Player Matchup

Izanami
Izanami
BOLTONBLOCK
Izanami
Level 44
God Stats
3W - 4L
1,358 SR
Queue Stats
17W - 31L
1,325 Elo+
Party 1
Vulcan
Vulcan
D16_J-Dub
Vulcan
Level 36
God Stats
3W - 2L
1,551 SR
Queue Stats
100W - 106L
1,374 Elo+
Solo
Khepri
Khepri
GPK_Judge
Khepri
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 176L
1,503 Elo+
Party 3
Odin
Odin
GPK_Seagrams_7
Odin
Level 146
God Stats
3W - 5L
1,644 SR
Queue Stats
331W - 318L
1,463 Elo+
Party 3
Serqet
Serqet
asdfpigman
Serqet
Level 41
God Stats
0W - 2L
1,343 SR
Queue Stats
14W - 25L
1,340 Elo+
Party 1
Team Averages
Level 84
1,479 SR
1,401 Elo+

VS

Team Averages
Level 85
1,453 SR
1,451 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Freedaikiri
Sun Wukong
Level 102
God Stats
18W - 13L
1,511 SR
Queue Stats
476W - 485L
1,468 Elo+
Party 2
Sol
Sol
Melox153
Sol
Level 109
God Stats
9W - 9L
1,524 SR
Queue Stats
479W - 462L
1,393 Elo+
Party 2
Bastet
Bastet
TheAlextunning2
Bastet
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 160L
1,470 Elo+
Party 2
Terra
Terra
emileos1993
Terra
Level 67
God Stats
2W - 5L
1,230 SR
Queue Stats
160W - 160L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOLTONBLOCK
Izanami
8
0 / 2 / 0
5,013
456
3,614
6,833
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
D16_J-Dub
Vulcan
3
0 / 0 / 0
3,917
356
111
1,261
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
GPK_Judge
Khepri
8
0 / 0 / 1
5,366
488
2,197
5,258
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,828
530
2,422
7,383
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
asdfpigman
Serqet
9
1 / 1 / 0
5,270
479
1,725
6,780
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 0
5,615
510
3,419
7,160
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Freedaikiri
Sun Wukong
11
1 / 1 / 0
6,611
601
2,094
5,019
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 0
6,680
607
5,132
3,448
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 0 / 2
6,870
625
4,251
8,152
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
5,528
503
343
5,494
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
0
1
L
Izanami
BOLTONBLOCK
Izanami
0
2
0
0
L
Vulcan
D16_J-Dub
Vulcan
0
0
0
0
W
Sun Wukong
Freedaikiri
Sun Wukong
1
1
0
1
L
Khepri
GPK_Judge
Khepri
0
0
1
0.5
L
1
1
0
1
W
2
0
0
2
W
0
0
2
1
L
Serqet
asdfpigman
Serqet
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,069
Damage
15,239
27,515
Taken
29,273
12,112
Mitigated
12,775
7,010
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,419
1,410
0
959
7,160
2,340
680
887
6,198
0
35,769
L
Izanami
BOLTONBLOCK
Izanami
3,614
2,669
0
1,551
6,833
2,239
0
1,219
5,518
0
30,898
L
Vulcan
D16_J-Dub
Vulcan
111
0
0
625
1,261
301
0
242
969
5,802
0
W
Sun Wukong
Freedaikiri
Sun Wukong
2,094
578
0
597
5,019
3,327
0
0
5,019
0
38,403
L
Khepri
GPK_Judge
Khepri
2,197
184
782
1,476
5,258
2,760
0
918
4,339
21,091
0
L
2,422
195
0
1,375
7,383
4,222
0
1,894
5,350
0
30,971
W
5,132
1,109
0
1,580
3,448
1,026
2,919
164
3,284
45,977
0
W
4,251
1,532
0
6,580
8,152
3,037
0
670
7,326
0
62,446
L
Serqet
asdfpigman
Serqet
1,725
499
0
1,201
6,780
2,590
0
796
5,864
0
32,319
W
343
149
1,486
1,652
5,494
3,045
253
587
4,907
9,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
31,304
214
Minions Killed
351
0
Camps Cleared
0
901,721
Distance Traveled
1,138,470
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,615
510
63
6
0
212,008
0
L
Izanami
5,013
456
52
5
0
196,304
0
L
Vulcan
3,917
356
14
1
0
39,622
0
W
Sun Wukong
6,611
601
76
7
0
231,880
0
L
Khepri
5,366
488
31
3
0
207,477
1
L
Odin
5,828
530
54
5
0
210,540
0
W
Sol
6,680
607
79
7
0
218,722
0
W
Bastet
6,870
625
120
11
0
256,318
0
L
Serqet
5,270
479
63
6
0
247,778
0
W
Terra
5,528
503
13
1
0
219,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role