
Lancelot
Lancelot
Silver II
HofOof
Lancelot
Silver II
Level 107
God Stats
38W - 39L
1,254 SR
Queue Stats
272W - 289L
993 MMR
Party 1
Maui
Maui
Silver IV
ejaycameron
Maui
Silver IV
Level 153
God Stats
2W - 2L
1,367 SR
Queue Stats
29W - 39L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 4 / 0
5,255
478
1,546
4,827
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
3,682
335
0
0
0
Horus
Idlemask
Horus
6
0 / 3 / 1
4,756
432
2,903
8,585
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
rraenst
Ullr
8
2 / 2 / 1
5,384
489
3,790
6,316
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 5 / 0
6,134
558
7,614
11,447
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HachimanMartichorasKali

VS

Bans
ThanatosAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 2 / 0
5,949
541
4,297
5,385
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Fire3010
Sun Wukong
11
2 / 1 / 3
6,767
615
6,008
9,809
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
HipHopx
Kukulkan
12
5 / 0 / 1
7,071
643
3,565
3,926
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
HofOof
Lancelot
12
3 / 0 / 4
6,542
595
3,872
5,589
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 5
5,768
524
2,373
9,720
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
W
Cernunnos
 
Cernunnos
3
2
0
1.5
L
0
0
0
0
W
Sun Wukong
Fire3010
Sun Wukong
2
1
3
3.5
W
Kukulkan
HipHopx
Kukulkan
5
0
1
5.5
W
Lancelot
HofOof
Lancelot
3
0
4
5
L
Horus
Idlemask
Horus
0
3
1
0.17
W
1
2
5
1.75
L
Ullr
rraenst
Ullr
2
2
1
1.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
20,115
31,175
Taken
34,429
16,082
Mitigated
20,510
8,294
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,546
76
0
0
4,827
1,557
0
1,063
3,764
22,655
0
W
Cernunnos
 
Cernunnos
4,297
2,515
0
1,536
5,385
1,942
13
487
4,898
0
31,851
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Fire3010
Sun Wukong
6,008
2,095
0
2,128
9,809
7,982
0
0
9,809
0
44,304
W
Kukulkan
HipHopx
Kukulkan
3,565
729
0
750
3,926
1,619
215
389
3,537
56,230
0
W
Lancelot
HofOof
Lancelot
3,872
265
0
3,908
5,589
2,573
0
626
4,963
0
47,309
L
Horus
Idlemask
Horus
2,903
1,629
800
2,132
8,585
6,582
0
1,573
7,012
0
14,548
W
2,373
640
0
3,018
9,720
6,394
0
44
9,676
15,420
0
L
Ullr
rraenst
Ullr
3,790
2,591
0
1,446
6,316
2,185
0
1,321
4,995
0
28,313
L
7,614
2,725
0
3,916
11,447
5,758
0
1,981
9,466
0
43,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
32,097
188
Minions Killed
347
0
Camps Cleared
0
693,277
Distance Traveled
1,076,694
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,255
478
41
4
0
133,171
1
W
Cernunnos
5,949
541
70
6
0
187,997
0
L
Thor
3,682
335
0
0
0
1,488
0
W
Sun Wukong
6,767
615
86
8
0
196,525
1
W
Kukulkan
7,071
643
109
10
0
231,609
0
W
Lancelot
6,542
595
69
6
0
257,257
0
L
Horus
4,756
432
20
2
0
196,949
0
W
Maui
5,768
524
13
1
0
203,306
3
L
Ullr
5,384
489
55
5
0
186,666
0
L
Ravana
6,134
558
72
7
0
175,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role