Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CobaltGuard
Freya
Level 69
God Stats
4W - 1L
1,562 SR
Queue Stats
40W - 50L
1,389 Elo+
Party 1
Bellona
Bellona
VenomTexas
Bellona
Level 65
God Stats
11W - 13L
1,458 SR
Queue Stats
72W - 67L
1,501 Elo+
Solo
Neith
Neith
XxPaleRider13xX
Neith
Level 154
God Stats
3W - 1L
1,479 SR
Queue Stats
243W - 244L
1,488 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,476 Elo+

VS

Team Averages
Level 88
1,550 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Brownaconda
Arachne
Level 136
God Stats
71W - 68L
1,522 SR
Queue Stats
315W - 323L
1,468 Elo+
Solo
Tyr
Tyr
CARAMELxPAPI
Tyr
Level 68
God Stats
13W - 14L
1,560 SR
Queue Stats
157W - 175L
1,454 Elo+
Solo
Pele
Pele
GivenCoronet32
Pele
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,355 Elo+
Solo
Nu Wa
Nu Wa
SloBurnGaming
Nu Wa
Level 84
God Stats
5W - 5L
1,667 SR
Queue Stats
48W - 66L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 5 / 13
11,430
1,270
9,860
19,010
18,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 0 / 0
8,251
917
0
921
328
16
2 / 7 / 14
10,264
1,140
14,616
15,935
6,436
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
VenomTexas
Bellona
18
7 / 0 / 14
12,362
1,374
15,411
12,533
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 0 / 11
12,017
1,335
13,023
6,508
2,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 0 / 0
7,935
882
0
0
0
Arachne
Brownaconda
Arachne
16
2 / 8 / 4
9,884
1,098
6,797
16,760
11,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 7
9,804
1,089
11,888
13,646
14,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 8 / 7
9,970
1,108
11,592
18,883
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 6
11,035
1,226
18,097
9,328
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
22
Kills
12
12
Deaths
22
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
5
13
2.3
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Arachne
Brownaconda
Arachne
2
8
4
0.5
L
2
3
7
1.83
W
2
7
14
1.29
L
2
8
7
0.69
L
6
3
6
3
W
Bellona
VenomTexas
Bellona
7
0
14
14
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,910
Damage
48,374
54,907
Taken
58,617
45,279
Mitigated
38,392
10,630
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,860
3,708
0
2,371
19,010
18,695
0
8,214
10,496
0
18,591
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
921
328
0
921
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Brownaconda
Arachne
6,797
4,260
0
1,426
16,760
11,508
0
4,094
11,886
0
14,595
L
11,888
1,657
0
1,126
13,646
14,528
0
3,491
9,303
169
21,639
W
14,616
4,783
0
3,611
15,935
6,436
0
4,677
10,958
34,753
0
L
11,592
2,841
61
887
18,883
8,153
0
5,654
12,390
0
36,019
L
18,097
3,220
0
0
9,328
4,203
0
2,890
5,793
40,011
0
W
Bellona
VenomTexas
Bellona
15,411
4,327
0
1,699
12,533
17,063
0
3,714
8,669
0
38,463
W
13,023
6,297
0
2,949
6,508
2,757
0
1,466
4,892
0
48,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
48,628
233
Minions Killed
184
6
Camps Cleared
3
713,956
Distance Traveled
675,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,430
1,270
61
7
1
175,233
0
W
Ah Muzen Cab
8,251
917
0
0
0
0
0
L
Danzaburou
7,935
882
0
0
0
0
0
L
Arachne
9,884
1,098
31
3
2
167,590
0
L
Tyr
9,804
1,089
44
5
0
179,955
0
W
Freya
10,264
1,140
42
5
0
143,296
0
L
Pele
9,970
1,108
65
7
0
156,482
0
L
Nu Wa
11,035
1,226
44
5
1
171,065
0
W
Bellona
12,362
1,374
61
7
4
211,691
0
W
Neith
12,017
1,335
69
8
1
183,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role